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Showing content with the highest reputation since 03/05/2026 in File Reviews
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Really solid quest plugin. It’s clean, very adaptable, and gives server owners a lot of control when building custom quests! However recently it’s become very performance heavy on my server. I’m seeing CPU spikes around 40% which causes noticeable lag for players. Great plugin overall, I just wish it would get an optimization update and a response from the dev regarding the issue. If the performance gets fixed, this could easily be a 4–5 star plugin. Update: After spending some time digging through the plugin and testing different parts of the code, I was able to track down what was causing the performance spikes on my server. The monument checking and NPC-related systems seemed to be the main contributors in my particular setup. After removing those features (which I wasn’t using anyway), the CPU spikes completely stopped and the plugin has been running smoothly. I also had the chance to speak with the developer directly and he was very helpful and chill about everything. Really appreciated the conversation and the work that went into the plugin. Overall I’m very happy with it now. It’s still a very solid and flexible quest system.4 points
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i will almost never give a review, but this time i do. I was verry pleased with the new system introduced and frankly am i flabergasted with such a fast U-turn. Yup you had a few negative reviews, i say a few because you have a down load od 5.6 k. no matter how hard i look i strugle to find even 50 negative reveiuws. in my opinion this U-turn is based on a " verry loud minority", the majority will just as me not react because we are pleased with it. I am aware you are in no position to turn it around yet again and frankly i would myself tell you not to do that. But i do think you gave up way and way to soon. it is a shame as i a was and am verry sure that it was the way to go.3 points
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well. i bought a different version than this when deepsea opened. it constantly reset DS , but other than that it worked ok. i guess. But i wanted to try this version. Installed it just about a week ago. maybe less. i did add a f1 command to help me out a wee bit. "deepsea.wipeduration 2500000" so far i have to give it 5 star. I REALLY like the chat Ui for in/out yada yadda. most of the settings work correctly at my end with the exception of island count. im not sure if its me or the mod, but im running a custom map with many many many islands for the mainland so its not really an issue im going to look into Atm. Thanks for the share !2 points
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A very interesting plugin, offering you players the ability to repair your items from almost anywhere (from boxes or even the /backpack) with a tax of your choosing! A truly aesthetically pleasing integration! The plugin offers a multitude of permissions that can be assigned to your players. And it will be very easy to integrate into other plugins, perhaps SkillTree?2 points
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This is the plugin that started it all for me when I began my server journey, I was probably in over my head trying to get it all set up but I got it done. Anytime I had an issue Nivex was always quick with a tip or fix and that means a lot. I don't really partake in the server world much these days but this was the main course of it all, as well as pairing it up with some @TRAP BOX bases it would keep people busy for hours. If you have a PVE server (and PVP alike) this is the plugin to get, your players will thank you. 5 Star plugin from a Top Tier Dev.2 points
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If server owners are wondering which plugin they should buy first, they will usually look for top-ranked plugins on uMod such as Gather Manager, Stack Size Controller, Vanish, and so on. I was the same, but after discovering the Admin Menu plugin, this became my number one choice. It’s incredibly convenient and useful. After purchasing this plugin, I ended up unloading more than five other plugins. Long reviews can be tiring to read, so I’ll keep it simple — this is one of the best plugins out there.1 point
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Been using this on my server and it just works. Gets rid of sleepers in safezones and monuments so people can’t hide loot or log off in dumb spots. Since adding it, loot respawns feel better and everything stays way cleaner. Didn’t have to mess with anything either — just dropped it in and that was it. If you run a server, it’s worth it. It keeps things fair and stops the usual abuse.1 point
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After I bought the bot on Codefling, the developer reached out to me right away – simply because he had forgotten that the bot was still listed for sale on Codefling. He was honest, told me that a new version is coming soon, and kept me in the loop right away. That shows that someone truly stands behind their product. The bot itself runs flawlessly and gets updated regularly. A clear recommendation for any Rust community that needs map voting via Discord. Keep it up!1 point
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A very nice little plugin! It's an excellent solution if you want to give your server a unique identity by integrating your own custom skins. Installation and use are simple and efficient: no complicated commands to manage, no cumbersome processes for players. Everything is designed to be smooth and seamless. Even with this system in place, players retain the freedom to apply their own skins without restriction. I recommend this plugin!1 point
