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Thief

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  1. Thief

    electricity

    Hello again, Now the electricity is even worse. The fuse boxes are either inside walls or floating in air, that goes even for the door at some places. And none of them working either.
  2. Thief

    No electricity

    Hello, just bought this map and noticed that the puzzles on custom monuments does not work, only the bradley arena works. For example, the large warehouse, the fusebox won't activate the door, and the card does nothing. The fuse boxes at large warehouse does not even do the "sparks" as they should
  3. Thief

    Team Fix

    After april 4, 2024 update: TeamFix - Failed to compile: 'BasePlayer' does not contain a definition for 'ClientRPCPlayerAndSpectators' and no accessible extension method 'ClientRPCPlayerAndSpectators' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 211, Pos: 28
  4. Thief

    License

    yeah, done that, no luck, maybe the files got corrupted during dl, will try again
  5. Thief

    License

    No, I mean your custom NPC:s on the map. All other NPC: work, but not those hordes in villages/towns, lots of hbhf sensors missing too.
  6. Thief

    License

    Hello, Am I allowed to use this map on all my 3 servers? Also having a problem. The custom NPC:s won't spawn at all. Everything is up to date and tried reinstalling etc. Thanks
  7. Thief

    Boston: New Land

    Anyone know how to get this map to show "Custom Map" in the rust server browser? instead of "Procedural"
  8. Thief

    Boston: New Land

    did a wipe, and saw that the npc plugin had been updated, so now it's working
  9. Thief

    Boston: New Land

    Stopped working after latest update patch 12/07/2023 20:59:30, oxide v2.0.6089 just throws errors about npc:s, and "AppRequest threw an exception: System.NullReferenceException: Object reference not set to an instance of an object at CompanionServer.Handlers.Time.Execute" Also this: "No ocean patrol path data found in map file"
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