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MichuX

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Everything posted by MichuX

  1. I already tried to run again and the console spawns it: Failed to run a 30.00 timer in 'AirfieldEvent v1.6.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AirfieldEvent.SendMessage (BasePlayer player, System.String message) [0x0000e] in <95f2442cebae49509a0e471d53d2579d>:0 at Oxide.Plugins.AirfieldEvent.EventStop () [0x00041] in <95f2442cebae49509a0e471d53d2579d>:0 at Oxide.Plugins.AirfieldEvent.<OnServerInitialized>b__104_2 () [0x000e1] in <95f2442cebae49509a0e471d53d2579d>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0
  2. I am testing right now If it´s constantly because I got reports and I just checked that the timer was stuck and the event was never ending. I got this error right after I update it to 1.6.0.
  3. Failed to run a 10.00 timer in 'AirfieldEvent v1.6.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AirfieldEvent.SendMessage (BasePlayer player, System.String message) [0x0000e] in <8e525f5c6cbf4aa78de0c5f719e61f49>:0 at Oxide.Plugins.AirfieldEvent.EventStop () [0x00041] in <8e525f5c6cbf4aa78de0c5f719e61f49>:0 at Oxide.Plugins.AirfieldEvent.<OnServerInitialized>b__104_3 () [0x0003c] in <8e525f5c6cbf4aa78de0c5f719e61f49>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0
  4. MichuX

    Shop UI

    If you want full control over item currencies and the ability to make each item feel truly unique, this plugin is exactly what you’re looking for. I’ve seen other shop plugins with similar concepts, but this is the only one that allows you to choose a specific currency for every individual item. That level of flexibility is unmatched, no other plugin I’ve seen offers this. The configuration is straightforward and easy to understand. Setting up wipe blocks, cooldowns, and item rules is simple and intuitive. Everything is designed in a way that gives you powerful control without making it complicated. In my opinion, this is the best shop plugin. If you’re looking for customization and flexibility, you will not regret getting it.
  5. MichuX

    Custom Buttons

    funny that I am using this for years too and only recently I am having issues with permissions and other stuff without touching anything
    I don’t recommend purchasing this plugin at its current state. The plugin used to be very good, and I genuinely appreciated it when it was actively maintained. Unfortunately, over time it has become outdated, and it feels like the developer is no longer giving it the attention it needs. Several issues have been reported in the support section, but many of them were marked as “Not a Bug” without proper resolution. Meanwhile, the problems continue to affect usability. For example: Permission changes often require reloading the plugin, sometimes more than once, to work correctly. Icon display issues remain unresolved. Other recurring bugs impact overall stability and reliability. Because of these ongoing issues and lack of active maintenance, I feel obligated to look for alternative plugins that are better maintained and up to date. I hope the developer decides to revisit and properly support this plugin in the future, as it once had great potential.
  6. MichuX

    Custom Buttons

    let me know one usefull because I am having the same problems as you guys.
  7. MichuX

    Custom Buttons

    the plugin is very outdated, everytime you need to give permissions you need to reload the plugin sadly.
  8. MichuX

    Daily Rewards

    A question, Is this plugin, when someone loses to claim a daily reward possible to pay "scrap/other item" to recover the day the player lost and get him to track again?
  9. MichuX

    Better Teams

    I was interested in this plugin too until I heard that after server restart teams were disbanded. So I didn't purchase it at all.
  10. MichuX

    Npc Loot

    Npcs Loot from all events are default (vanilla). It was good last wipe, but this wipe not at all.
  11. MichuX

    When player dies

    To appear the body when you die you need to reenter dungeon and exit again (I know it's not a solution but at least works for me )
  12. MichuX

    NPC loot

    I have the same issue here. All NPCs have default loot from all Events It was fine before this wipe
  13. Ikr! That's why I love this plugin!
  14. MichuX

    Raidable Bases

    Depends, for me works good, if you have 25 npcs there the timer will count for each npc that you kill in order, not the last one. 120 seconds is little, increase the minimum timer, that should work.
  15. MichuX

    Rewards not appearing

    Hello, Players from my server are reporting issues in receiving wood in cases. You get only first time you get wood, other times you do not get anything when you reward is wood. it started this wipe. everything is correct: { "Select reward type: 0 - Item, 1 - Command": 0, "Chance of dropping this reward": 70, "The displayed chance of getting this reward": 35, "PNG for reward (85x85) (if not required - leave blank) (not required for regular items)": "", "Item setting (if item type is selected)": { "Item name in UI (if left blank, values from lang will be used)": "Wood", "Is this a blueprint? true - yes/false - no": false, "Shortname item": "wood", "SkinID item": 0, "Quantity setting (if you need a static value - set both fields to the same value)": { "Min amount": 10, "Max amount": 200000 } }, "Command setting (if Command type is selected)": { "Item name in UI (if left blank, values from lang will be used)": "", "Console command (%STEAMID% - will be replaced by the player's Steam64ID)": "", "Seconds. Time for which the reward will be issued - leave 0 if this award is not issued for a while and fill in the field below (only affects the visual display)": 0, "Amount. If it is a custom item or a reward that is issued in N quantity (affects visual display only)": 0 } },
  16. MichuX

