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Everything posted by Herrcooles
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- 1,253 comments
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- 1
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- #leveling
- #progression
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 1,253 comments
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- #leveling
- #progression
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I tested it after I read that it should not work. so weed works fine for me? I am still testing the rest King how or what do I have to insert if I want to insert ready made joints in airdrops with the help of your loottable plugin ? I have used sticks and the skin id of the joint but did not go I want to have a purple Haze joint in the airdorp
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Small problem But I updated yesterday new version 1,2,1 but it shows error from 1.2.0 ? I have only updated the CS, left the config and Lang Failed to call hook 'OnCollectiblePickup' on plugin 'SkillTree v1.2.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.OnCollectiblePickup (CollectibleEntity entity, BasePlayer player) [0x000f9] in <54518223b3dc4bf2a6d9cd3e669ecaf0>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0321b] in <54518223b3dc4bf2a6d9cd3e669ecaf0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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JBird don't let them tease you @Robis Who stole the wheel Mercedes from BMW ? or VW from Audi ? Doge from Porsche ? Does everyone have to reinvent the wheel for themselves ? or is it possible in the world of technical progress to take over ideas and make them better / do them differently ? If KpucTaJl. really stole something, then something good came out of it, didn't it ? I have seen so many plugins in my Rust career that no one cares about anymore but the servers still beg for updates that is insane. And King Killyou certainly knows this when you look at his UMod plugins. and if you want to have Better NPC in raidableBases ask Nivex first. Maybe Nivex and KpucTaJl. write and think about something.
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yes everything is working again at the moment and yes it is very hard I want everything perfect on my server also thanks to your cool plugins my charts 1Better NPC 2Raidable Bases 3 BossMonsters 4SkillTree 5...... 6........ 7........ etc
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Yes that was all up to date Funny was that after 4 days everything went alone again I think it was then also a server update what he does automatically Currently it is very difficult to run a custom Rust server Every month something is deleted or changed so that the server is not running and there is no information about it beforehand. And yes I make my own maps+monuments in my own style my theme is post apocalypse without big decay more towards virus apocalypse because i like my monuments not just dirty and broken but orderly and functional Translated with www.DeepL.com/Translator (free version)
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yes the translation works well thank you But we have now sat up all night again. because the server froze after 5 minutes. Without log message or error after update of Skilltree it went again it runs if a plugin can freeze a server without a log message That is evil Find the error at 90 plugins with own map and monuments
- 1,253 comments
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- #leveling
- #progression
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Sorry my good man I'm still trying to translate your lang into german but it doesn't work that can't be I've translated so many plugins but yours always gives errors why ????? Could not initialize plugin 'SkillTree v1.2.0' (JsonReaderException: Bad JSON escape sequence: \N. Path 'ReceivedSP', line 132, position 59.) at Newtonsoft.Json.JsonTextReader.ReadStringIntoBuffer (System.Char quote) [0x00286] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ParseString (System.Char quote, Newtonsoft.Json.ReadType readType) [0x00014] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ReadStringValue (Newtonsoft.Json.ReadType readType) [0x0015a] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ReadAsString () [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, System.Boolean hasConverter) [0x00077] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (System.Collections.IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x00262] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x002a8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Core.Libraries.Lang.GetMessageFile (System.String plugin, System.String lang) [0x00067] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Libraries.Lang.RegisterMessages (System.Collections.Generic.Dictionary`2[TKey,TValue] messages, Oxide.Core.Plugins.Plugin plugin, System.String lang) [0x00032] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Plugins.SkillTree.LoadDefaultMessages () [0x01072] in <3b1884cae7594cd28e852692528af4e7>:0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0001d] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <da04d64d18ef405dbbe25fb2d5343b74>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <bae5f1223fce49c493b01571c99dce02>:0 SkillTree.json
- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 427 comments
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- #abilities
- #boss
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- 976 comments
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- #loot
- #customloot
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- 427 comments
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- #abilities
- #boss
