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Everything posted by Stormo
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There’s also an issue where some players spawn into the arena starving, which prevents them from sprinting and affects their gameplay experience.
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That’s exactly the core issue — as long as the Clan by Mevent plugin is enabled, problems start to appear. At first, we set everything up properly: friendly fire was enabled, and even in the clan configuration it was forced to always stay on. But eventually strange things started happening — players from other clans would join the event and couldn’t deal damage to zombies. They tried toggling FF on and off — but nothing worked. Right now, the only stable solution is to disable the clan plugin entirely. When players join the event in this setup, their team is automatically disbanded, and damage works correctly. The only complaint from players is that they have to re-form their team after the event, but they really enjoy the event overall.
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Hello, I'm having issues with the Clan by Mevent plugin from Codefling: https://codefling.com/plugins/clans On a server using TruePVE, friendly fire within the same clan only works intermittently. Additionally, there have been cases where players from other clans could not deal damage to zombies. This is a PVE server, and all TruePVE settings seem to be configured correctly, but zombie damage is inconsistent – sometimes it works, sometimes it doesn't. I would appreciate any help or suggestions regarding potential conflicts and how to resolve this.
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Hello! Is it possible to configure the Notify plugin so that in addition to chat messages, visual announcements also appear on the screen (such as banners or pop-up notifications)?
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Good afternoon, I’m also very interested in this question.
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Good afternoon! I wanted to ask how things will work now with the new Facepunch DLC restrictions. I really enjoy using your plugin, but from what I understand, these new limitations will prevent us from crafting DLC items—is that correct?
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After listening to the in-game radio for a long time, a severe issue occurs — it feels like the player becomes "desynced" from the server. For example, when you send a chat message, other players see it instantly, but on your screen, it appears only 5 minutes later. The same applies to any interaction — everything happens with a huge delay. It looks like a player-server desynchronization, but the player isn’t disconnected or kicked from the server. The only solution so far is to reconnect to the server completely. Can this issue be resolved to avoid having to relog every time?
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Hello, I'm writing to report a critical issue with the plugin I purchased. After modifying the reward settings — including setting up rewards both through custom inventory IDs and direct assignment — the rewards have completely stopped working. They are no longer granted to players either via in-game inventory or through the plugin's custom UI. Additionally, after adding reward items via the inventory interface, the plugin not only fails to deliver them, but also prevents any further editing of the rewards. The server console throws multiple errors when attempting to interact with the configuration. Given that the plugin is now non-functional despite following the documented steps and best practices, I kindly request a full refund for both the plugin and its paid add-ons. Please let me know what steps I need to take in order to process this refund. Thank you for your time, MultiEventsBarrelEvent.json
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When using CraftingPanel: "Console commands executed after crafting (%steamid%, %username%, %amount%) [optional]": "grantperm %steamid% bettermetabolism.180 7d HP180, revokeperm %steamid% bettermetabolism.160, grantperm %steamid% craftingpanel.hp.200 7d AccessHP200, revokeperm %steamid% craftingpanel.hp.180" Messages appear in the console, although the permissions are granted successfully. I’d like to know what causes this and whether it’s critical or not. Also, one more question: is there a way to write all my permissions and their display names somewhere so the plugin automatically uses the specified display name for each permission?
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- 4 comments
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I would like to ask if there are any plans to add support for placing DLC floors and ceilings automatically. Some players have purchased these items, but currently they can only place them manually.
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Good day! We have an issue with the HQM Quarry — when you jump into that area, the player dies (it looks like you've fallen from a great height). The second issue is with BetterNPCs — they run through blocks. I assume this happens because the NPCs and the blocks are handled by two different plugins. I wanted to ask: is it possible to fix this? The bots are able to attack through walls, so it would be great to resolve this one. Additionally, there is a trap-like spot where it’s impossible to get out. It’s not a critical issue, but I wanted to let you know about it. Questions 1 and 3 are mostly for your information, but issue 2 with BetterNPCs is something we’d really like to fix. Thank you for such awesome plugins!
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Got it, thanks. Then the second question — for some reason, my text appears as code, not like in your photo.
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Support for custom language descriptions for items with perks is needed. Currently, the plugin defaults to English when listing such items in the store, pulling the description from the perk’s internal text field. This creates issues on servers using other languages. Additionally, when adding regular custom items, the description field cannot be edited either. It would be great to have the ability to set or override this text manually to support localization.
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Hi! There's an issue with how prices are displayed on the map. After the server restarts, it doesn't show the actual item price — instead, it displays the amount of currency available in the store for that item.
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Good day! Could you please help me figure out what might be causing this issue? For some players, the loot quantity no longer shows when they enter a raid base — the sign just doesn't appear at all. Also, on their minimap, they can only see the destruction timer, while for other players everything works fine.
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Great plugin! I had a question — will there be an update in the future where we can see not just what is being sold on the map, but also for how much? When using the Drone Station, there’s a small issue: I have events like boss fights and an artistic base running on the server, and when I look through the Drone Station, it constantly switches between all the events. (I’m guessing this happens because of the PVE Mode.) Right now, it only shows the item name and quantity, but it would be really nice if we could also see the price. Also, will full Drone integration be supported in the future? Thanks!
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Hello! Help with setting up loot. We need to adjust the % (drop chance) of certain items. For example, I specify that the test generator has a drop chance from 0 to 0.05. BUT it drops almost every time. However, we want it to be rare, dropping approximately every 10th time. How do I set the % (chance) correctly? Also, a question about "OR." For example, in the crate, there will be either rockets OR C4. Is it possible to specify this in the config?