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Dexta

Posted (edited)

4 hours ago, PistOffBastd said:

Just to clarify, there is no option so that a player deployed supply signal, will spawn supply drop defenders?

I think this answer was tangled into a post about the excavator, but just wanted to make sure.

If this is in-fact the case, would you pass on to the Dev that it would probably be a pretty popular option, and many of us would dig it?

I've looked at every line in the airdrop event data file and don't see it there, or in the config.

Thank You

Supply drops from supply signals never spawned custom NPC defenders, as far as I know.
Don't recall if there is an option to add them.

Edited by Dexta
DrayTemplar

Posted

any ideas why i might be getting this :

 

 

Loaded plugin BetterNpc v1.3.3 by KpucTaJl [517ms]

Failed to call internal hook 'OnServerInitialized' on plugin 'BetterNpc v1.3.3' [352240293] (Value cannot be null.

Parameter name: input)

at TimeSpan TimeSpan.Parse(string s)

at void Oxide.Plugins.BetterNpc.OnServerInitialized() in C:/TCAFiles/Users/gary5/202054/carbon/plugins/BetterNpc.cs:line 207

at object Oxide.Plugins.BetterNpc.InternalCallHook(uint hook, object[] args) in BetterNpc.cs/Internal:line 387

DrayTemplar

Posted

deleted the current config and tried again, now get: 

Loaded plugin BetterNpc v1.3.3 by KpucTaJl [531ms]

[BetterNpc] Plugin loading progress at 2%

[BetterNpc] File Abandoned Cabins has been loaded successfully!

[BetterNpc] File Abandoned Military Base A has been loaded successfully!

[BetterNpc] File Abandoned Military Base B has been loaded successfully!

[BetterNpc] File Abandoned Military Base C has been loaded successfully!

[BetterNpc] File Abandoned Military Base D has been loaded successfully!

[BetterNpc] File Abandoned Supermarket has been loaded successfully!

[BetterNpc] File Airfield has been loaded successfully!

[BetterNpc] File Arctic Research Base has been loaded successfully!

[BetterNpc] File Ferry Terminal has been loaded successfully!

[BetterNpc] File Giant Excavator Pit has been loaded successfully!

[BetterNpc] File HQM Quarry has been loaded successfully!

[BetterNpc] File Jungle Ziggurat has been loaded successfully!

[BetterNpc] File Junkyard has been loaded successfully!

[BetterNpc] File Large Harbor has been loaded successfully!

[BetterNpc] File Large Oil Rig has been loaded successfully!

[BetterNpc] File Launch Site has been loaded successfully!

[BetterNpc] File Lighthouse has been loaded successfully!

[BetterNpc] File Military Tunnel has been loaded successfully!

[BetterNpc] File Mining Outpost has been loaded successfully!

[BetterNpc] File Missile Silo has been loaded successfully!

[BetterNpc] File Oil Rig has been loaded successfully!

[BetterNpc] File Oxum's Gas Station has been loaded successfully!

[BetterNpc] File Power Plant has been loaded successfully!

[BetterNpc] File Radtown has been loaded successfully!

[BetterNpc] File Satellite Dish has been loaded successfully!

[BetterNpc] File Sewer Branch has been loaded successfully!

[BetterNpc] File Small Harbor has been loaded successfully!

[BetterNpc] File Stone Quarry has been loaded successfully!

[BetterNpc] File Sulfur Quarry has been loaded successfully!

[BetterNpc] File The Dome has been loaded successfully!

[BetterNpc] File Train Yard has been loaded successfully!

[BetterNpc] File Water Treatment Plant has been loaded successfully!

[BetterNpc] File Wild Swamp has been loaded successfully!

NullReferenceException: Object reference not set to an instance of an object

at Oxide.Plugins.BetterNpc.UpdateMonumentDataFiles () [0x00019] in carbon\plugins\BetterNpc.cs:903

at Oxide.Plugins.BetterNpc+<LoadAllFiles>d__50.MoveNext () [0x00070] in carbon\plugins\BetterNpc.cs:1013

at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0

UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator)

UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)

Oxide.Plugins.BetterNpc:OnServerInitialized() (at carbon\plugins\BetterNpc.cs:208)

Oxide.Plugins.BetterNpc:InternalCallHook(UInt32, Object[]) (at BetterNpc.cs/Internal:387)

Carbon.Hooks.HookCallerInternal:CallHook(BaseHookable, UInt32, BindingFlags, Object[]) (at /__w/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookCallerInternal.cs:143)

Carbon.HookCaller:CallHook(BaseHookable, UInt32, Object) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Carbon/Components/HookCaller.cs:304)

Oxide.Core.Plugins.Plugin:CallHook(String, Object) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Plugin.cs:516)

Carbon.Core.ModLoader:InitializePlugin(Type, RustPlugin&, Package, Action`1, Boolean) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Carbon/Modding/ModLoader.cs:318)

Carbon.Managers.<Compile>d__51:MoveNext() (at /__w/Carbon/Carbon/Carbon.Core/Carbon/src/Loaders/ScriptLoader.cs:502)

UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 

DrayTemplar

Posted

Fixed it, and to reload all the Data files they went weird 

        ],
        "Кол-во ХП": 200.0,
        "Дальность патрулирования местности": 7.0,
        "Дальность погони за целью": 140.0,
        "Множитель радиуса атаки": 1.0,
        "Радиус обнаружения цели": 150.0,
        "Длительность памяти цели [sec.]": 30.0,
        "Множитель урона": 0.25,
        "Множитель разброса": 1.0,
        "Обнаруживать цель только в углу обзора NPC? [true/false]": false,
        "Угол обзора": 135.0,
        "Скорость": 7.5,
        "Минимальное время появления после смерти (не используется для Events) [sec.]": 900.0,
        "Максимальное время появления после смерти (не используется для Events) [sec.]": 1800.0,
        "Отключать эффекты рации? [true/false]": false,
        "Это стационарный NPC? [true/false]": false,
        "Удалять труп после смерти? (рекомендуется использовать значение true для повышения производительности) [true/false]": true,
        "Одежда": [

Kandosii-Kolb

Posted

are your Npc's loading? mine have stopped loading after the recent patch, and there has been no update or response in over two months.

 

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