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Mat993hew

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Everything posted by Mat993hew

  1. I dont have ZombieHorde myself to test but i did find on ChaosCode the npc for zombies has a different name so ive added that in could you give this version a try and let me know if it solves the issue thanks
  2. could you try this version as a test there are no changes just added a section to get the entity name for your zombies. with this version if you shot at a zombie it will print in your console the entities name can you let me know what it is
  3. What is the plugin your using for your Zombies?
  4. Thanks for letting me know and sorry your having this issue ill try have a look into this today and get it sorted for you asap.
  5. Thanks so much for your kind words about TotalControl, I’m thrilled you’re enjoying the plugin! I’ll definitely consider adding a JSON language file for chat messages in a future update to make translations easier. Thanks for the suggestion!
  6. Version 1.0.0

    9 downloads

    Control Center is designed to make managing your base easier and more efficient by providing you with a user-friendly interface for interacting with key base elements such as Tool Cupboards, Code Locks, and Auto Turrets. 1. Tool Cupboard Management: Authorize Players Easily: With Control Center, you can easily authorize or deauthorize players from Tool Cupboard. Simply use the GUI to manage access in a few clicks. View Owners and Resources: You can check who currently has access to your Tool Cupboard and even view a detailed breakdown of the upkeep costs for your base. This helps you stay on top of your resource needs and ensure that your base remains protected from decay. The Owner is the first person to gain auth on Tool Cupboard and will have control over who can have full access to control center for that TC area if players have limited access the can view Control Center but not make any changes. 2. Code Lock Management: Authorize Friends: No need to give your friends the code for your Code Locks and have them go all over to find every lock, just add them to the lock you want them to access from inside the GUI. Lock and Unlock with Ease: Players can lock or unlock any Code Locks directly through the Control Center interface, which makes it faster to manage secure doors and boxes in your base. Set Custom Names: You can set custom names for each Code Lock, making it easier to identify which lock belongs to which part of your base. 3. Auto Turret Management: Authorize Friends: Easily add your team to every Auto Turret inside your base without the need of shutting you turrets down and going around each one. Switch Modes Quickly: Control your Auto Turrets through the GUI. You can easily switch between hostile and passive modes. Assign Custom Names: Similar to Code Locks, you can assign custom names to your turrets for easier management and identification. Control Center adds an easy-to-use interface that allows you to manage all these elements from one central location. You can open the interface to see a clear overview of your Tool Cupboards, Code Locks, and Auto Turrets. The GUI also allows you to add or remove friends or other players from these entities with just a few clicks, instead of having to manually interact with each one. If enabled, the plugin integrates with Steam to display your friends directly in the management interface, making it simple to add them to your base’s Tool Cupboards, Code Locks, or Turrets. With Control Center players have a powerful tool at their fingertips to better manage base security, access, and upkeep—providing a smoother and more convenient Rust experience. Chat Commands: /cc Opens Control Center. /name Used near a Code Lock or Auto Turret to add a name. Permissions controlcenter.useGui To allow players to use /cc command. controlcenter.useName To allow players to use /name command. Supported Language: English, French, German, Polish, Russian and Spanish Feel free to join my Discord! Stay up to date with the latest updates, report bugs, share suggestions, and get support for my plugins. You can also promote your Rust server or just hang out and chat! Join here: https://discord.gg/AkwHUs8Qma ControlCenter.json
    $15.00
  7. Yes this works with Carbon. If you encounter any issue using TotalControl with carbon please let me know and i will do my best to sort the issue asap Thanks
  8. Mat993hew

    Stacksize when smelting

    Changed Status from Pending to Closed Changed Fixed In to 1.3.1
  9. Mat993hew

    Stacksize when smelting

    I think this new version should fix this issue if you wore using furnace splitter let me know how it goes. Thanks
  10. Mat993hew

    Stacksize when smelting

    Hi thanks for purchasing TotalControl do you have any other plugins that could be controlling stack sizes i had another customer that had furnace spliter and was causing this issue
  11. Mat993hew

    Profiler

    The Url should be stored in the PlayerInfo.json for each player
  12. Thats strange its giving me points for server rewards could you send through copy of your rewards.json file from TotalControl data folder
  13. Mat993hew

    Plugin Refuses To Load

    Changed Status from Pending to Not a Bug
  14. Mat993hew

    Plugin Refuses To Load

    can you show me how the files look for Rewards.json Gather.json Smelting.json and StackSize.json so i can see if they have loaded correctly. Thanks and again sorry for the inconvenience.
  15. Mat993hew

    Plugin Refuses To Load

    Did the Data folder TotalControl load found in oxide/data?
  16. Mat993hew

    Plugin Refuses To Load

    Sorry im working on this was ver 1.2.4 working fine for you before the latest update?
  17. Mat993hew

    Economics Setting Resets?

    That's strange I've just tested on both my servers and im able to change the gather rates of pipes and road signs gathered from breaking signs do you have any other plugins installed that could be interfering with the the gather rates? can you confirm in the data folder inside the Gather.json pipes and road sign values have changed to your x5
  18. Mat993hew

    Economics Setting Resets?

    Changed Status from Pending to Closed Changed Fixed In to 1.2.5
  19. Mat993hew

    Economics Setting Resets?

    Thanks for bring this to my attention ver 1.2.5 should fix this issue.
    I am extremely impressed with the Skinner plugin! It is, without a doubt, the best skinning plugin available for Rust. The performance is outstanding, with everything loading incredibly fast. The functionality is vast and versatile, catering to all skinning needs and more. The developer has done an excellent job, and I couldn't be happier with it. Highly recommended for anyone looking to enhance their Rust experience with a top-tier skinning plugin!
  20. Hi at this stage I'm not going to add ServerRewards I'm working on a few other things at the moment I will look at adding this in the future. I hope you are finding TotalControl helpful and easy to use. Thanks
  21. I understand your concerns about the potential interference with your custom stack settings. I’m considering adding an option to disable certain sections of the plugin to provide more flexibility. As for the stack sizes, could you please elaborate on your specific needs or preferences? My goal with Total Control is to create a user-friendly experience and consolidate as many features as possible into one comprehensive tool. This way, it simplifies the process for any admin to set up and modify servers as needed.
  22. no there isn't but if everything is set to 1 then everything should be vanilla settings if that's what your after?
  23. Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  24. Mat993hew

    Minor issue with plugin

    Changed Status from Pending to Closed Changed Fixed In to 1.1.1
2m

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