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Everything posted by Bubbafett
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- 1
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- #simple
- #whitelist
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(and 2 more)
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Changed Status from Closed to Fixed
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Changed Status from Closed to Fixed
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Changed Status from Closed to Fixed
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Changed Status from Closed to Fixed
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Changed Status from Work in Progress to Fixed
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Can you try the latest version and see if it works as expected?
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Thanks for reporting this! Can you share the exact command you tried to enter?
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- 15 comments
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- #admin
- #essentials
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- 15 comments
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- #admin
- #essentials
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This is no longer a problem.
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Changed Status from Pending to Can't Reproduce
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Interesting, I couldn't reproduce it. I did fix the docs though. Let me know if you run into any more issues.
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@Mac just to make sure that I understand correctly, you are disabling the convars but it doesn't seem to affect actual building placement?
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Thanks for reaching out, I'll take a look at these issues and see if there is anything I can do about them.
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- 43 comments
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- #loading messages
- #loading
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- 43 comments
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- 1
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- #loading messages
- #loading
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As it stands, this plugin does not work unless you are an admin or have the developer flag enabled. https://commits.facepunch.com/440877
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I mean, Death is right. That review you wrote kinda sucks. It feels like you were blaming the dev for population loss because you uploaded a plugin to a live server without testing or configuring it to fit your server. As far as the "math logic issue", I can only assume that the dev is using a random number system for their chances (I didn't buy it, so I'm just guessing). So when you break a rock, the plugin would generate a random number between 1 and 100. If that number is less than your config value it will spawn a zombie. Probabilities never really work out to be a perfect 1 in 10 for a 10% chance and rely solely on your sample size. To achieve the kind of system you are looking for, you would have to increase the chance of a zombie spawning every time the user breaks a rock and reset the chance when one actually spawns. This would give a more organic 1 in 10 feel but wouldn't really be a true 10% probability. EDIT: While I completely disagree with filtering reviews, as I the buyer should be responsible for making my own educated decisions on if a review is bad or not, I would completely ignore your review if I read it somewhere.
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I found this example on my discord of a link not displaying the picture they have uploaded to the plugin. The description is right though.
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I have no idea if I've encountered this, and that is the point. As a customer I don't have a way to see if there is 1 or 100 private support request I can't see. I think your solution of making the request seen but not clickable is also pretty good. Possibly replace the request title string with a static "Private Support Request" in case the post something sensitive in the title. While you and other staff may know that private request are fairly rare, the customers do not.