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Everything posted by MadDom
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Hi, after Rust Update Economics is not running with bank system anymore. 1. bank.setbalance steamid amount is not working with economics 2. If I directly change the config, it will also not appear at my bank account 3. Also Server Panel will not show the correct amount At my second server, where I set to "Use own economic system?": true, everything is working correctly. So from mho smth. happened with economics.
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okay is running now. thanks
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That´s the outcome or should i try 2.0.0 instead of 1.3.0? > o.reload ServerPanel [CSharp] Started Oxide.Compiler v1.0.32.0 successfully ServerPanel and ServerPanelInstaller were compiled successfully in 2098ms Unloaded plugin ServerPanel Installer v1.4.19 by Mevent Unloaded plugin ServerPanel v1.4.19 by Mevent Calling 'OnServerInitialized' on 'ServerPanel v1.4.19' took 127ms Loaded plugin ServerPanel v1.4.19 by Mevent Loaded plugin ServerPanel Installer v1.4.19 by Mevent [ServerPanel Installer] Error loading shop data: Error converting value "SubCategories" to type 'Oxide.Plugins.ServerPanel+UISettings+PaginationUI+PaginationType'. Path 'Templates[4].SettingsUI.Content.Pagination.Type', line 1, position 249949. [Image Library] Starting order ServerPanel Image batch (ServerPanel) has been stored successfully Shutting down compiler because idle shutdown Compiler shutdown completed > sp.migrations list [ServerPanel Migrations] Available migrations: 1.3.0: 1.3.0 Needed: NO 1.2.3: 1.2.3 Needed: NO
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Hi, the following error will appear at the console: [ServerPanel Installer] Error loading shop data: Error converting value "SubCategories" to type 'Oxide.Plugins.ServerPanel+UISettings+PaginationUI+PaginationType'. Path 'Templates[4].SettingsUI.Content.Pagination.Type', line 1, position 249949.
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- 450 comments
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- #builder
- #automation
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(and 9 more)
Tagged with:
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- 450 comments
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- #builder
- #automation
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(and 9 more)
Tagged with:
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- 1,166 comments
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- #loot
- #customloot
- (and 13 more)
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- 450 comments
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- #builder
- #automation
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(and 9 more)
Tagged with:
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Hi, is there a new loot table for jetevent? I took the version and there are a mass of dlc loot and buyable workshop skins in the config files. Cheers PS: Maybe there is someone who could share a good loot config?
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RealPVE - Failed to compile: Argument 1: cannot convert from 'BasePlayer' to 'Oxide.Core.Libraries.Covalence.IPlayer' | Line: 6065, Pos: 32
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RealPVE - Failed to compile: Argument 1: cannot convert from 'BasePlayer' to 'Oxide.Core.Libraries.Covalence.IPlayer' | Line: 6065, Pos: 32
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MySql handle raised an exception in 'UltimateLeaderboard v1.5.16' plugin (MySqlException: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '{PlayerStatsTable}(UserId))' at line 1) at MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery (System.IAsyncResult asyncResult) [0x00022] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at (wrapper remoting-invoke-with-check) MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery(System.IAsyncResult) at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x000f2] in <021a1dba6a754e42a6cc7771fdfee190>:0 I checked my mysql settings are still okay.
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Hi, after Update to the new Version all my Raidable Bases are running nuts How can I get rid of the PVE and Information above the health-status? Also the Bases are blocked, this has been disabled by myself, but I can´t find the option anymore I already changed the RaidableBasesConfig.json like this for each difficulty entry. "Time in seconds (1-15) given to respond for purchasing a Raidable Base. Note: This is shown to everyone who enters, and the first person to buy it will claim it": 1.0, "Price": 0.0, "Is it worth using a progress bar for bars with a counter?": false, Also there are colored ID Tags? Where can I use them? Please help, thanks
- 129 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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This happened with the regular Heli
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thanks a lot, this worked
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Any Idea or at least support for this ?
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Hi, after unloading RealPVE I get killed whenever I try to raid any building. Is there something specific I need to do to properly unload RealPVE without restarting the server? And yes, it’s definitely caused by RealPVE – I tested it by enabling each of my 110 plugins one by one.
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Failed to call hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.19' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x0008d] in <8f7bb510a2674b9081ef6adaa25d11d9>:0 8 slprs 12kb/s in, 88kb/s out at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01359] in <8f7bb510a2674b9081ef6adaa25d11d9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 Failed to call hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.19' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x0008d] in <8f7bb510a2674b9081ef6adaa25d11d9>:0 8 slprs Server will fail and I have to reboot.