Jump to content

Ash_srv's Wishlist

  1. More information about "Tugboat Pirates"

    $24.00

    Tugboat Pirates

    Experience the thrill of high-seas plunder with "Tugboat Pirates". Encounter a Tugboat, brimming with NPC pirates protecting their valuable loot. Engage in intense battles, eliminate the captain for an access code, and seize the treasure.
     

    Features
    Tugboat with Pirate NPCs and loot patrols the ocean Kill the captain to get access to the loot room Fully configurable boat interior Boat location marked on the map Fully customizable NPCs (you can even give them rocket launchers in their kits) Event starts automatically (configurable time, can be disabled) Announcements via gametip and/or chat NPC are turret NPC that do not move from their station on the Tugboat  
         
     
    Door code of the loot room can be found in the captain's corpse (pirate quotes can be changed in the config)

     
    Commands
    All Commands require the admin permission
    tugboatstart - Manually start the event tugboatstop - Manually end the event tugboatentity - Add entitys to the tugboat config. Documented below.  
    Tugboat Editor
    The tugboat editor can be used to add entites to the configuration file without manually editing it.
    Make sure you have the permission tugboatpirates.admin, Place an entity where you want it on a tugboat, look at it and use the command tugboatentity add Save the entity to the config file with tugboatentity save, Reload the plugin for the changes to take effect  
    Hooks
    (void) OnTugboatPiratesStarted() // Called when the event has started (void) OnTugboatPiratesCompleted(ulong steamId) // Called when the event has been completed (void) OnTugboatPiratesEnded() // Called after the event has ended  
    Permissions
    tugboatpirates.admin - Required to use admin commands  
    Configuration
    { "Time between events (minutes, set to -1 to disable scheduled events)": 60, "Event duration (seconds)": 3600, "Show toast when event starts": true, "Announce event in chat": true, "Boat leave time before despawning (seconds)": 120, "Time before boat despawn when captain is killed (seconds)": 1200, "Boat configurations": [ { "Location offset (used when spawning multiple boats)": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Npc profile for captain (must be a valid profile)": "captain", "Npc spawn locations and profiles": { "back_right": "pirate_lr", "back_left": "pirate_lr", "upper_front_right": "pirate_lr", "upper_front_left": "pirate_lr", "upper_back_right": "pirate_lr", "upper_back_left": "pirate_lr", "roof_back": "pirate_lr", "entrance_right": "pirate_lr", "entrance_left": "pirate_lr", "roof_right": "pirate_lr", "roof_left": "pirate_lr", "front": "pirate_lr", "right": "pirate_mp5", "left": "pirate_mp5" }, "Interior objects (crates, decoration, etc.)": [ { "Prefab path": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Rotation": 180.0, "Position on boat": { "x": 0.0, "y": 2.0, "z": 4.2 }, "Skin id": 1394363785, "Loot profile (only for crates, leave empty for default loot)": "" }, // Removed some lines for readability reasons ] } ], "Npc profiles": { "pirate_lr": { "name": "Pirate", "health": 200.0, "enableRadio": true, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "hoodie", "amount": 1, "skinId": 2984978438 }, { "shortName": "pants", "amount": 1, "skinId": 2984977257 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "rifle.lr300", "amount": 1, "skinId": 0 } ] }, "pirate_mp5": { "name": "Pirate", "health": 150.0, "enableRadio": true, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "hoodie", "amount": 1, "skinId": 2984978438 }, { "shortName": "pants", "amount": 1, "skinId": 2984977257 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "smg.mp5", "amount": 1, "skinId": 0 } ] }, "captain": { "name": "Captain", "health": 100.0, "enableRadio": false, "senseRange": 0.0, "visionCone": 0.0, "damageScale": 1.0, "memoryDuration": 0.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "tshirt", "amount": 1, "skinId": 811762477 }, { "shortName": "pants.shorts", "amount": 1, "skinId": 849256923 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "mace.baseballbat", "amount": 1, "skinId": 0 } ] } }, "Loot profiles": { "crate_2": [ { "Short name": "scrap", "Min amount": 2, "Max amount": 20, "Chance": 1.0, "Skin id": 0 }, { "Short name": "metal.refined", "Min amount": 4, "Max amount": 8, "Chance": 0.5, "Skin id": 0 }, { "Short name": "gears", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "sewingkit", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "rope", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "sheetmetal", "Min amount": 1, "Max amount": 2, "Chance": 0.2, "Skin id": 0 }, { "Short name": "grenade.molotov", "Min amount": 1, "Max amount": 2, "Chance": 0.1, "Skin id": 0 }, { "Short name": "grenade.f1", "Min amount": 1, "Max amount": 4, "Chance": 0.1, "Skin id": 0 }, { "Short name": "telephone", "Min amount": 1, "Max amount": 1, "Chance": 0.1, "Skin id": 0 }, { "Short name": "multiplegrenadelauncher", "Min amount": 1, "Max amount": 1, "Chance": 0.1, "Skin id": 0 } ], "pirate": [ { "Short name": "scrap", "Min amount": 2, "Max amount": 6, "Chance": 1.0, "Skin id": 0 }, { "Short name": "bottle.vodka", "Min amount": 1, "Max amount": 1, "Chance": 0.7, "Skin id": 0 }, { "Short name": "pistol.eoka", "Min amount": 1, "Max amount": 1, "Chance": 0.2, "Skin id": 0 }, { "Short name": "ammo.handmade.shell", "Min amount": 5, "Max amount": 10, "Chance": 0.2, "Skin id": 0 }, { "Short name": "rope", "Min amount": 1, "Max amount": 3, "Chance": 0.3, "Skin id": 0 }, { "Short name": "sewingkit", "Min amount": 1, "Max amount": 2, "Chance": 0.3, "Skin id": 0 } ] }, "Priate quotes (inluded in captain's note)": [ "If rum can’t fix it, ye are not using enough rum.", "But… why is the rum gone?", "Be who you arrrr...", "All for rum and rum for all!", "Land was created to provide a place for boats to visit.", "If ye can read this ye be stupid." ] }  


