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aimacak

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Everything posted by aimacak

  1. aimacak

    Npc Spawn

    @Jbird I use these plugins and there are no problems, look for the problem in the configurations, first, save yours, delete them, and restart the plugins so that they create a standard one.
  2. aimacak

    Raidable Bases

    @Dr.D.Bug For players, you can indicate "in NPCs on raid bases, loot from heavy NPCs / military box / hackable box.” Yeah, i think u can use any prefabs in this list, like crate_elite and etc.. @nivex It seems to me that there is no point in trying to describe each prefab for items, because there are enough information bases. And if in a nutshell about loot change plugins, then they cannot repeat the "group spawning of items”, for example, a bow + arrows, a double-barreled shotgun + cartridges, as the standard Rust loot table necessarily does, i.e. there will be a mix, double-barreled shotgun + arrows, bow + cartridges ..
  3. aimacak

    Raidable Bases

    @Dr.D.Bug or here : https://rustlabs.com/item/minigun https://rustlabs.com/entity/heavy-scientist-with-minigun
  4. aimacak

    Raidable Bases

    I'm sorry, could you clarify your question?
  5. aimacak

    Raidable Bases

    @mark bergervoet oh yeah, sorry, I read it wrong my bad
  6. aimacak

    Raidable Bases

    i think this option in profiles "Eject Corpses From PVE Instantly (Advanced Users Only)": false,
  7. aimacak

    Raidable Bases

    I'm sorry, but what kind of plugin is this and where is the information about it? Thank you
  8. aimacak

    Sputnik

    those. Is it better not to react to bugs and not add anything?
  9. aimacak

    Raidable Bases

    try something like this (profiles cfg)
  10. aimacak

    Arena Tournament

    there wouldn’t be, but the command to force deletion wouldn’t be superfluous i think (truepve): "Prevent Players From Being Marked Hostile": true, (may be need false, trying)
  11. aimacak

    Npc Spawn

    thank you, that’s why I clarified that you need to manually make sure that all the necessary folders are there
  12. aimacak

    Npc Spawn

  13. aimacak

    Armored Train

    "The time that the Event Owner may not be inside the event zone [sec.]": 240, I would recommend setting this value much higher in the Armored Train, because... the owner is extended from a helicopter, tank, NPC and turrets. Therefore, depending on the configuration of the train, choose this value for yourself, also the cooldown of 60 seconds, it seems to me, is too small (but this is not relevant to the question). "The time to clear the information of the players' damage to NPC after NPC has take the last damage [sec.]": 60, what about it, i think it needed only to BetterNpc plugin, but i dont sure
  14. aimacak

    Arena Tournament

    @fermens what i do wrong? "Chat icon SteamID": 765611990********,
  15. @DAez thanks for update but what is it? Unloaded plugin ExtractionRareMinerals v1.2.6 by DAez Item Definition Initializing twice: sticks.item <-- HERE, ITS RED Loaded plugin ExtractionRareMinerals v1.2.8 by DAez
  16. aimacak

    Raidable Bases

    check 5 posts before from @nivex
  17. aimacak

    Raidable Bases

    Is it possible to change the inscription "A vending machine" when hovering the cursor over the marker? as it was before)
  18. @DAez hi, can u fix issues from previous messages, please?) thanks)
  19. aimacak

    Raidable Bases

    about half a year ago, or maybe more, there were such problems with some weapons, but a reboot did not solve it, it was all already fixed and I have no problems, maybe because of other plugins, for example, related to turrets?
  20. aimacak

    Raidable Bases

    i think in profiles: "Eco Raiding": { "Allow Eco Raiding Only": false, "Allow Flame Throwers": false, "Allow Bows": true, "Allow Molotov Cocktails": true },
  21. aimacak

    Armored Train

    config have option about aggressive of event, part of pve mode in config too contains something options for it, but after start event
  22. this is really very scaaaary, and some of the thematic drawings of players on the server can also cause unwanted problems if someone pays too close attention to it if seriously, plugin have 14 rewiews with 5 stars, developer have 5 products with raiting 5, and all products, i think, codefling check for unwanted activities before accept it.
  23. aimacak

    Raidable Bases

    yeah, u can: 1) You don't have to try to create such situations on purpose (accidentally), because I think almost any plugin can be caught off guard this way 2) u can check config for this: "Eject Sleepers Before Spawning Base": false, "Eject Scavengers When Raid Is Completed": false, "Eject Mountables Before Spawning A Base": false, "Kill Deployables Before Spawning A Base": false, "Eject Deployables Before Spawning A Base": false, and this: "Eject Mounts": { "All Controlled Mounts": false, "All Other Mounts": false, "Attack Helicopters": false, "Boats": false, "Campers": false, "Cars (Basic)": false, "Cars (Modular)": false, "Chinook": false, "Flying Carpet": false, "Horses": false, "HotAirBalloon": false, "Jetpacks": false, "MiniCopters": false, "Parachutes": false, "Pianos": true, "Scrap Transport Helicopters": false, "Snowmobiles": false, "Tugboats": false for answers: 1) i think no) 2) RB already have a check for the owner of objects
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