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Scalbox

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Everything posted by Scalbox

  1. Version 1.0.3

    11 downloads

    Better Legacy Wood Shelter Limiter and Decay Better Legacy Wood Shelter Limiter and Decay, allows you to change the limit and decay of legacy wood shelters you can place based on group/permission. You can create a group and change the limit and decay for all players, or based on the VIP group. Additionally, if the configured limits are not exceeded, it prevents Rust from destroying the old shelter when a player places a new shelter. Permissions betterlegacywoodshelter.default -- Assign the limits configured in the group: default. betterlegacywoodshelter.vip1 -- Assign the limits configured in the group: vip1. betterlegacywoodshelter.vip2 -- Assign the limits configured in the group: vip2. betterlegacywoodshelter.vip2 -- Assign the limits configured in the group: vip3. Default Configuration { "GroupSettings": { "default": { "Player Max Legacy Wood Shelter limit": 1, "Decay setting": { "Enable decay or not": false, "Decay begins after the last use, after the last time the door was opened": true, "Decay starts after X seconds after the last door opening": 64800, "Inflicting HP damage every X seconds": 3600, "Amount of HP damage to inflict": 20 } }, "vip1": { "Player Max Legacy Wood Shelter limit": 3, "Decay setting": { "Enable decay or not": false, "Decay begins after the last use, after the last time the door was opened": true, "Decay starts after X seconds after the last door opening": 64800, "Inflicting HP damage every X seconds": 3600, "Amount of HP damage to inflict": 20 } }, "vip2": { "Player Max Legacy Wood Shelter limit": 5, "Decay setting": { "Enable decay or not": false, "Decay begins after the last use, after the last time the door was opened": true, "Decay starts after X seconds after the last door opening": 64800, "Inflicting HP damage every X seconds": 3600, "Amount of HP damage to inflict": 20 } }, "vip3": { "Player Max Legacy Wood Shelter limit": 10, "Decay setting": { "Enable decay or not": false, "Decay begins after the last use, after the last time the door was opened": true, "Decay starts after X seconds after the last door opening": 64800, "Inflicting HP damage every X seconds": 3600, "Amount of HP damage to inflict": 20 } } } } 4 groups are created and each group has a base limit set that you can change: default -- Can place up to 1 legacy wood shelter vip1 -- Can place up to 3 legacy wood shelter vip2 -- Can place up to 5 legacy wood shelter vip3 -- Can place up to 10 legacy wood shelter Player Max Legacy Wood Shelter limit -- In this field you can specify the limit of how many legacy wood shelters you can place DECAY SETTINGS You can also define decay settings for various groups Enable decay or not -- Enable decay or not. Decay begins after the last use, after the last time the door was opened -- Defines whether to initiate decay for shelters that are no longer in use. A shelter is defined as "unused" after a certain period of time in which the door is no longer opened or closed. It is advisable to leave it at TRUE, useful for invalidating only the shelters that are no longer used. Decay starts after X seconds after the last door opening -- Determines after how many seconds, a shelter is considered no longer used/decaying. Inflicting HP damage every X seconds -- Once the shelter is considered unused/decaying, set how many seconds to inflict damage on the shelter. Amount of HP damage to inflict -- Defines how much HP to inflict on the unused/decaying shelter.
    $6.99
  2. Version 1.1.4

