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Message added by Raul-Sorin Sorban,

Create your brand new prefabs with this Static Lootables tool!
Get them both in the bundle below!

3 Screenshots

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Disguise

Posted

yes yes yes yes yes yes yes yes yes

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beetle

Posted

Probably a foolish question, but I'll ask it in passing.

Is the LootableExt_data created during a wipe automatically deleted?

  • Administrator
Raul-Sorin Sorban

Posted

58 minutes ago, beetle said:

Probably a foolish question, but I'll ask it in passing.

Is the LootableExt_data created during a wipe automatically deleted?

It never gets deleted if you don’t remove it. 🙂 

  • Like 1
beetle

Posted

1 hour ago, Raul-Sorin Sorban said:

It never gets deleted if you don’t remove it. 🙂 

So, the new map will still generate custom prefabs in the locations created by the old map, I'll turn them delete every season. Good to know. Thanks!

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Raul-Sorin Sorban

Posted

4 minutes ago, beetle said:

So, the new map will still generate custom prefabs in the locations created by the old map, I'll turn them delete every season. Good to know. Thanks!

I can add a system where it clears the prefabs for you on map change but that can create accidental deletions. I'd rather avoid that and have the owners do manage that themselves.

  • Like 2
Pwenill

Posted (edited)

Hello, is it possible to integrate this in a custom plugin via API hooks?

Example: I want to press a specific area of a gas pump, and when I press it sends a message in the chat.

Edited by BOT_974
MelodyZE

Posted

any possibility to have Item.Text added in? some plugins like Treasure maps rely on item.Text retention and whatnot.
maybe a drop chance for an item?

          "ShortName": "water.salt",
          "CustomName": null,
          "SkinId": 0,
          "ItemText": null,
          "MinimumAmount": 30,
          "MaximumAmount": 125,
          "ConditionMinimumAmount": 0.2,
          "ConditionMaximumAmount": 0.65,
          "DropChance":  50.0,
          "SpawnChanceTimes": 4,
          "SpawnChanceScale": 5

Papi Rusty

Posted

does this persist through wipes?

 

  • Administrator
Raul-Sorin Sorban

Posted

On 12/24/2024 at 11:36 PM, Papi Rusty said:

does this persist through wipes?

 

Yes. Although careful that map changes might offset the positions of the containers you've set. If you have the same map throughout wipes, you should be fine.

SLATE

Posted

your images arent loading:

/sl_fuzz.png etc. can you post them so I can self host?

✯Mr.Kingpin✯

Posted

Hello I just noticed I got an error with Lootables.Ext

 

Loaded plugin Lootables.Ext v2.10.0 by Raul-Sorin Sorban [56ms]
Failed to call internal hook 'OnServerInitialized' on plugin 'LootablesExt v2.10.0' [352240293] (Object reference not set to an instance of an object)
   at void Oxide.Plugins.LootablesExt.Loaded() in C:/Users/Administrator/Desktop/Test Server New 2x/carbon/plugins/LootablesExt.cs:line 136
   at void Oxide.Plugins.LootablesExt.OnServerInitialized() in C:/Users/Administrator/Desktop/Test Server New 2x/carbon/plugins/LootablesExt.cs:line 161
   at object Oxide.Plugins.LootablesExt.InternalCallHook(uint hook, object[] args) in LootablesExt.cs/Internal:line 42

 

  • Administrator
Raul-Sorin Sorban

Posted

2 minutes ago, ✯Mr.Kingpin✯ said:

Hello I just noticed I got an error with Lootables.Ext

 

Loaded plugin Lootables.Ext v2.10.0 by Raul-Sorin Sorban [56ms]
Failed to call internal hook 'OnServerInitialized' on plugin 'LootablesExt v2.10.0' [352240293] (Object reference not set to an instance of an object)
   at void Oxide.Plugins.LootablesExt.Loaded() in C:/Users/Administrator/Desktop/Test Server New 2x/carbon/plugins/LootablesExt.cs:line 136
   at void Oxide.Plugins.LootablesExt.OnServerInitialized() in C:/Users/Administrator/Desktop/Test Server New 2x/carbon/plugins/LootablesExt.cs:line 161
   at object Oxide.Plugins.LootablesExt.InternalCallHook(uint hook, object[] args) in LootablesExt.cs/Internal:line 42

 

Can you check the data file for LootablesExt? It looks like the contents are null. To fix this, please delete that data file then reload the plugin.

✯Mr.Kingpin✯

Posted

9 minutes ago, Raul-Sorin Sorban said:

Can you check the data file for LootablesExt? It looks like the contents are null. To fix this, please delete that data file then reload the plugin.

That was indeed the case thank you.

 

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