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Everything posted by saintmichel13
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- 427 comments
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- #abilities
- #boss
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- 36 comments
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- #back to the wild
- #animals
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hello RP rewards via serverrewards doesn't seem to work with alpha animals any thoughts? here is my confg "ServerRewards": { "Use ServerRewards": true, "Alpha Bear points": 30, "Omega Bear points": 15, "Alpha Polarbear points": 40, "Omega Polarbear points": 20, "Alpha Wolf points": 20, "Omega Wolf points": 10 }
- 36 comments
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- #back to the wild
- #animals
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(and 2 more)
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also, how does the standard monument location work? "Location setting": { "Type of appearance on the map (0 - random; 1 - own list; 2 - standard monuments)": 0, "List of biomes for random appearance": [ "Arid", "Temperate", "Tundra", "Arctic" ], "Own list of locations": [ "(-437.1, 62.1, -268.4)" ], "List of locations on standard monuments": {} Can I just type in launchsite? or is it manual? would be great to have automatic (just type airfield) and manual (lets say I want him to spawn inside the warehouses in airfield)
- 427 comments
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- #abilities
- #boss
- (and 16 more)
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- 427 comments
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- #abilities
- #boss
- (and 16 more)
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- 570 comments
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- 1
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- #rust
- #rust plugin
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- 570 comments
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- #rust
- #rust plugin
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- 427 comments
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- #abilities
- #boss
- (and 16 more)
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- 570 comments
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- 1
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- #rust
- #rust plugin
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thank you the use case are as follows - some players use /sar to make a PVP area so they can defend the base vs their friends or make arenas - some players want a simulated raid with bots that is not like raidable bases because its player made. they call them squatters in my server lol. they can't wait for some player bases to disappear but also would want to have fun while doing it.
- 570 comments
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- #rust
- #rust plugin
- (and 6 more)
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- 570 comments
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- #rust
- #rust plugin
- (and 6 more)
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- 570 comments
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- #rust
- #rust plugin
- (and 6 more)
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- 427 comments
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- 1
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- #abilities
- #boss
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its implemented on my server so i know it exists. there is no "sphere" but the whole area in the cargo ship is pvp. it just uses dynamic pvp zone, zone manager, and next gen pve. its not performance heavy because there's no lag or any sort of performance issues. its been like that ever since. anyway i dont want to argue there are just my suggestions that would make your plugin better if you dont want to implement its fine
- 427 comments
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- 1
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- #abilities
- #boss
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hello, there are plugins that do this already like zone manager, dynamic zone manager, next gen pve... that can be used because other plugins and even vanila features are able to use it. some examples are: convoy and cargo ship are both moving and carry a pvp zone. what others do is when the loot is dropped e.g. heli, that's when a zone is spawned. i'm asking because i just recently had a player work on killing the mob boss for 3 hrs and another player contested the loot. thankfully he returned (pve server).
- 427 comments
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- 1
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- #abilities
- #boss
- (and 16 more)
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- 427 comments
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- 1
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- #abilities
- #boss
- (and 16 more)