
Aelanna
Member-
Posts
83 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Aelanna
-
In the data folder for RealPVE you go into the raiadable bases file and at the first line if you set Raidable Bases installed false, Real PVE won't maintain them any more. That's what I did, and let Raidable Bases maintain itself. The event won't lock, but that's not an issue on my server. You could alternatively set the costs for each raid base type to 0.
- 54 comments
-
- 1
-
-
- #rust
- #real
-
(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
-
Awesome!
-
What does that mean, exactly? Is it something I can fix?
-
Now that I'm back on 1.5.5 I'm getting console errors whenever someone with radiation perks enters a rad area: NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.SkillTree+RadiationProtection_Patch.Postfix (BasePlayer __instance, System.Single& __result) [0x00019] in <1ccc4da48c854354b31859d752972683>:0 its|Raid Bases|NO WIPE [Procedural Map] 39fps 154gc 1h5m42s at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.RadiationProtection_Patch3(BasePlayer)ut at BaseEntity.get_radiationLevel () [0x0005a] in <2ff7c465f6954e3698e3caeec80e70d4>:0 at PlayerMetabolism.RunMetabolism (BaseCombatEntity ownerEntity, System.Single delta) [0x006d1] in <2ff7c465f6954e3698e3caeec80e70d4>:0 at BaseMetabolism`1[T].ServerUpdate (BaseCombatEntity ownerEntity, System.Single delta) [0x00040] in <2ff7c465f6954e3698e3caeec80e70d4>:0 at PlayerMetabolism.ServerUpdate (BaseCombatEntity ownerEntity, System.Single delta) [0x00000] in <2ff7c465f6954e3698e3caeec80e70d4>:0 at BasePlayer.ConnectedPlayerUpdate (System.Single deltaTime) [0x00096] in <2ff7c465f6954e3698e3caeec80e70d4>:0 at BasePlayer.ServerUpdate (System.Single deltaTime) [0x001f3] in <2ff7c465f6954e3698e3caeec80e70d4>:0 at BasePlayer.ServerCycle (System.Single deltaTime) [0x00087] in <2ff7c465f6954e3698e3caeec80e70d4>:0 at ServerMgr.Update () [0x00234] in <2ff7c465f6954e3698e3caeec80e70d4>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() I am not using any other rad plugins.
-
I upgraded back to SkillTree 1.5.5, restarted the server, and the error is now gone with the two skills disabled. Anybody who wants those two will now have to get VIP to access OneHit
-
I disabled the Barrel Smasher and Loot Magnet skills in SkillTree and removed the two skills from any player that had them, then restarted the plugin. I'm still getting the error when someone hits a barrel. I will try restarting the server and see if it helps.
-
On my server, One Hit is a perk for VIP players. Non-VIP players gain the abilities through Skill Tree. I confirmed the error came up when a VIP player hit a barrel, but he did not have either the Barrel Smasher or the Lott Magnet perk from SkillTree. Should that still cause an error if he's getting it from One Hit only?
-
I am also using that plugin. I thought it might be something like that. The plugin can be found at:
-
I downgraded back to version 1.5.3 and rad protection is now working. Still throwing barrel console errors, however.
-
Users have also said that the rad protection skill is not working. They say two weeks ago it worked but not now.
-
HAVOC805, are you using any barrel hitting plugins like Instant Barrels or One Hit?
-
Confirmed here. Every time a player hits a barrel it throws that error.
-
Yes, it happens every day. The server restarts at 4am every night. I have it on my screen right now.
-
-
I keep having this error show up in my console, I'm not sure why or what is means. Any idea? Failed to call hook 'OnEntityTakeDamage' on plugin 'SkillTree v1.5.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00cfa] in <c0452070ea4b4d6e978310492b51f811>:0 slprs 7kb/s in, 25kb/s out at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x07cef] in <c0452070ea4b4d6e978310492b51f811>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b9949
-
Yes, I have the same problem since the update. I used to be able to see who owns a base, but it doesn't work now.
-
It works on furnaces, but I tried to use other items that made more sense, like repair bench or research table, and it doesn't work on those items.
-
- 270 comments
-
- 1
-
-
- #updates checker
- #plugin
- (and 5 more)
-
- 191 comments
-
- 1
-
-
- #auto plant
- #auto farm
-
(and 5 more)
Tagged with: