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If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

Thanks!

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  • Update details
    v2.4.20
    Released
    Download size104.38 kB
    Total versions127
    Time between versions 48 days
    Typical update pace About every 15 days
    Freshness 10 days ago

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MeventSupport

Posted

11 hours ago, eov-dev said:

Thanks for your answer. I do know there is no such functionality right now, that is why I asked if it was possible to add that option in a future update?

Yes, of course, we will add it ❤️

  • Love 1
Venedas

Posted (edited)

Edit - Solved. Thanks

Two but related questions. 

Would it be possible to set the skin of the currency? I want to sell something for scrap, but its skinned to something else. I don't want people to use regular scrap to be able to buy it. Example would be the epic scrap plugin.

Example below:
  "grenade.smoke": {
    "DisplayName": "Smoke Grenade",
    "Skin": 0,
    "Image": "",
    "DefaultAmount": 1,
    "BuyPrice": 1000,
    "SellPrice": 0,
    "Currency": "scrap",
    "CurrencySkin": "1112",

  },    

With that, would it be possible for it to then show that skin in the shop? In the example image, I used an unused item and skinned it to something else. But in the shop, it shows up as blank.

image.png.62078347e41cb3ea38ddb778e9f685e9.png

Edited by Venedas
MeventSupport

Posted

10 hours ago, Venedas said:

Two but related questions. 

Would it be possible to set the skin of the currency? I want to sell something for scrap, but its skinned to something else. I don't want people to use regular scrap to be able to buy it. Example would be the epic scrap plugin.

Example below:
  "grenade.smoke": {
    "DisplayName": "Smoke Grenade",
    "Skin": 0,
    "Image": "",
    "DefaultAmount": 1,
    "BuyPrice": 1000,
    "SellPrice": 0,
    "Currency": "scrap",
    "CurrencySkin": "1112",

  },    

With that, would it be possible for it to then show that skin in the shop? In the example image, I used an unused item and skinned it to something else. But in the shop, it shows up as blank.

image.png.62078347e41cb3ea38ddb778e9f685e9.png

Yo, the way to do this is via Additional Economics. Make an entry like this: ID 2, Enabled true, Type "Item", ShortName "scrap", Skin 1112, DisplayName "Special Scrap", and set EconomyTitle/Balance/Price templates how you want them shown. Then on your grenade.smoke item flip Currencies.Enabled to true and add an entry under Currencies with key 2 and the Price. Thatll lock the purchase to skinned scrap only. 

  • Like 1

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