    Icon HUD not displaying

    I use a custom name in weapons with and without ability. in the plugin I use only the Skin ID for the ability. Before it was showing the Icon when a player equip the weapon, but now nothing shows
  17. MichuX

    Icon HUD not displaying

    Is not for Item Perks the "Enhanced" one? Enchanting plugin I use only for skin IDs only and HUD. I use this true but seems not working the HUD
  18. hello, is this compatible with this plugin?
  19. MichuX

    Icon HUD not displaying

    There is no track now for players to see if the weapon is enchanted or not, new ui is needed to let players know about it. For now I am using the /info skins about it but very hard to get them understanding.
  20. MichuX

    Permission check

    Yes I know reloading will solve but I am using time permissions as well so players really need to relog for that. really appreciate.
  21. MichuX

    Npc Supply

    Thank you! This only works with BotReSpawn plugin, you can create your own boss from Kits plugin and calling it from this plugin launch in it. I use this on my servers, I have bosses, waves, farming npcs from the supply. I don't have betternpc or boss monsters plugin, maybe one day I will give support to them. Happy Holidays
  22. MichuX

    Npc Supply

    Version 1.0.0

    9 downloads

    Npc Supply – Advanced NPC Summon System Npc Supply brings custom, balanced, and cinematic NPC summoning to your Rust server. It’s perfect for PvE events, survival reinforcements, boss fights, or cooperative wave spawns. Overview Npc Supply allows players (with permission) to throw special flares that summon groups of NPCs defined in the BotReSpawn plugin. Each flare type can have its own permission, cooldown, spawn profile, announcement style, and behavioral rules — all fully customizable through the config file. It’s designed to feel like calling in an NPC drop or reinforcement, with complete server-side control and safety checks to prevent abuse. Features Flare Spawning — Throwing a configured flare triggers the spawn of an NPC group using a BotReSpawn profile. Flare Profiles — Each flare (by skin ID) can have unique permissions, cooldowns, group profiles, and names. Landing Spawn — The plugin reads the flare’s final landing position, not the throw position — bots spawn where the flare lands. Spawn Offset — NPCs spawn slightly (~1.5 m) away from the flare so they don’t appear directly on it. Cooldown System — Prevents repeated use; shows formatted remaining time (e.g. “3 m 20 s”) and refunds the flare if used too soon. Permission System — Custom permission nodes (npcsupply.<your_permission>) determine who can use which flare type. Monument & Base Safety — Optional checks prevent using flares near monuments, building privileges (TCs), or underground. Customizable Announcements — from launch and spawn notifications to errors and cooldowns, can be edited directly in the config with rich color tags and placeholders. Chat Prefix — The tag shown before all messages ([NpcSupply]) can be fully customized or colorized. BotReSpawn Integration — Uses BotReSpawn’s AddGroupSpawn API to create configured NPC groups instantly at the flare location. Admin Commands — Admins can give flares or reload config files from chat or console. How It Works 1. Configuration defines one or more flare types (by skin ID). 2. When a player throws a flare: The plugin verifies permission. Checks cooldown. Ensures location is safe (not near monuments/bases, not underground). Schedules a delayed NPC spawn at the flare’s landing position. 3. After the delay, BotReSpawn spawns the configured NPC group. 4. Messages are displayed according to your configurable announcement texts. Permissions npcsupply.admin — Allows use of admin commands. npcsupply.<key> — Allows use of a specific flare type. Commands (Admin or console) nsgive <permission> <player> [amount] — Give configured flares to a player. — npcsupply.admin npcsupply.reloadconfig — Reloads the plugin configuration and monument cache. — npcsupply.admin npcsupply.where — Displays monument proximity info for your location. — npcsupply.admin Example Scenario 1. Admin creates a new profile in BotReSpawn called “Raiders”. 2. Adds this entry to SignalProfiles: ``` "1234567890": { "Permission": "vipRaiders", "BotReSpawnProfile": "Raiders", "Cooldown": 600.0, "Name": "Raider NPC Boss Flare", "AnnounceGlobally": true } ``` 3. Grants player oxide.grant user steamid npcsupply.vipRaiders. 4. Player throws the “Raider NPC Boss Flare.” 5. After 15 seconds, the Raiders NPC group spawns at the flare’s landing site with global announcement. Configuration Guide All settings are stored in: oxide/config/NpcSupply.json
    $19.00
  23. MichuX

    Permission check

    Hello, When I give permission to players about a button, they need to relog to start showing up. Same as revoke. It should not be necessary to relog to start doing effect. Regards.

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