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BLAZ15

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Everything posted by BLAZ15

  1. BLAZ15

    Few suggestions

    Ok, I will wait for the new update 🙂
  2. BLAZ15

    Few suggestions

    Sure. 3. Yeah for Economics or ServerRewards balance or you can set a custom item as balance for example the item paper with a skin ID 🙂 4. How can I do that?
  3. BLAZ15

    Few suggestions

    Hey, I have a few suggestions for the plugin, I hope that it will be added to the plugin. 1. Make a command that will set the location of the spawn without the need to make a new npcshop or to set the location in config. Example for the command: /setlocation "NPCName" 2. Make that the NPCs on the map will not shoot the NPCShop because I placed my NPCShop in the abandoned military and the NPCs just shot the NPCShop. 3. Add an option to make NPCShop but for selling items and not buying. that will be a separate NPCShop one for buying and one for selling. 4. Try to hide the white shape in the NPCShop UI when you enter the items list. 5. Add the option to add permission to buy items with a discount for VIP players or those who have permission. Thanks 🙂
  4. BLAZ15

    Problem with the UI

    Hey, So I'm trying to set my trader with the UI in-game but it's not letting me add items for the "For Sale" and "Cost" sections. The UI works and I can search for the items, but when I press the new item and fill the text box of the Skin ID or amount, it does not replace the default item with the new item. I would appreciate a fix, please. I have also an error in the console, this is the error: Failed to call hook 'cmdConsoleNPCS_UI' on plugin 'NPCShop v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NPCShop.ShowUILots (BasePlayer player, System.UInt64 ID) [0x00123] in <5897e3d7966f42fc9ade98f4c786eed3>:0 03 ents, 0 slprs 2kb/s in, 9kb/s out at Oxide.Plugins.NPCShop.ShowUIMenu (BasePlayer player, System.UInt64 ID) [0x001c2] in <5897e3d7966f42fc9ade98f4c786eed3>:0 at Oxide.Plugins.NPCShop.cmdConsoleNPCS_UI (ConsoleSystem+Arg arg) [0x009c9] in <5897e3d7966f42fc9ade98f4c786eed3>:0 at Oxide.Plugins.NPCShop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00655] in <5897e3d7966f42fc9ade98f4c786eed3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baaFailed to call hook 'cmdConsoleNPCS_UI' on plugin 'NPCShop v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NPCShop.ShowUILots (BasePlayer player, System.UInt64 ID) [0x00123] in <5897e3d7966f42fc9ade98f4c786eed3>:0 03 ents, 0 slprs 1kb/s in, 9kb/s out at Oxide.Plugins.NPCShop.ShowUIMenu (BasePlayer player, System.UInt64 ID) [0x001c2] in <5897e3d7966f42fc9ade98f4c786eed3>:0 at Oxide.Plugins.NPCShop.cmdConsoleNPCS_UI (ConsoleSystem+Arg arg) [0x009c9] in <5897e3d7966f42fc9ade98f4c786eed3>:0 at Oxide.Plugins.NPCShop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00655] in <5897e3d7966f42fc9ade98f4c786eed3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baa
  5. Hey, I would like for more options to be set in the config, the options that I would like to see in the config: 1. add more options in the config to change all the line colors of the UI, for example, the line of the Win UI message. 2. an option to enable/disable any UI in the plugin, that all the UI messages will be disabled or enabled. (there are some messages that it's also UI messages and chat messages, so just separate them.) but make the option to change the enable/disable for every UI and not for all of the UI, that I will choose in config what to disable/enable. 3. add an option for a sound for the event announcement message. 4. an option to disable/enable the Players list UI of the event on top of the screen. 5. an option in config to enable NoEscape features (Combat Block/Raid Block) so when you are one of these modes you can't participate in the event. 6. add to the lang file all text that exists in the event, like the 3,2,1 counts in the beginning and every text of the event. Thanks 🙂
    Great Event plugin! The event is so fun and gives you a lot of options to set it up. Really nice. Keep up the good work. 🙂
  6. Hey, Can you add in the future a feature in the plugin for adding discount permission in the config of X%? When I give an oxide group on the server this permission they will have an X% of discount for the fuel. Thanks 🙂
  7. Can you add an option to change the fuel item from low grade fuel to other item? And with skin id support? Thanks!
  8. BLAZ15

