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Rust.Matrixx2xTrios

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Everything posted by Rust.Matrixx2xTrios

  1. Is there a way to turn on raid protection if the player / clan is online, but afk? In the raid protection info tab, could you add ‘Raid protection will begin in “X” time while afk or “X” time while all clan members are offline. also, how do I get the raid protection status message to show in the bottom right above health/food/water?
  2. EMP a drone and with a targeting computer in inventory hold e on the drone before it comes back online. It uses 1 laptop and has a configurable chance of successful completion. If successful, it will provide the drone ID which links to it or others and becomes friendly and will not shoot at you/clan, if it fails it will immediately power on, call others over for support, and shoot at you.
  3. would be cool to be able to hack into them and see what they see from a computer station or better yet make an automated drone that circles your base that you can jump on and check the camera whenever you too
  4. Is there any way to change the math formula for Quarries? Trying to do the math isn't very fun when let's say set the Sulfur Quarry to only give 1250 Sulf per diesel barrel. Or maybe just show the outcome of what the settings we've changed will actually give you per diesel?
  5. /strikehere 5billion *server crashes* Did I get em?
  6. Rust.Matrixx2xTrios

    Kits

    Yes, I do. Is it not ok for people to have a difference of opinion? Is requesting updates to a paid mod that has been out for years unreasonable? I do not want the UI to look the same or similar to the other mods, I would like it to be a bit more visually pleasing and modernized if possible.
  7. Are Fire rockets back yet?
  8. Rust.Matrixx2xTrios

    Kits

    Don't get me wrong, it is functional and works great! But I have to be honest, the free umod kits does practically the same thing without too much functionality loss and does have a more visually appealing UI. Kits here is $25 on sale and the UI looks a bit dated in comparison, even my players have made the same comments. I'm not asking for a complete overhaul, I'm just requesting if it's possible to get an updated interface that is more visually appealing and modern-looking as a paid mod should be kept up-to-date. Thank you for this great mod!
  9. Sorry bro but there is already a free mod that gives you a sort button ui when you open any storage unit, no typing is required.
  10. Awesome monument, but what would make it even more amazing is if it functioned like a quarry where it uses diesel to start the machine up, its automatically chops logs and stacks them up, producing say 2500-5000 wood per diesel barrel.
  11. I don't know if you saw my support tickets, but I was wondering if you could make guards throw mollies at players and smoke grenades at their own feet to add that extra degree of challenge? Also, players mostly use HV rockets to blow up Bradley and I noticed the grenades/mollies/Fire rockets don't trigger, can that be adjusted?
  12. "Replaced Fire rockets for the actual Molotovs" That made me sad, I loved the Fire Rockets more!
  13. I read in the patch notes that Bradley is no longer using incendiary rockets and now using mollies. I think the mollies are fine, but can you give us the option to use Incendiary rockets or both? (I prefer the tank raining down incendiary rockets, its alot more intimidating, fire effect lasts longer, spreads around and cooler than just mollies.) Thank you!
  14. The damage threshold is not triggering when players use HV rockets on Bradley, so no grenades, incin rockets, etc. are being thrown out at players however, it works as intended when players use explosive ammo on the tank. (most players will use HV rockets to destroy Bradley)
  15. Can we make the Bradley NPC guards able to throw smoke grenades near them and molitovs at players? I think that would enhance their presence when players can just find a gap to shoot out of and easily clear the guards.
  16. would this work with another mod that spawns a couple of scientists protecting the crate?
  17. Wish it was set amount the player can set rather than a %
  18. You should change the smoke color based on what type of supply is thrown and also the same smoke trail for the drop coming down
  19. Awesome mod, but I wish the circles looked more like a heat map like PVPHeatMap 1.0.2 by k1lly0u mod.
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