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TheINFINITY

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Everything posted by TheINFINITY

    Works as intended. Thanks a lot for this, been searching for a plugin to stop that all over.
  1. Hi, like the title says I am looking for someone to create me a small plugin to prevent that. Currently the issue is that when an unskinned item is moved industrially via the conveyors it will turn into a skinned (custom) item in the destination box if those are already present, hence players can dupe items. I'm happy to provide further info if someone is interested. Cheers.
  2. TheINFINITY

    KDR

    This is a nice feature but I'm missing a sort fuction, high to low or low to high for t he /kdr scoreboard. Do you think you can make that happen?
  3. TheINFINITY

    Heavy Rig

    Heya, so I gave the updated version a try. I could run it one time, then it broke again, I noticed this message in my console: 04/18 15:17:09 | [Heavy Rig Wave Event] cardreader has no id So it is disabled again to the dismay of my players. They're waiting for a fix asking almost daily.
  4. I don't think that's possible, only one name per NPC type can be defined I believe. Does it really matter? It's just bots Only relevant thing is the health bar. And players see what they're shooting at
  5. It works on any NPC, including BotReSpawn. BotReSpawn NPCs use the 'scientistnpc_roam'
  6. TheINFINITY

    Heavy Rig

    Heya, I'm having issues with the wave event again. I have to reload it several times a day in order for the card readers to work. Something new that I encountered is that sometimes on large oil rig more than 5 waves are spawning, last night we had 9 chinook waves on large oil rig.
  7. Can confirm, implemented and working in the latest version.
  8. I bought this plugin just for the fact that this is the only HP bar plugin to my knowledge that does not show player HP... There are other alternatives on umod, CF and LD for players and PvP
  9. TheINFINITY

    Heavy Rig

    I second this. Sometimes the plugin randomly stops working on my server - players slide card but nothing happens. Trying to find the cause of this and that may help and is a good idea in general.
  10. Does this plugin work with deployables being placed and removed with symmetry?
    Decent, good looking plugin with several presets for various tastes which can furthermore be adjusted in various ways. Dev. is responsive and added reasonably requested features really quick. 5/5 from me so far.
  11. How would I go about adding bradleys and patrol helicopters? I tried adding "bradleyapc": "Bradley" but that had no effect. Any help is appreciated.
  12. In the latest version 2.4.3 the compost splitter doesn't split evenly anymore. 2.4.0 works as intended with it. Edit: was fixed with 2.4.4 - ty
  13. TheINFINITY

    Heavy Rig

    One last thing, could you pls consider adding a config option to adjust the amount of hackable crates that spawn with each event? Five large crates for the large oil rig is a bit too much for my taste personally and others may think differently. Just gives admins a little more freedom adjusting settings to their liking tailored to their server/s.
  14. TheINFINITY

    Heavy Rig

    Kudos for the quick reply and update.
  15. TheINFINITY

    Heavy Rig

    Yup that is what I meant. Like: void HeavyOilRigWaveEventStarted() void HeavyOilRigWaveEventStopped() for instance. Background is we use the Hud plugin by AhigaO and wanna make it visible there when active
  16. TheINFINITY

    Heavy Rig

    Hi, does this plugin have event start/end hooks to work with other plugins?
  17. TheINFINITY

    Armored Train

    Great and fun plugin but using the Halloween train with default settings eats up 20 server fps and it lags badly. Any chance what I could do improve or if it can be looked into?
    I can only connect to what the person before me has said about the plugin and the developer. Great plugin, realiable, adjustable with no performance downside I could witness. The developer is polite, responsive and knows his stuff well. He also is open to suggestions about the plugin, what more could you want? Looking forward to see more awesome plugins like this one is.
  18. TheINFINITY

    Base Upgrade

    I forgot to mention sheet metal / container, haha. Hopefully will be implemented as well, thank you for the speedy response. Looking forward to the update. Am still testing the plugin in various ways and also listen to player feedback; I would pass it on to you and see what is (reasonably) possible. Cheers.
  19. TheINFINITY

    Base Upgrade

    Neat plugin, I like what it offers. Yet, I would like to see a few things to be improved - could you change the TC UI to indicate which building skin is selected? Right now players complained they sort of upgrade "blindly" (the stone skins, between stone, adobe and brick) and I can agree to that. Another thing, once players are on the set cooldown after upgrading a structure they just see a text message showing THAT they are on cooldown but not for how long. Showing the remaining time of cooldown would be top. Lastly, I would like to see a permission for the downgrade function - letting players downgrade their structures seems a bit odd to me.
    Really good loot tables without junk in my opinion; some may find it a bit too much but just what I was looking for. Some little things could be a little more balanced but one can easily do that oneself with the Alpha Loot Editior. Keep in mind these loot tables are the interpretation of good, balanced loot by someone else so you cannot judge hard on it taking that into account as biggest weight. This will never fit out of the box. If you don't like it, adjust or make some from scratch.
  20. Testing my luck

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