  2. More information about "ExtraEvents"

    $19.99

    ExtraEvents

    ExtraEvents can run multiple different and custom competitive events for players to win prizes; each event is highly configurable including chat/GameTip messages & items, commands, and/or kits rewards for one or more winners; regularly optimized to be as lightweight & efficient as possible; additional events and features planned.
    The configuration may seem long but it's simply repetitive to allow for greater customization. ExtraEvents comes out of the box running a random event every 1-2 hours with a scrap reward of 100 for the top player and a participation reward of 10 scrap for everyone else who participates in the event! Custom events and rewards can be added.
    Join my Discord for support and updates: https://discord.gg/teSffnDQ7N
    Events Included
    AnimalAnnihilation - Kill animals to win! BarrelBreakers - Break barrels to win! BerryBash - Gather wild berries to win! BotBash - Kill bots to win! CrateClash - Loot crates to win! FishingFrenzy - Catch fish to win! HempHunters - Gather wild hemp to win! MushroomMadness - Gather wild mushrooms to win! OreWar - Mine ore nodes to win! PlayerBattle - Kill players to win! ResourceRumble - Collect resources to win! RoadsignRun - Destroy roadsigns to win! TreeTrimmers - Chop trees to win! TunnelTussle - Kill tunnel dwellers to win! UnderwaterWar - Kill underwater lab scientists to win! Additional Events Included
    HighQualBrawl - Collect high quality metal ore at 3x (configurable) the normal rate MetalMash - Collect metal ore at 3x (configurable) the normal rate ResourceRun - Collect resources at 2x (configurable)  the normal rate! StoneSmash - Collect stones at 3x (configurable) the normal rate SulfurSpree - Collect sulfur ore at 3x (configurable) the normal rate WoodWhirl - Collect wood at 3x (configurable) the normal rate Custom Events Can Be Added!
    Event Types
    destroy - counts destroyed/killed NPCs, players, barrels, roadsigns, etc. loot - counts looted crates & loot containers collect - adds collected resources/entity amounts together (adds total number of entities collected [500 wood, 1000 metal.ore, 10 cloth, etc.]) dispense - counts collected resource/entity types (counts entity types distributed [wood = 1 point, metal.ore = 1 point, cloth = 1 point, etc.]) fish - counts caught fish or killed sharks gather - Adds gathered resources/entity amounts together when picked up from the ground (adds total number of entities collected [10 cloth, 1 mushroom, 1 red.berry, etc.]) Permissions
    extraevents.admin Admin Commands (Console & Chat) (requires extraevents.admin permission)
    extraevents start - Start random event manually (regardless of Minimum Players Online) [/extraevents start] extraevents start EventName - Start event manually (case sensitive (uses Event key/identifier, not DisplayNames)) [/extraevents start EventName] extraevents end - End current event [/extraevents end] Player Chat Commands
    /extraevents ui - Toggle the UI visibility /extraevents image - Toggle event image visiblity independent from UI /extraevents sound - Toggle event sounds ADD CUSTOM EVENTS
    "BoarBrawl": { "Enable Event": true, "Event Name": "BoarBrawl", "Event Description": "Kill boar to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "boar" ], "Enable Event Permission": false, "Event Permission": "extraevents.boarbrawl", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } } Add extra winner positions to each event by adding to the Event Reward(s) [] group and extra Rewards by adding to the Item(s) [], Command(s) [], and Kits[] groups.
    Example (First winner receives 100 Scrap, 1 Pookie, and 10,000 RP. Second winner receives 5,000 RP and Farm Kit)
    "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "{player_name} scored first place in the {event_name} event with {points_scored} points and won {rewards_list}!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Pookie", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "pookie.bear", "Item Skin ID": 0, "Min Item Amount": 1, "Max Item Amount": 1 }, { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": true, "Command Probability %": 100, "Command Display Name": "10,000 RP", "Command": "sr add {player.id} 10000" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] }, { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "{player_name} scored second place in the {event_name} event with {points_scored} points and won {rewards_list}!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": false, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": true, "Command Probability %": 100, "Command Display Name": "5,000 RP", "Command": "sr add {player.id} 5000" } ], "Kit(s) (plugin required)": [ { "Enable Kit": true, "Kit Probability %": 100, "Kit Display Name": "Farm Kit", "Kit": "farmkit" } ] } ] FAQ
