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MadDom

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Everything posted by MadDom

  1. Same ! Complete new installation, as i bought it today, is not working.
  2. Failed to compile: Cannot convert type 'BasePlayer.EncryptedValue' to 'int' | Line:259, Pos:58
  3. same here
  4. MadDom

    Broken after July update

    same
  5. Thanks for the update. Everything is working quiet well now. Excellent work. Cheers
  6. MadDom

    River Island 4k

    Find a hole at Trainstation S22
  7. Hi Adem, The Convoy will start under the map after turn to Point 1, also everytime the convoy startet I will get this message on my sever. If convoy stopped, everything is fine. Could you please have a look at this? Thanks
  8. Okay, but I only updated your new Version to the Server, as I do it always for every map since I installed a Rust server and that never happend. In that case i will start with your map next wipe and i will see. Thanks a lot. Cheers
  9. MadDom

    Norddream Island

    Okay, so maybe you should have a look into support section, as I’m still waiting for a response since a week
  10. MadDom

    Norddream Island

    Is there anybody to support this map or is this dead?
  11. Hi, I deleted all files now and tried it again, everything is working fine know. thanks a lot.
  12. Hi, i did /convoyrootsave red and then the error appears at my console. I also tried other names and restarting server, download the cs again, but nothing changes.. This appears since i wiped the server today with a new pre. Map.
  13. Failed to call hook 'RootSaveCommand' on plugin 'Convoy v2.4.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Convoy+RootCar.SaveRoot (BasePlayer player, System.String rootName) [0x00084] in <d7c421f0b09f4f149782a7fc5b8586e6>:0 slprs 3kb/s in, 18kb/s out at Oxide.Plugins.Convoy.RootSaveCommand (BasePlayer player, System.String command, System.String[] arg) [0x00031] in <d7c421f0b09f4f149782a7fc5b8586e6>:0 at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01c9f] in <d7c421f0b09f4f149782a7fc5b8586e6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  14. Large Warehouse V8/V9 - Doors are defect, no electricity Motel Y14 - Doors are defect Bradley-Arena F19 - Doors are defekt, Bradley will shoot thrue doors, as there are no doors anymore. Challenge House J20 - Doors are defect All in all, seems that each custom monument is not working anymore. Please update, as we can´t use the map anymore. thanks
  15. MadDom

    electricity

    Same to me. Motel for example: Door is mad and card reader has disappeard.
  16. okay, so I have to create custom files. Thanks a lot! Cheers
  17. MadDom

    Launch Site and Mini Airfield

    Found the Problem, there was another plugin from an old map, which coused errors and shutted down the server.. Thanks a lot
  18. MadDom

    Launch Site and Mini Airfield

    HI. to check, if this a BetterNPC Prob, removed it and there are still no enemies at Launch Site or Airfield. Also as soon as i enter the Monuments i will get massive spam on the console: Failed to create agent because it is not close enough to the NavMesh
  19. Hi, Launch Site and Mini Airfield have no enemies. I´m using Better NPC, but also there are no enemies. Also at B1 Early Warning System. Cheers
  20. All files are enabled (never changed after first installation) All files are loaded successfully. Only Airfield and Launch Site are not working, every other monument is working without any problems. I attached the config files, maybe you will find something. Current Map: EDIT: Map is using Mini Airfield, maybe, that´s one problem. BetterNpc.zip
  21. Hi currently Launch Site and Airfield is not working anymore. i tried to set new Spawn Points for both, but still no enemies. What could i do more? Thanks
  22. MadDom

    RobSpawn.cs is not loading

    Version 2.1.2, tried it again and it´s still 2.1.2 Is there another download link as the one in your zip file?
  23. MadDom

    RobSpawn.cs is not loading

    Hi, Plugin RobSpawn is not loading: There is no argument given that corresponds to the required parameter 'yOffset' of 'BaseNavigator.PlaceOnNavMesh(float)' | Line: 1276, Pos: 33 Think, that´s why there are some missing enemies: P16 - Fangorn Ruin - no NPC´s K18 - Launchsite - no NPC´s F6 - Crash Side - no NPC´s F8 - Rainway - no NPC´s F17 - Airfield - no NPC´s T21 - The Station2-3 - no NPC´s V13/V14 - Railway Station - no NPC´s O8 - E-Farm - no NPC´s J9 - Tuna Factory - no NPC´s Sorry posted first in discussion. Cheers
  24. double Post.
  25. MadDom

    Kamo Island

    Rivers are not working, how can I fix that ?

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