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Everything posted by dustyhansen
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Getting the following error with the new update when I install or reload the plugin: Unloaded plugin KillFeed v1.0.8 by codeboy [KillFeed] Failed ILoadConfig (Error converting value "Bear" to type 'System.Collections.Generic.Dictionary`2[System.String,System.String]'. Path '['Entity -> Name'].bear', line 84, position 18.) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, object value, CultureInfo culture, JsonContract contract, Type targetType) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary(IDictionary dictionary, JsonReader reader, JsonDictionaryContract contract, JsonProperty containerProperty, string id) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at bool Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, object target) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, string id) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, bool checkAdditionalContent) at object Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonConvert.DeserializeObject(string value, Type type, JsonSerializerSettings settings) at ConfigData Newtonsoft.Json.JsonConvert.DeserializeObject<ConfigData>(string value, JsonSerializerSettings settings) at ConfigData Oxide.Core.Configuration.DynamicConfigFile.ReadObject<ConfigData>(string filename) in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DynamicConfigFile.cs:line 30 at void Oxide.Plugins.KillFeed.LoadConfig() in /home/container/carbon/plugins/KillFeed.cs:line 4063 at void Oxide.Plugins.RustPlugin.ILoadConfig() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/RustPlugin.cs:line 235 Inner exception: System.ArgumentException: Could not cast or convert from System.String to System.Collections.Generic.Dictionary`2[System.String,System.String]. at object Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable(object value, Type initialType, Type targetType) at object Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast(object initialValue, CultureInfo culture, Type targetType) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, object value, CultureInfo culture, JsonContract contract, Type targetType) Loaded plugin KillFeed v1.1.0 by codeboy [136ms] Failed to execute OnFrame callback (Object reference not set to an instance of an object) at void Oxide.Plugins.TreePlanter.TryPlantSeed(BasePlayer player, Item item, GrowableEntity entity) in /home/container/carbon/plugins/TreePlanter.cs:line 326 at void Oxide.Plugins.TreePlanter.OnEntityBuilt(Planner plan, GameObject gameObject)+() => { } in /home/container/carbon/plugins/TreePlanter.cs:line 290 at void Carbon.Managers.CarbonProcessor.Update() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Processors/CarbonProcessor.cs:line 63 Timer of 2s has failed in 'KillFeed v1.1.0 by codeboy' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.KillFeed.DownloadImage(ImageSettings settings, Action callback) in /home/container/carbon/plugins/KillFeed.cs:line 865 at void Oxide.Plugins.KillFeed.OnServerInitialized()+() => { } in /home/container/carbon/plugins/KillFeed.cs:line 520 at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { } in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.cs:line 50 Failed to call internal hook 'OnEntityDeath' on plugin 'KillFeed v1.1.0' [1779071345] (Object reference not set to an instance of an object) at void Oxide.Plugins.KillFeed.OnEntityDeath(BaseAnimalNPC animal, HitInfo info) in /home/container/carbon/plugins/KillFeed.cs:line 350 at object Oxide.Plugins.KillFeed.InternalCallHook(uint hook, object[] args) in KillFeed.cs/Internal:line 202 Failed to call internal hook 'OnEntityDeath' on plugin 'KillFeed v1.1.0' [1779071345] (Object reference not set to an instance of an object) at void Oxide.Plugins.KillFeed.OnEntityDeath(BaseAnimalNPC animal, HitInfo info) in /home/container/carbon/plugins/KillFeed.cs:line 350 at object Oxide.Plugins.KillFeed.InternalCallHook(uint hook, object[] args) in KillFeed.cs/Internal:line 202 Failed to call internal hook 'OnEntityDeath' on plugin 'KillFeed v1.1.0' [1779071345] (Object reference not set to an instance of an object) at void Oxide.Plugins.KillFeed.OnEntityDeath(BaseAnimalNPC animal, HitInfo info) in /home/container/carbon/plugins/KillFeed.cs:line 350 at object Oxide.Plugins.KillFeed.InternalCallHook(uint hook, object[] args) in KillFeed.cs/Internal:line 202
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I have AFDrops from Lone.Design and KillFeed & Shoppy Stock from Codefling that are not showing as needing updates in the plugin.