    254 downloads

    Ultimate Beds, allows you to change the number of sleeping bags and beds you can place compared to the basic limit imposed by rust. You can also decide the time within which a sleeping bag/bed becomes available for spawning and adjust the time for successful spawns, all through various permissions, including VIP permissions. It also allows you to define the distance between the various beds, preventing them from going into cooldown between them. You can set a custom decay for sleeping bags or beach towels, so that sleeping bags or beach towels without maintenance have a longer or shorter decay, based on the configuration for each individual group. Oxide/Carbon compatibility Permissions ultimatebeds.admin -- Permission to execute commands reserved for admins. ultimatebeds.default -- Assign the limits configured in the group: default. ultimatebeds.vip1 -- Assign the limits configured in the group: vip1. ultimatebeds.vip2 -- Assign the limits configured in the group: vip2. ultimatebeds.vip3 -- Assign the limits configured in the group: vip3. These are the groups that are created by default, but you can add and/or edit groups as you wish. For example, if you change the group vip1 to vip_elite, the permission ultimatebeds.vip_elite will be created If you create a new group, for example vipvanilla, the permission ultimatebeds.vipvanilla will be created. COMMANDS FOR ADMIN Commands can be typed in chat (by putting the / character in front of the command), or from console. To use these commands you must have the role: ultimatebeds.admin /ub info -- Shows some information about the state of decay of the sleeping bag or beach towel you are looking at. Default Configuration The configurationcan be found in the file: /oxide/config/UltimateBeds.json { "Chat Command": [ "ub", "ultimatebeds" ], "Chat Prefix": "UltimateBeds", "Disable Bag Gifting. Default false": false, "RolePermission": { "default": { "Priority. (lower = higher priority)": 100, "Player Max Sleeping Bag/Bed limit": 15, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 300, "Bed unlock time after placed": 120, "Sleeping bag respawn cooldown": 300, "Bed respawn cooldown": 120, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "vip1": { "Priority. (lower = higher priority)": 1, "Player Max Sleeping Bag/Bed limit": 60, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 60, "Bed unlock time after placed": 30, "Sleeping bag respawn cooldown": 40, "Bed respawn cooldown": 20, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "vip2": { "Priority. (lower = higher priority)": 2, "Player Max Sleeping Bag/Bed limit": 40, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 100, "Bed unlock time after placed": 50, "Sleeping bag respawn cooldown": 80, "Bed respawn cooldown": 40, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "vip3": { "Priority. (lower = higher priority)": 3, "Player Max Sleeping Bag/Bed limit": 20, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 200, "Bed unlock time after placed": 100, "Sleeping bag respawn cooldown": 180, "Bed respawn cooldown": 80, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } } }, "VersionNumber": { "Major": 1, "Minor": 1, "Patch": 2 } } Basically 4 groups are created, and you can change the settings for each of these groups default vip1 vip2 vip3 These are the groups that are created by default, but you can add and/or edit groups as you wish. For example, if you change the group vip1 to vip_elite, the permission ultimatebeds.vip_elite will be created If you create a new group, for example vipvanilla, the permission ultimatebeds.vipvanilla will be created. FIELDS Chat Command -- Here you can add, edit or delete Commands can be typed in chat (by putting the / character in front of the command), or from console. Chat Prefix -- Chat message prefix. Disable Bag Gifting -- Disables bed assignment by other players. Default false. Priority. (lower = higher priority) -- Each group has its own property, the lower this number is, the more important the group is. This is useful in the case where a player has more roles assigned. In this case, the group with the lowest priority will be assigned, the most important group. Negative numbers are also allowed. PlayerMaxSleepingBagBed -- Defines the maximum number of sleeping bags/beds a player can place. Exclude camper beds from the limit -- You can choose to exclude beds that are located in campers from the bed limit count. Default FALSE SleepingBagUnlockTime -- Defines after how many seconds the sleeping bag is ready for use when placed for the first time. BedUnlockTime -- Defines after how many seconds the bed is ready for use when positioned for the first time. SleepingBagRespawnCooldown -- Defines after how many seconds the sleeping bag can be used to spawn after the sleeping bag has already been used. BedRespawnCooldown -- Defines after how many seconds the bed can be used for spawning after the bed has already been used. Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other) : 50, Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other) : 50 Sleeping Bag Decay Settings Enable Custom Decay -- Enable or disable custom decay. Default: false Disable Decay -- Disables sleeping bags or beach towels decay. Default: false Delay before decay starts -- Delay before the start of the decay for sleeping bags or beach towels without maintenance. Default: 24 hours NB: Applies only to newly placed sleeping bags or beach towels, after this group has been assigned to the player. Duration of decay Time taken for decay and then removal of sleeping bags or beach after decay has started. Default: 12 hours Applies to all sleeping bags or beach towels, both old and new, after this group has been assigned to the player. LOCALIZATION The plugin, therefore the automatic messages and statistics, are translated into the following languages: English Italian Translation files are located in the /oxide/lang folder, here is an example of a /oxide/lang/en/UltimateLocker.json translation file. You can add translations for other languages by adding them to the folder: /oxide/lang
    $7.99
  3. then, that is only useful for turrets that do not belong to players, so for example event turrets, raidable bases etc. Instead, to change the limit of the turrets, there are 4 groups: default vip1 vip2 vip3 For each group you decide how many turrets they can put in a certain radius and then assign the role to the group. For example you can set the default group limits to everyone by setting the permission: autoturretinterference.default to the default group Or you can create groups based on the VIP and set the various permissions for the various VIP groups autoturretinterference.vip1 autoturretinterference.vip2 autoturretinterference.vip3
  4. Changed Status from No Response to Closed
  5. maybe that server has some plugin that conflicts, in any case let me know how it goes. Thank you
  6. Changed Status from Pending to No Response
  7. If you use it the way you use it, the plugin makes little sense because it would be enough to use the rust settings: sentry.interferenceradius 0 sentry.maxinterference 99
  8. But what do you mean that the turrets don't work, do you mean that all the player's turrets don't work? Are there still some left on? Then I would ask you to put at least 1 meter as the radius and let me know how it goes. Thank you
  9. HI Thanks for the report. I'll do some tests right away to fix the problem
  10. Scalbox

    andrew loveridge

    I would be grateful if you would leave a review, it would help me a lot. Thank you
  11. Scalbox

    andrew loveridge

    Changed Status from Pending to Closed Changed Fixed In to 1.0.0
  12. Scalbox

    andrew loveridge

    I'm really happy 🙂 I would be grateful if you would leave a review, it would help me a lot. Thank you
  13. Scalbox

    andrew loveridge

    try with the updated plugin, for now don't put these parameters that I gave you, everything should be solved now
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