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Krungh Crow

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Everything posted by Krungh Crow

  1. and what are you pointing out ?
  2. just a count (simplified version) since some dont want to get listed and want to keep their playtime private
  3. Krungh Crow

    Drop weapon

    Changed Status from Not a Bug to Closed
  4. Changed Status from Not a Bug to Closed
  5. Ye i thought of making it payd for a small fee but there are enough plugins u need to pay for
  6. i have been checking the easyest way to grant a loottable for each tier. Most optimal is to remove all crates when spawned in radius of the bradley then spawn new ones by the plugin so it is linked to the Tier. Otherwise it would be a Global lootprofile to use in all spawned 'bradley_crate' Ill have a puzzle...
  7. Its a simplified tiered bradleyplugin using the rusts mechanics as mutch as possible so there is less to break on the long run ^^
  8. Changed Status from Not a Bug to Closed
  9. Krungh Crow

    bradley not working for me

    Changed Status from Not a Bug to Closed
  10. Krungh Crow

    NPC on a horse?

    Changed Status from Not a Bug to Closed
  11. so far i am adding A behaviour to simulate accuracy per Tier (succesfull tests) Damage scale per Tier (succesfull tests) more debugs eco and SR rewards wont be hard to code so that is in the works too Loottable per tier will allso be added eventualy Maybe call for extra npc when bradleyguards are triggered ? some side events during the attack some npc to spawn using BradleyGuards? Gibs and toohot can be added too
  12. noted 😄
  13. that is wat adding more crates does but i can understand what you are pointing out
  14. like lootprofiles ?
  15. yes that is possible with scaling damage 🙂 will be added in one of the future updates allong with eco/SR rewards support
  16. yeah my Admin made them i love it
  17. this should be fixed in v1.0.2 🙂
  18. ye somehow huntsman has to be reloaded the ID´s are not catching
  19. just add `cardtable` as item in the shop its a Rust Item so it can be placed in shop
  20. Krungh Crow

    Motionless animals

    thats the native rust AI. To add a whole MonoBehaviour for the animals To BackToTheWild is a bit mutch
  21. ooh nice idea so a new profile like a Boss bear with a min req of HP and Strength ? same for wolf since they Alpha predators
  22. Krungh Crow

    Motionless animals

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.7
  23. Changed Status from Pending to Closed
  24. Krungh Crow

    BradleyGuards Help

    Changed Status from Pending to Closed
  25. Krungh Crow

    Monument Bradley Support

    Changed Status from Pending to Closed
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