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Krungh Crow

Posted

try to respawn bradley a couple times and keep debug open and check console

 

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IanHendry80

Posted

Hi it says it it spawns a tier bradley but when you kill it its a vanilla one. A hard one spawn and when its killed this came up [BradleyTiers] Vanilla bradleyapc[96988173] at T16 (774.0, 29.3, -230.2) was destroyed by and i get this error.

"SetDestination" can only be called on an active agent that has been placed on a NavMesh.

"SetDestination" can only be called on an active agent that has been placed on a NavMesh.

"SetDestination" can only be called on an active agent that has been placed on a NavMesh.

 

Always says a different tier but when destroyed its says vanilla. Any ideas thanks.

Krungh Crow

Posted

some other plugin is overriding the HP

 

IanHendry80

Posted

oh. I am using bradley guards and bradley options. It was all fine before recent update. Just cant seem to work out why its not working now.

Krungh Crow

Posted

alphaloot ?

 

olajmuvek

Posted

#1 i can use this plugin in server rewards command?

#2 possible to lock player to take damage to APC ? i cannot set it . 

Krungh Crow

Posted

not as of now since this is a very basic randomiser to make the brad spawn in tiers

  • Like 1
BetterDeadThanZed

Posted

I have a suggestion: Add commands to call in specific level Bradley, similar to the plugin that lets you call in an attack chopper on yourself, but it spawns it at launch. It should check to see if there's already a Bradley there.

KingSizeKevin

Posted

Hello, I am using the Harbor Event and Convoy Event plugins.  They have their own settings for bradley when they spawn yet this plugin says it is spawning a tiered bradley. Is there any way to prevent Bradley Tiers from announcing one spawned when they are actually not bradley tiers and have their own HP and settings in their respective configs? I would think that as long as I dont set zero HP and zero crates it would not trigger bradley tiers.  As a side note, even when I put zero for HP & crates it still doesn't work with Bradley Tiers.  Hopefully there is an easy solution to not get these messages on non-bradley tier tanks?

Adem

Posted

1 hour ago, KingSizeKevin said:

Hello, I am using the Harbor Event and Convoy Event plugins.  They have their own settings for bradley when they spawn yet this plugin says it is spawning a tiered bradley. Is there any way to prevent Bradley Tiers from announcing one spawned when they are actually not bradley tiers and have their own HP and settings in their respective configs? I would think that as long as I dont set zero HP and zero crates it would not trigger bradley tiers.  As a side note, even when I put zero for HP & crates it still doesn't work with Bradley Tiers.  Hopefully there is an easy solution to not get these messages on non-bradley tier tanks?

Hello. I will add support for this plugin in one of the next updates

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Krungh Crow

Posted

under progress the tiers do spawn only getting override by other plugins

  • Like 1
Adem

Posted

On 1/31/2022 at 9:00 AM, Adem said:

Hello. I will add support for this plugin in one of the next updates

Hello. Please add a hook when your plugin updates bradley so I can undo this

Wajeeh Agbariya

Posted

On 1/31/2022 at 5:18 PM, Krungh Crow said:

under progress the tiers do spawn only getting override by other plugins

any idea on when you can add ways for other devs to integrate this into their plugins? i think a few plugins would benefit from having this plugin override their own bradley options if people want to do that?

KingSizeKevin

Posted

On 1/31/2022 at 7:18 AM, Krungh Crow said:

under progress the tiers do spawn only getting override by other plugins

Any chance of adding the hook so other plugins can choose to spawn vanilla?  With the large number of event plugins coming out it makes it hard to keep this plugin functioning properly with other events.  I wouldnt mind if bradley tiers spawned on the event but its actually a vanilla tank with the bradley tier messages.  We need support so other plugins can decide to make vanilla tank spawns or make a bradley tier tank spawn.  Thank you.

KingSizeKevin

Posted

Would it be possible to increase range of bradley machine gun to match the config range option?

Jonko

Posted

The plugin is very nice but i have one big problem. 

The bradley spawns in different tiers that works fine but after a while whenever the bradley is too long alive it changes to a vanilla one but spawns the amount of crates as it was before. Any ideas?

DeutscherRitterPlatz

Posted

6 hours ago, Jonko said:

The plugin is very nice but i have one big problem. 

The bradley spawns in different tiers that works fine but after a while whenever the bradley is too long alive it changes to a vanilla one but spawns the amount of crates as it was before. Any ideas?

Do you have any other plugins that edit the tank? My premature solution would be to reload the plugin after a certain amount of time..

DeutscherRitterPlatz

Posted

On 3/16/2022 at 7:11 PM, KingSizeKevin said:

Would it be possible to increase range of bradley machine gun to match the config range option?

 @Krungh Crowis currently very busy privately and will certainly make such changes as soon as he has time again.
 

Ben

Posted

Correct me if im wrong, but its not possible to manually spawn the different tiers right?
Im looking for a way to sell "private" bradleys with different strenghts in the /s shop.

A bit like what you can do with BlackVenom plugin (heli's)

 

nashslash

Posted

Failed to call hook 'OnEntityTakeDamage' on plugin 'BradleyTiers v1.0.8' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.BradleyTiers.OnEntityTakeDamage (BradleyAPC bradley, HitInfo info) [0x00029] in <3f8ae8b7d9064cada696221b9a2e294b>:0

at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0046d] in <3f8ae8b7d9064cada696221b9a2e294b>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0

MercedesCLA45AMG

Posted

i use alpha loot to control bradley if i use this will it conflict with it

Krungh Crow

Posted

can disable the tiered loot inside cfg in the BradleyTiers Plugin

BeePssY

Posted

will there be possible to scale the damage 10x the normal damage?

BeePssY

Posted (edited)

will there be possible to scale the damage 10x the normal damage?

internet browser cbroke and sent the same text twice. sorry

Edited by BeePssY

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