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I’ve tried every anti cheat and teaming plugin out there, but none of them worked as comprehensively or efficiently as this system. It’s a system every server should have. The modular structure and the fact that it’s actively developed and supported are incredibly important. As it’s web based, it doesn’t cause any issues on the server, and you can view the suspicious activity of all players on the server via the panel or directly enable the system to run automatically. The biggest advantage of this system is that users use the system as part of a community and are in constant communication for development. I believe this system will develop further.1 point
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It’s been almost 2 years working with Galium, and it’s been the best tool that has come along for me as a server owner. The website is well configured, with intuitive and dynamic features. The Galium team is always open to suggestions and constantly working to improve things even further. The anti-cheat features are very extensive. The toxicity moderation features are incredible. The tool has a promising future and a solid, huge community that already uses it.1 point
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Galium provides a solid set of features for detecting suspicious behavior and managing players efficiently. The system includes useful tools which makes handling large communities much easier. What really stands out is the support from the developers — they are very responsive and helpful whenever questions or issues come up. Overall, a very promising solution for Rust servers that want stronger moderation and anti-cheat capabilities.1 point
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I Love all of wizlas racetracks this one is crazy its big an alot of loops i can't imagine what it took to make this in rust edit! that being said took me less than a minute to place on my map super simple has all the topology's already in place for quick use. my player wont know what to do when they see this crazy detailed prefab!1 point
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It was fine when it was simply an api for spawning npcs. Now it takes away most of the configuration from the plugins that actally use it and stuff it all in one folder. As an example in better npc, the monument configs now only store npc positions, and for every npc, settings have been removed and separated into individual files, all stuffed into the npcspawn folder, with many duplicates and no indication which monument preset they came from. eg if same NPC name in oil rig and large oil rig, you now have two files with the same npc name, and some randomised string for the duplicate, no indication which is from small and large rig . Now i have to spend time figuring out which monument Scientist-56e34e comes from, and which npc is from which oil rig . Bonus star for the new AI brains1 point
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This underwater build area is an absolute win for performance-focused servers. Super lightweight, cleanly designed, and insanely versatile. Perfect for hidden bases, honeycombs, vaults, or RP labs—all without hurting server FPS. Easy to place, beautifully lit, and ready for high-pop chaos. If you want your players diving for smarter, sneakier gameplay… this delivers1 point
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Two stars for a nice ui design by a good developer. Minus 3 stars for plugin that has become an unnanounced forced dependency FacePunch for many plugins; which in effect, however unintentional, has taken away almost all organisatial control, efficacy and order from server admins. Resulting in a chaotic mess of server files. Could it be improved? Absolutely Do I want it, absolutely not. Does it help server owners and admins? no. Was it a good idea? In theory, I am sure. At least it helps the developers of MadMapers plugins who are using it, to unify their workflow but it does not do the work for us, so there must be more taken into consideration Please consider this: I have tried and tested LootManager, let's use one of Adem's decent plugins as an example, lets say Caravan. If I want to continue to use Caravan and customise the loot I must use LootManager. I have tried multiple versions of LootManager since Adem first published it on Codefling. The Result: I can no longer cleanly and efficiently edit the loot via a single .json configuration file. Using a GUI (user interface) to edit any configuration, in this case loot, is impractical, there are visual bugs, there is latency, a risk of misclicking, the inability to edit large amounts of data, it looks nice but it is very impractical! Not to mention that all the data files LootManager created, in this case have been misnamed and needlessly separated, like others have mentioned several times. That is a serious workflow and consistency problem. My main argument point is that LootManager itself, to configure as an admin is risky (by risky I mean there is too much room for error) and it is very time consuming and inefficient, but to what gain? I see no gain, as someone who needs to configure their loot files from a single file. I am certain the majority of people edit their work this way, not by a loot "menu" Pleasant easy on the eye GUI should be aimed at the use of the player, not used as the method to configure by an admin! I'm only talking from a configuration stand point. Its not because "I don't like it" its because the plugin causes practical issues. I can not keep track of my loot or organise it in anyway from this perspective, even if I manually reorganise and rename all of the data files lootmanager has created, so they are more recognisable, that doesn't solve the issue. In fact it would not even be possible with needlessly modifying a lot of the messy data, which would be erased when the plugin is updated (in its current state) If unifying everything through LootManager