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Everything posted by MichuX
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- #stack
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Hello, The plugin detects custom monuments through a monument_marker.prefab placed in the map. It does not require or check volumes, colliders, or building boundaries. Custom buildings alone won’t be detected without a monument marker. With “Auto Discover Monuments On Load” enabled, detected monuments are added to the config. New custom entries are disabled by default, so set “Enabled” to true and reload the plugin to display them. The marker position comes from the monument marker’s location, with an optional position offset in the config.
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Hello! Very nice plugin there! Players really love It but I found a small bug. When players stack inside Tugboats or Boat, They will stay in same place and float. So they don't stick to the Tugboat. Can you make usable for Boats aswell? Thank you in advance.
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Same! All other plugins stop working because of this plugin version.
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I keep seeing players losing their loot on death for so many reasons... - Disconnecting and die inside dungeon - Dungeon finishes and player dies seconds before - Random death sometimes the body disappear Almost every day I have reports that players lost their loot inside dungeon. When I check the loot just got destroyed/vanished
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Hello! Thank you for your offer! I bought the plugin but seems it's not working. "Error while compiling ItemsInfo: A constant value is expected | Line: 554, Pos: 22"
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Hello! Since my server no longer spawns deepsea, the plugin broke after that. Ps: Plugin was broke and still no tugboats or boats were spawning. Regards
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You right! Before it was refunding people at least, nice that it's fixed in next release! o/ Cheers!
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Hello! It's been happening a lot this wipe, every day I need to refund by myself players who get this. Scrap has been no refundable, And a lot of this error and I am sure the base gets a lot of boxes around:
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- 1,655 comments
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- #leveling
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Failed to call hook 'OnDispenserBonus' on plugin 'IQBearRide v1.4.28' (NullReferenceException: Object reference not set to an instance of an object) at BasePlayer.GiveItem (Item item, BaseEntity+GiveItemReason reason, GiveItemOptions options) [0x00042] in <23ac6fbad35c4ad3bae94988511cc39e>:0 at Oxide.Plugins.IQBearRide.OnDispenserBonus (ResourceDispenser dispenser, BasePlayer player, Item item) [0x00047] in <9c2a6314be1f4480b74390fe416dbf75>:0 at Oxide.Plugins.IQBearRide.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0030f] in <9c2a6314be1f4480b74390fe416dbf75>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Hello, Still got console errors and plugin is not working at all, It's the second wipe without the plugin on my servers because of this error.
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3 wipes and still no tugboats to spawn, this ticket shouldn't be close or will the plugin be fixed?
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I have same issue and I am not using AdminMenu. Started this wipe also and just a few permissions are showing up, not all.
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Yes I did have an outage, sorry to disturb you. last question, can you make an option in the config, when you buy a case, the speed to get a rewards? I normally edit the .cs to get high speed, but an option would be good
