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Everything posted by WarKingz
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- 1,253 comments
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- #leveling
- #progression
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Hello, is there a way that when the player gets to a different level their backpack upgrades in size. I see that it puts the level 1 in the players name, is there a way it will auto create an oxide group for each level that way I can add the backpack permissions to each level?
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Error while compiling: DisableSandbox.cs(31,38): error CS0117: `Oxide.Plugins.CSharpExtension' does not contain a definition for `SandboxEnabled'
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Will i have to enter all my info again if i update to the new one ?
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- 30 comments
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- #arctic research base
- #ch47
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- 30 comments
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- #arctic research base
- #ch47
- (and 21 more)
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I have 3 npcs floating in the air on Giant Excavator Pit
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have i just payed fot pile of crap ? tutor on how to place and not to finish ?
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what have i did wrong lol Failed to call hook 'shop_cmd' on plugin 'Shop v1.1.62' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.Shop.BuildChecks (BasePlayer player) [0x00068] in :0 at Oxide.Plugins.Shop.Buy (BasePlayer player, System.String category, System.String itemName, System.Int32 amount) [0x00000] in :0 at Oxide.Plugins.Shop.shop_cmd (ConsoleSystem+Arg arg) [0x00053] in :0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01320] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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getting this in console instance of an object) at Oxide.Plugins.DeployableNature.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer player) [0x000ae] in :0 at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00649] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Failed to call hook 'OnCollectiblePickup' on plugin 'ExtraGatherBonuses v1.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ExtraGatherBonuses.CheckBonus (BasePlayer player, Oxide.Plugins.ExtraGatherBonuses+GatherInfo info) [0x00000] in :0 at Oxide.Plugins.ExtraGatherBonuses.OnGather (BasePlayer player, System.String name) [0x00053] in :0 at Oxide.Plugins.ExtraGatherBonuses.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer player) [0x00012] in :0 at Oxide.Plugins.ExtraGatherBonuses.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000a3] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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Any news on this as players are getting random items in their backpack
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Plugin was also updated again just a couple hours ago. which plugin ?