for performance gains, optimisations and workflow from your side as developers in beneficial, ok that's one positive aspect and I understand uit, that is good but it can't be the only consideration. The end users of these products are not players so please continue to design them for the people who use them. Is there some sort of compromise that could be made to the actual data or file storage order, to edit the data directly, so at least, each plugin has a singular editable file. I used to work with LootTable from Kiiiing, which has a very nice interface too but since they removed the ability to edit configuration files from the server and replaced everything with protobuf, a user must also log into the Game Client and use an interface to edit loot, skinID's, shortnames, etc. etc. Which is extremely problematic, Rust does not work well with interfaces in game at the best of times! (as another example of other popular plugins that heavily rely on in game User interfaces) - Mevent Team makes brilliant interfaces for Shop, ServerPanel and so on which too frequently break because Rust servers dont perform well with GUI in game as player logged into the client. But I can afford to continue to use those plugins from Mevent because they still allow full control and configuration from a data file and configuration file perspective. If this was not the case, they would also be abandoned. Please, on behalf of all past and future customers, at least consider these important facts to continue a positive and progressive relationship with us.1 point
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Unlike cramped one-grids, this map features large flat build zones, clearly marked with custom “X” build areas, giving players real freedom to build. The island blends fantasy visuals with glowing blue crystals, unique terrain, and crystal-lit hotspots. One half of the map focuses on PvP, monuments, and loot, while the other is dedicated to creative building, making it ideal for solos, clans, builders, and high-pop servers. I would highly recommend this to any servers out there.1 point
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Admin Map is an administrator's best friend for everyday use. Server administration consists of a set of small but useful details. Often, attempts to cover all these niches result in an unstructured chaos of the interface. However, 0xF has done an excellent job of designing it. The way the item delivery menu is designed seems strange at first, and we still used the F1 menu. But over time, we smoothly transitioned to the plugin menu because it's so convenient in the little things... Better? The group functions are incredibly convenient. But the privilege management menu, in the form of a ‘tree’, proves to be extremely practical... You can get more information from the menu than you can with the standard game tools. Grouping by plugins has made everything much more convenient... Rating this plugin in terms of how much time it saves - 10/5, but unfortunately, due to limitations, I can only give it 5/5.1 point
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Hello, I have purchased many maps on Codefling, but this one is by far the worst I have ever seen. We already spent several days before the wipe trying to fix the map. Aside from the countless terrain issues where players fall through the map, the rivers that float upwards, and the building spots that cannot be used because they are either too close to monuments or the entrances are placed incorrectly, we keep finding new problems every day. Even one week after the wipe, I am still receiving daily screenshots from players because they keep discovering new issues. I don’t understand how a map like this can be sold for $25 and how there is no review process before it is offered for sale. I am genuinely very disappointed with this map, and I cannot understand how it has a 5-star rating. Of course, things can break after an update or entities may change, but this map is an absolute disgrace — especially compared to maps from creators like Wonderfox or Gruber.1 point
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A must have works amazing i had some issues with the install side of things which was more a error on my side but the mevent team stepped in on discord and helped me out. couldn't ask for better support from these guys and really went beyond to get me up and running with this plugin. plugin itself is amazing and no surprise this guys have made something that we all need in our servers1 point
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The Stack Modifier Plugin is an absolute must-have for Modded Server owners. We used the free version for several years, but now we've upgraded to the Premium version and we're not disappointed at all. Transferring our settings was extremely easy - just top-notch! The Premium version offers additional features and an enhanced experience, which makes us very satisfied. It saves us a lot of time and effort in managing item stack sizes on our server. The seamless integration and straightforward configuration have convinced us. We're glad we made the switch to the Premium version and highly recommend the Stack Modifier Plugin! UPDATE | 01.10.2024 We’ve been experiencing recurring minor issues with the custom items for several updates now. Communication with the developer was often one-sided, and other developers had to adjust their plugins to this. While we were able to fix the issue for a while through our own code optimizations, we’ve grown tired of it and have now switched to an alternative. We’ll see how it developed over the next few months, but there might still be conflicts with other plugins when using custom items, even though the plugin itself works flawlessly. That said, I can still recommend the plugin, as the support is really good. Since we switched due to the ongoing issues, I’m deducting one star from the plugin.1 point