    Simple Loot Table

    I can add also Items to NPC's drops as well?
  9. BLAZ15

    Npc Spawn

    It seems that someone else reports about this error:
  10. BLAZ15

    Npc Spawn

    will be a fix for the error messages in the console when the NPCs are spawning? NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <ae57aafaf07c4848b3061146b4100b2f>:0 1/10] BLAZLand Test Server (Local) [Procedural Map] 199fps 181gc 1h52m47s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <ae57aafaf07c4848b3061146b4100b2f>:0 at NPCPlayer.EquipTest () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <ae57aafaf07c4848b3061146b4100b2f>:0 1/10] BLAZLand Test Server (Local) [Procedural Map] 199fps 181gc 1h52m47s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <ae57aafaf07c4848b3061146b4100b2f>:0 at NPCPlayer.EquipTest () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <ae57aafaf07c4848b3061146b4100b2f>:0 1/10] BLAZLand Test Server (Local) [Procedural Map] 199fps 181gc 1h52m47s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <ae57aafaf07c4848b3061146b4100b2f>:0 at NPCPlayer.EquipTest () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <ae57aafaf07c4848b3061146b4100b2f>:0 1/10] BLAZLand Test Server (Local) [Procedural Map] 199fps 181gc 1h52m47s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <ae57aafaf07c4848b3061146b4100b2f>:0 at NPCPlayer.EquipTest () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <ae57aafaf07c4848b3061146b4100b2f>:0 1/10] BLAZLand Test Server (Local) [Procedural Map] 199fps 181gc 1h52m47s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <ae57aafaf07c4848b3061146b4100b2f>:0 at NPCPlayer.EquipTest () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <ae57aafaf07c4848b3061146b4100b2f>:0 1/10] BLAZLand Test Server (Local) [Procedural Map] 199fps 181gc 1h52m47s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <ae57aafaf07c4848b3061146b4100b2f>:0 at NPCPlayer.EquipTest () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <ae57aafaf07c4848b3061146b4100b2f>:0 1/10] BLAZLand Test Server (Local) [Procedural Map] 199fps 181gc 1h52m47s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <ae57aafaf07c4848b3061146b4100b2f>:0 at NPCPlayer.EquipTest () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipCurrentWeapon (Item weapon) [0x00152] in <ae57aafaf07c4848b3061146b4100b2f>:0 1/10] BLAZLand Test Server (Local) [Procedural Map] 199fps 181gc 1h52m47s at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x0025c] in <ae57aafaf07c4848b3061146b4100b2f>:0 at NPCPlayer.EquipTest () [0x00000] in <1eb6b258fe9043a497c2ba2a601c6e2c>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <fa7483e0c5c0471b8c233f9a9121b6dc>:0
  11. @PwenillOk so I figured out why it's not clickable, it's something that I missed, actually not a bug at all. The error message panel was on the new button's locations, so it did not let the buttons be clickable. now it is fixed. The main issue right now with the plugin it's that I can't change any images in the plugin, even not in config. I want to replace the image of the close button and main logo but it's not changing the image.
  12. BLAZ15

    Building Skins

    I tested all the building parts with the frontier skin, there were no problems made by placing them. I think it's not a good idea to add unfinished skins for your server, it's 99% likely to cause some problems.
  13. BLAZ15

    Building Skins

    I just checked the updated plugin above and it works great without any crashing. It's only the frontier skin but still works without any problem.
  14. BLAZ15

    Support for Discord messages?

    Hey, It's a very nice plugin, it helped me a lot! I want to ask if you can add an option to send discord messages for every image that is added to a sign on the server like the plugin SignArtist? I don't know if it is a standalone plugin or a plugin that needs the SignArtist plugin. Still, I tried in the SignArtist the feature of the Discord messages and I added an image with your sign command and it doesn't send the Discord messages to my Discord channel. I would love for this option to exist in the plugin, Thanks 🙂
  15. I just changed the locations, and some translations and colors, there are a lot of things that are not in the config and I had to edit the source file to change it. if there was an option to change locations in the config for everything in the UI it would be helpful.
  16. Hey, I changed the UI buttons locations and they are now not clickable. I searched in the plugin also the locations of the panel that makes the action for the buttons but didn't find it. You can help me fix the issue so that the buttons are clickable again? This is the new buttons locations: GuiHelper.CreateButton(ref elements, content, lang.GetMessage("Filling", this, player.UserIDString).ToUpper(), $"fuel.fill {amount}", "0.02 0.03", "0.47 0.13", color: GuiHelper.HexToRGBA("#057619ff", 0.9f)); GuiHelper.CreateButton(ref elements, content, lang.GetMessage("RefuelButton", this, player.UserIDString).ToUpper(), "fuel.refuel", "0.5 0.03", "0.95 0.13", color: GuiHelper.HexToRGBA("#273e9aff", 0.9f)); Thank you
  17. BLAZ15

    Permission Status

    Hey, there is an option in the plugin for a command that will hide the Statusbar? so that if a player doesn't want to see his VIP countdown he will hide it with a command.
  18. BLAZ15

    ATM (Cash Machine)

    for me, it works. Try to delete your config file and then reload the plugin. it should work, for me at least it works.
  19. BLAZ15

    Store Robbery

    Hey, very nice plugin, there is a way to make the NPC make the "Friendly" Gesture for when the player robs the store?
  20. BLAZ15

    Custom Building Costs

    Hey, I liked the idea of the plugin, but I would like some features that for me are missing. 1. I would like for a feature to set in config costs for building/upgrading for specific oxide groups, like VIP, so If some players with a VIP oxide group, the cost for building will be less than a default player. of course, the option to add how many groups that I want. 2. I didn't see this feature, but I would like to see in the plugin a feature to set costs not only for one category of upgrading (stones for example) but setting costs for each building part in the game, like Foundation, Window Wall, and so on... if it already exists, I would like an explanation of how to set it and maybe a list of all the IDs. Thanks! 🙂
  21. Thank you but Wrecks help me already.
  22. I appriciate your help but I'm good. MrDecoder already did that for me.
  23. BLAZ15

    Fuel Pump

    Can I use an item with a skin ID for the price?
    Awesome Ranks plugin, does the job exactly how I wanted. 🙂 I am excited to see the next features of this plugin!
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