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WarKingz

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Everything posted by WarKingz

    Love this plugin and thank you, easy to set up and I like how it keeps the players up to date when their VIP is going to run out.
  1. Love this plugin and thank you but can i ask is there a way players can switch off/on the UI ?
  2. WarKingz

    Timed VIP Status

    Love this plugin and thank you but can i ask is there a way players can switch off/on the UI ?
  3. This fine before updates now all messed up wrong links and incorrect link to the plugins why
  4. WarKingz

    Building Skins

    Use Build Tools - Plugins - Codefling the dev is never AWOL
  5. can i get auth in discord please 🙂
  6. WarKingz

    loot drops

    Calling hook OnItemSplit resulted in a conflict between the following plugins: Loottable - Item.bloodx30.58627537 (Item), EpicLoot
  7. WarKingz

    loot drops

    Hello can you check my config as no epicloot is dropping i run Loot Table & Stacksize GUI - Plugins - Codefling dont know if this will bug it out EpicLoot.json
  8. WarKingz

    Upload null my config

    This can be closed now i have sorted it
  9. WarKingz

    Upload null my config

    Hello there i uploaded the addons but it wiped my configs and now getting this in console Failed to call hook 'ShowKits_Page1_API' on plugin 'WPKits v1.2.1' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Count[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0000d] in :0 at Oxide.Plugins.WPKits.ShowKits (BasePlayer player, System.Int32 page) [0x0004d] in :0 at Oxide.Plugins.WPKits.ShowKits_Page1_API (BasePlayer player) [0x00000] in :0 at Oxide.Plugins.WPKits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007cb] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 WPKits.json
  10. WarKingz

    Building Skins

    use https://rustlabs.com/img/skins/324/10223.png
  11. WarKingz

    console failed to call hook

    i deleted the config and reloaded it looks like its ok now
  12. WarKingz

    console failed to call hook

    i have removed the plugin until i got a reply mate
  13. WarKingz

    Building Skins

    thank you 🙂
  14. WarKingz

    Building Skins

    how did you do this ?
  15. WarKingz

    console failed to call hook

    Failed to call hook 'OnPlayerConnected' on plugin 'EpicLoot v1.1.10' (FormatException: Input string was not in a correct format.) at System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) [0x00083] in :0 at System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00000] in :0 at System.Single.Parse (System.String s, System.IFormatProvider provider) [0x0000c] in :0 at System.Convert.ToSingle (System.String value) [0x0000f] in :0 at Oxide.Plugins.EpicLoot.GetBuffValue (System.String name) [0x0005a] in :0 at Oxide.Plugins.EpicLoot.UpdateBonuses (BasePlayer player, Item item, System.Boolean equip) [0x0003b] in :0 at Oxide.Plugins.EpicLoot.SetupBonuses (BasePlayer player) [0x000db] in :0 at Oxide.Plugins.EpicLoot.OnPlayerConnected (BasePlayer player) [0x0000b] in :0 at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02c11] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  16. Hi if i change the setting below to all 0 will this remove the cooldown "Block Cooldown After Spawn Settings": { "Default": 36000.0, "Permissions": { "buildtools.vip": 34000.0, "buildtools.premium": 32000.0
  17. WarKingz

    Epic Loot

    last question will this plugin mess with PreventLooting CustomHelicopterTiers. & LootDefender as i have been having problems with players can loot a players crate from heli kills
  18. WarKingz

    Epic Loot

    i changed this to enabled": false but still doing it or have i did it wrong "Transporters": { "enabled": false, "item_blacklist": null, "item_whitelist": null, "tierInfo": { "s": { "chance_weight": 10, "min_value": 0.1, "max_value": 0.15 }, "a": { "chance_weight": 20, "min_value": 0.06, "max_value": 0.11 }, "b": { "chance_weight": 50, "min_value": 0.04, "max_value": 0.07 }, "c": { "chance_weight": 100, "min_value": 0.01, "max_value": 0.05 } }, "static_skins": {}, "setInfo": { "2": { "setBonus": { "BonusMultiplier": { "modifier": 0.1, "Permissions [permission / title]": null } } }, "4": { "setBonus": { "BonusMultiplier": { "modifier": 0.2, "Permissions [permission / title]": null }, "IncreasedBoatSpeed": { "modifier": 0.5, "Permissions [permission / title]": null } } }, "6": { "setBonus": { "BonusMultiplier": { "modifier": 0.5, "Permissions [permission / title]": null }, "IncreasedBoatSpeed": { "modifier": 1.0, "Permissions [permission / title]": null }, "FreeVehicleRepair": { "modifier": 1.0, "Permissions [permission / title]": null
  19. WarKingz

    Epic Loot

    As soon as i load EpicLoot the Tugboat speed drops back to default once you leave the wheel i removed epicloot for two days and the boats was fine i do not understand why epicloot is messing with the boats speed settings ? this the plugin we are using TugMe Rust Plugin - Lone Design
1.7m

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