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Everything posted by Stormo
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Было бы очень удобно добавить специальную консольную команду для вайпа, которая автоматически очищает весь прогресс игроков после выполнения — без необходимости вручную удалять файлы. Это было бы вообще идеально — просто ввёл команду, и плагин полностью готов к новому старту!
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Also, I have one more request — if possible, it would make configuration much easier: please add all the text into a lang (localization) file, so it can be translated into any language and simply added as a localization file. I understand that translation can be done directly through the plugin, but after every update it will have to be edited again. By the way, I solved issuing multiple items in one reward using commands.
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I can help you with testing, but is it mandatory to purchase it? I think there’s an API available, or maybe I’m misunderstanding something
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Hello, I wanted to ask — if I want to include more than one item in a free or VIP reward, is it possible to implement that somehow? Second Question Also, is it possible to add XP for gathering certain resources, for example: "wood": 1, "stones": 1, "sulfur-ore": 1, "metal-ore": 1, "crate_elite": 2, "crate_normal": 1, "crate_normal_2": 1, "codelockedhackablecrate": 5 And could you also add XP for crafting items? Something like this: "Craft XP Settings (item - points)": { "rifle.ak": 5, "pickaxe": 1, "explosive.timed": 5 } Additionally, it would be great to receive XP for destroying raid bases, dungeons, and bosses using these plugins: https://codefling.com/plugins/dungeon-events https://codefling.com/plugins/raidable-bases https://codefling.com/plugins/boss-monster Is that possible to implement?
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There is a critical issue at the Launch Site location: bots are spawning under the textures, allowing them to attack players from unreachable positions. Is there any way to fix this?
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Radius Issue: When a player places a new box within the radius of an existing one, the newly placed box disappears immediately after placement. Multiple Players Issue: Two players are playing together and both are authorized in the same house. The first player places their box. After some time, the second player places their own box (outside the radius of the first), but the first player’s box disappears after the second player’s placement.
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Hello everyone, have you found a way to solve this problem?
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Version 1.0.0
22 downloads
Loot Table Config for Raidable Bases Looking for the perfect loot setup for your raidable bases? This loot config includes fully balanced tables for: Easy, Medium, Hard, Expert, Nightmare, and Sky difficulty levels. Battle-tested for over 6 months on x1, x5 PvE servers. Players loved it. No complaints, only full inventories and happy raids. Loot Breakdown: Easy – 78 Medium – 99 Hard – 117 Expert – 115 Nightmare – 104 Sky – 165 Safe & Clean – TOS Ready All items that are prohibited under the latest Facepunch TOS have been removed. Run this config with confidence — it’s 100% safe for any server. 1. Installation Guide Drag and drop the files into: 2. Apply the loot changes: Option 1: Restart the plugin Option 2: Reload the config (faster)$15.00 -
Yes I found a way to bypass this using Skill Tree Items
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Hi, I have another question — is it possible to add a function in the config so that the arena's spawn location appears somewhere above water, far from land?
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MonumentEvents.json
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Hi! The console commands work correctly when the crate is looted, but there's an issue: once the timer on the crate expires, anyone can loot it — even if they’re not the event owner. It should be set up so that only the player who opened the crate is allowed to loot it.
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That's very good! So when will the update be released?
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It should be set up so that when a player kills the first bot under the dome, they become the event owner. In most similar events, the owner is determined by the amount of damage dealt.
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Yes, adding commands upon completion is a great idea! The best part is that it will allow entering custom commands, making the feature universal.
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I have another question — is it possible to make it so that only the player who killed the target can loot it, and to have an event owner so that other players cannot enter, similar to how it works in most events of this type?
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Good day! I wanted to clarify — maybe I missed it in the settings — is there an option to modify the loot in the crate? Also, is it possible to add an Economy system so that players receive a reward for completing the event, and integrate SkillTree so that it also grants a reward for successful completion?
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Hello, since the Rust update on Thursday, XP from SkillTree is no longer being awarded for destroying the helicopter. Could you please look into this and fix it? Or could this be an issue on the SkillTree side?
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Hi! Maybe it's not the right place to ask, but do you happen to know how I can give armor with a specific number of slots? Is there a command for that? I’m currently using the ItemPerk plugin and I give myself gear with this command: ipgive *steamid* metal.plate.torso BradleyDamage 0.05 Capacity 4 But the slots don’t show up visually.
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Hello! Really awesome plugin! I have a question: I run a PvE server and we have a lot of content, so my players often get confused with all these armor plates. Is it possible to add some kind of visual indicator on the plates themselves to show how much they improve the stats?
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Hello, would it be possible to let players adjust the position of the icon? Its placement varies depending on the monitor setup.
