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dustyhansen

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Everything posted by dustyhansen

  1. Is the conversation over?
  2. he said to give you this info, does this help at all? This is the part of the code you can send to the other dev: [ConsoleCommand("gq")] private void GiveQuarryCommandCmd(ConsoleSystem.Arg arg)
  3. dustyhansen

    Quarry Limit

    any luck?
  4. dustyhansen

    Raidable Bases

    Does this mean my review was denied?
  5. dustyhansen

    Raidable Bases

    This has nothing to do with Raidable Base compatibility. This is the plugin creator changing the definition of raiding. And changing the owner ID to something other than 0 would have many more downtstream impacts than having a config option in this plugin that simply gave us a choice.
  6. dustyhansen

    Raidable Bases

    I want my players to be raid blocked when raiding a base. As your plugin advertises.
  7. dustyhansen

    Raidable Bases

    and why do you think this decision is the right one for all players and shouldn't be configurable?
  8. dustyhansen

    Raidable Bases

    Why do I not get raid blocked when raiding a Raidable Base from the plugin?
  9. dustyhansen

    Quarry Limit

    Alright, well clearly I didn't make up the error message that references your plugin above. And I don't use the same shop plugin as you do. When I type the command in console it works fine. I opened a support ticket with the shop plugin and he doesn't seem to think it is his plugin, so what am I supposed to do? https://codefling.com/files/sc/18664-error-when-buying-command/?tab=comments#comment-92385
  10. So do I, but this one is a problem. Does this look correct to you? "quarry-0": { "Command (if set, ignore item)": [ "gq {userId}" ], "Shortname": "", "Skin ID": 15, "Amount": 1, "Item Name": "", "Display Name": "Quarry Computer", "Is Blueprint": false, "Icon URL (if skin not 0)": "https://alliant.nyc3.cdn.digitaloceanspaces.com/ShoppyStock/ShopItems/98%20-%207s1zxub.png", "Price": 15000, "Price Per Purchase Multiplier": 1.0, "Multiply Price Per Daily (true) Or Per Wipe (false) Purchases": true, "Show Description Field": true, "Discount Permission (value)": {}, "Required Permission": "shoppystock.vip2", "Display Blacklist Permission": "", "Daily Buy Max": 0, "Wipe Buy Max": 2, "Cooldown Between Purchases (in seconds, 0 to disable)": 0 } Here is the other ticket I have: https://codefling.com/files/support/18497-quarry-limit/
  11. dustyhansen

    Error When Buying Command

    I am getting the following error when a player buys a Quarry Computer from the shop. The command is "gq {userId}" and it works just fine when I type the command in the console, but when Shoppy Stock issues the command we get the error. Failed executing console command 'gq' in 'Quarry Computer v1.4.1 by Marte6' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.QuarryComputer.GiveQuarryCommandCmd(Arg arg) in /home/container/carbon/plugins/QuarryComputer.cs:line 1277 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) 01/16 18:53:36 | [ShoppyStock] Player Milfred (76561198328184183) purchased x1 Quarry Computer for 15k SCRAP. Here is the Quarry Computer plugin from here that I am using. The developer can't reproduce this with his shop plugin:
  12. dustyhansen

    Version Number

    But you put double periods again. It will still have the same issue. Why are you doing "1..3" instead of "1.3"?
  13. Ohhh, lol, that explains it. Ok sorry for the confusion.
  14. You don't know why I think what? Your files are named "fullwiped" per your instructions. That is the exact same name as the files that the dude on here named "fullwiped" is selling. Why wouldn't I assume that they are the same or started as his files and were modified by your friend?
  15. Well I don't know if it is the same, I didn't buy it yet. But it has the same file name and it is the name of the author of the other loot table. I am just curious if it is different and how so. I am not a fan of fullwiped's loot tables.
  16. dustyhansen

    Zone Exit Delay

    Well I would question how many of us are using forced PVP and PVE areas on the same map and also want PVP delays. That seems like a very small population to cater to and I would say that server owners in this situation just have to deal with this challenge their own way if they choose to have such a complicated setup. I wouldn't expect a plugin developer to address this challenge.
  17. What is your association to fullwiped? How is this different than this:
  18. I feel like you are discounting my question here entirely. Why the low range on the loot quantity? To repeat, this allows for the loot to be 67% less than vanilla in a claimed 2x loot table. In simple terms, players are getting shittier loot on my 2x server than they would be on a vanilla server. Does that make sense? You said the same thing about the raid base loot as well, but your players are not my players. My issue with the raid bases isn't the quantity of loot necessarily, it is the quality. The actual items chosen to be in the loot table. But I will take another look at settings.
  19. dustyhansen

    Dynamic PVP

    Would there be any way to add a config option to exclude this event from Dynamic PVP on uMod? I want to use Dynamic PVP to make Cargo a PVP zone and it works great, but it also makes this Cargo a PVP zone and we want Harbor Event to be a PVE event.
  20. dustyhansen

    Heli Loot Despawn Time

    Is there a way to add a config option to adjust/extend the heli loot despawn times? When a player is taking a giant train solo, the loot from heli despawns before they can get to it.
  21. Oh I misunderstood, ok, so I should probably not use this for players that are not to be in auth 1, got it. Thanks.
  22. @supreme any updates on this?
  23. @Adem
  24. dustyhansen

    Mode Not Saving

    Any luck on this? Players are pretty frustrated about it.
  25. dustyhansen

    Quarry Limit

    @Marte6 can you please reopen this ticket and see the above?
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