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issue with upgrading does not work with twig ?
dustyhansen replied to Kaooa's Support Request in Support
Didn't he update the plugin to delete the data file? -
Did you read what I wrote? I have reduced all the numbers significantly and they are still OP. Should I lower it more than by half?
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I have the clan limit enabled and am using Mevent's clan plugin. I have a limit of 50 Christmas trees per clan and one member put the 50 down and hit the limit, but another clan member is still able to place Christmas trees down. { "Auto-fill missing entities?": true, "Disable building if no perms are assigned": false, "Chat prefix": "<color=red>[Limits]</color>: ", "A message when the player reaches the maximum limit of objects": "You have <color=red>reached</color> the limit of this object ({0})", "Use teams for sum them constructions": false, "Use clans?": true, "Custom Prefabs, resourcepath & sprite(can be empty string)": {}, "Clans plugin for sum player constructions (Mevent, k1lly0u)": "Mevent" }
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We are getting a ton of flyhacks on this wipe using this map. Have other players reported this? Trying to figure out if it is a map issue or something else?
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So what do you suggest I do?
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Why are the snowmen so OP? I have reduced all the numbers significantly and they are still able to down me with just a couple hits of the snowball gun.
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Failed to call internal hook 'OnPlayerInput' on plugin 'XSkinMenu v1.5.9' [3411611961] (The given key '76561198095458548' was not present in the dictionary.) at Data System.Collections.Generic.Dictionary<ulong, Oxide.Plugins.XSkinMenu+Data>.get_Item(ulong key) at void Oxide.Plugins.XSkinMenu.OnPlayerInput(BasePlayer player, InputState input) in /home/container/carbon/plugins/XSkinMenu.cs:line 1984 at object Oxide.Plugins.XSkinMenu.InternalCallHook(uint hook, object[] args) in XSkinMenu.cs/Internal:line 465 I keep getting this in the console after today's update.
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- 43 comments
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- #loading messages
- #loading
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The actual message in chat does not match the config file message. I want to change it because "You do have reached the entity limit" is not proper English.
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any thoughts on this?
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@Krungh Crow any updates here?
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@Khan any updates here?
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Damaged Health Percent for Combat Blocking
dustyhansen replied to dustyhansen's Support Request in Support
@Khan any updates here? -
Damaged Health Percent for Raid Blocking
dustyhansen replied to dustyhansen's Support Request in Support
@Khan any updates here? -
@Gt403cyl2 have you had a chance to see this?
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@MrTrixydid you have a chance to review this?
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This plugin has a lot of great features and continues to evolve with new features and functionality. As you can tell, it allows for PVE and PVP players to co-exist on the same server, which is something we have been trying to accomplish for years. It is great to finally have a plugin that facilitates this experience for our players. The plugin is highly customizable and allows us to tweak it just as we want. The add-on plugins are a must as they make configuring the setting a breeze and give a nice UI experience to the players. There have been some bugs, but they have been quickly addressed when reported. The only reason I haven't given it 5 stars is because it could really use offline raid protection built-in or an integration with this creator's Raid Protection plugin, so that you can protect bases when players are offline. This is especially necessary in mixed mode clans, where a PVE player might be online but unable to defend the base because there are no PVP members online. Given that this is used on PVE/PVP servers, it would be a nice addition since not all servers support offline raiding. The other reason is because there could be some improvements in how you detect the modes of other players. Currently there are tags in chat and a marker that shows when you aim at a player, but it would be nice if there were more options available to identify if a player was PVP without having to shoot them first or if a base was raidable without having to shoot it first. This is the biggest point of feedback from my players is that they wish they could find PVP more easily. I have suggested both of these improvements and the creator is working on them in some capacity. He has been very responsive to support issues and feature suggestions and that has been very refreshing.
- 248 comments
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Would there be anyway to prevent picking up the recycler if it is not empty (like a box)? If you pick it up with loot inside you lose everything.
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Lowering it to 1 seems to have resolved it.
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- 4 comments
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- #christmas
- #tree
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(and 1 more)
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- 21 comments
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- #event
- #balloon heist
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(and 6 more)
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