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Nein und ein leerer Testserver hat das gleiche Problem die gleiche Meldung. Normalerweise solltet ihr alle das Problem haben, wenn es am Update liegt? Ich vermute, dass es die Lootboxen sind, die auf der Karte platziert wurden. und Facepunch hat sie beim letzten Wischen entfernt? Aber es gibt keine Liste, welche Prefabs von FP aus dem Spiel entfernt werden oder welche Prefabs neu sind. Gibt es irgendwo einen freundlichen Admins Help Admins Discord? bei Rust Edit Discord bekommt man nie eine Antwort alle ignoranten egoistischen Leute da Ich muss dich fragen, weil du wenigstens antwortest und versuchst zu helfen, was sehr nett ist. And yes the tip yesterday was good after update to 1.0.9 everything was great + Better NPC run again Great I created the folder Tunel but the folder is empty but everything runs again Big thanks to you
- 427 comments
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- #abilities
- #boss
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can that be from your plugin ? have since yesterday after patch no hackable creates more on it, but must say that I have taken down your plugin for the time being but still I have no hack Creates Failed to run a 60.00 timer (MissingMethodException: bool Item.MoveToContainer(ItemContainer,int,bool,bool)) at Oxide.Ext.RustEdit.LootCore (LootContainer , Oxide.Ext.RustEdit.Loot.LootableContainerData ) [0x00095] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0 at Oxide.Ext.RustEdit.LootCore (System.String , UnityEngine.Vector3 , UnityEngine.Quaternion , Oxide.Ext.RustEdit.Loot.LootableContainerData ) [0x0011b] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0 at Oxide.Ext.RustEdit.LootCore+<>c__DisplayClass12_0.<RespawnContainer>b__0 () [0x0012d] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0
- 976 comments
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- #loot
- #customloot
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i know it has nothing to do with bosses but has anyone else not created a hackable on the map since yesterday? Since yesterday I have this message when starting the server ? Failed to run a 60.00 timer (MissingMethodException: bool Item.MoveToContainer(ItemContainer,int,bool,bool)) at Oxide.Ext.RustEdit.LootCore (LootContainer , Oxide.Ext.RustEdit.Loot.LootableContainerData ) [0x00095] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0 at Oxide.Ext.RustEdit.LootCore (System.String , UnityEngine.Vector3 , UnityEngine.Quaternion , Oxide.Ext.RustEdit.Loot.LootableContainerData ) [0x0011b] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0 at Oxide.Ext.RustEdit.LootCore+<>c__DisplayClass12_0.<RespawnContainer>b__0 () [0x0012d] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0
- 427 comments
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- #abilities
- #boss
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Failed to run a 60.00 timer (MissingMethodException: bool Item.MoveToContainer(ItemContainer,int,bool,bool)) at Oxide.Ext.RustEdit.LootCore. (LootContainer , Oxide.Ext.RustEdit.Loot.LootableContainerData ) [0x00095] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0 at Oxide.Ext.RustEdit.LootCore. (System.String , UnityEngine.Vector3 , UnityEngine.Quaternion , Oxide.Ext.RustEdit.Loot.LootableContainerData ) [0x0011b] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0 at Oxide.Ext.RustEdit.LootCore+<>c__DisplayClass12_0.<RespawnContainer>b__0 () [0x0012d] in <35c7eff8ecc147a5923b4cd73bd65a0e>:0 I always get this message when I restart the server, no hackable creates spawn on the map and a few other loot boxes.
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- 427 comments
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- 1
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- #abilities
- #boss
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NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.UpdateTick () [0x00064] in <fd49b0de9f664a509a7c07e4c054b8b6>:0 at InvokeHandlerBase`1[T].DoTick () [0x000be] in <48c332e9330246229bf96120283fb074>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <48c332e9330246229bf96120283fb074>:0 (Filename: <fd49b0de9f664a509a7c07e4c054b8b6> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.UpdateTick () [0x00064] in <fd49b0de9f664a509a7c07e4c054b8b6>:0 at InvokeHandlerBase`1[T].DoTick () [0x000be] in <48c332e9330246229bf96120283fb074>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <48c332e9330246229bf96120283fb074>:0 (Filename: <fd49b0de9f664a509a7c07e4c054b8b6> Line: 0) Unloaded plugin BossMonster v1.0.8 by KpucTaJl (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) I still have the same problem and nothing has changed.
- 427 comments
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- #abilities
- #boss
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BossMonster was compiled successfully in 2073ms (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library /home/container/RustDedicated_Data/Mono/data-0x556682e208d0.so Loaded plugin BossMonster v1.0.8 by KpucTaJl (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistBrain.AddStates () [0x0003d] in <8d57f915dde749d5918d264f80ce7f20>:0 at BaseAIBrain.Start () [0x00000] in <1ed23bf37da343cca48e86dcebfaf087>:0 (Filename: <8d57f915dde749d5918d264f80ce7f20> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistBrain.AddStates () [0x0003d] in <8d57f915dde749d5918d264f80ce7f20>:0 at BaseAIBrain.Start () [0x00000] in <1ed23bf37da343cca48e86dcebfaf087>:0 (Filename: <8d57f915dde749d5918d264f80ce7f20> Line: 0)
- 427 comments
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- #abilities
- #boss
- (and 16 more)
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- 427 comments
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- #abilities
- #boss
- (and 16 more)
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- 427 comments
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- #abilities
- #boss
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when I load Bossmonster I get spam NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object
- 427 comments
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- #abilities
- #boss
- (and 16 more)
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- 427 comments
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- #abilities
- #boss
- (and 16 more)