    Q: Is there a limit to the number of custom events I can create?
    Add as many custom events as you want! All custom "Event Types" and "Additional Event Types" must have a unique key/identifier (EX: "OreWar_Metal", "ResourceRumble_Stones", "ScarecrowSniper", etc.), must use the correct "Event Type" (EX: "dispense", "collect", "destroy", etc.), and must target the appropriate "Event Entities" (EX: "metal.ore", "stones", "scarecrow", etc.)
    Q: Can I add custom Additional Event Types? 
    Yes! Same as the "Event Types" you can have as many "Additional Event Types" as you'd like, so long as they have a unique key/identifier (EX: "ResourceRun_Stones", etc.), use the correct "Event Type" (EX: "multiply"), and target the appropriate "Event Entities" (EX: "metal.ore", "stones", etc.)
    Q: Is there a limit to the number of reward positions?
    Nope, the sky is the limit! The plugin will automatically read any reward position you add to the Event Reward(s)[] group. Give rewards to the top 100 players if you want.
    Q: Is there a limit to the number of items, commands, kits, etc. each player can win?
    Again the sky is the limit! The plugin will read each item[], command[], kit[], etc. you add to the reward position as long as it is valid and enabled. Invalid items, commands, kits, etc. will be attempted and skipped on failure.
    Q: Can I remove an entire event from the config file if I'm not using it?
    No, if you remove an entire event from the configuration file it will re-add that event in its default state on reload. Use "Enable Event": false, to completely disable specific events.
    Q: What is the ExtraEvents.data file? What does it do? Why can't I read it? Can I delete it?
    The ExtraEvents.data file simply stores PlayerIDs for players who have disabled their event UIs & images and that is all. ExtraEvents uses an efficient ProtoBuf method of saving data to optimize performance (originally created by Google) which saves this file in binary and is why your average reader cannot compile it. If you delete the ExtraEvents.data file it will enable the UI and images for all of your players and they would have to disable it again manually.
    Q: What is (r g b a)?
    (r g b a) stands for (red green blue alpha[opacity]) and is a way of formatting colors, specifically for UI elements in our case. You can convert HEX (#FF0000) to RGBA (255 0 0 1.0) using online guides. Support for HEX and English colors coming soon. https://www.w3schools.com/colors/colors_hexadecimal.asp
    Q: Can I add multiple images per event?
    Sure, it will display any image you have in the Event Image(s)[] group.
    Hooks for Developers
    private void OnExtraEventStart(string eventIdentifier, string eventName, string eventDesc) { PrintWarning($"Event Identifier: {eventIdentifier} Event Start Name: {eventName} Event Desc: {eventDesc}"); } private void OnExtraEventEnd(string eventIdentifier, string eventName, string eventDesc) { PrintWarning($"Event Identifier: {eventIdentifier} Event End Name: {eventName} Event Desc: {eventDesc}"); } private void OnExtraEventWinnerItem(ItemDefinition item, BasePlayer winningPlayer) { PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventWinnerCommand(string command, BasePlayer winningPlayer) { PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventWinnerKit(string kitName, object kitSuccess, BasePlayer winningPlayer) { PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventParticipationItem(ItemDefinition item, BasePlayer winningPlayer) { PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventParticipationCommand(string command, BasePlayer winningPlayer) { PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventParticipationKit(string kitName, object kitSuccess, BasePlayer winningPlayer) { PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}"); } Default Lang
    { "Chat Prefix": "<color=purple>ExtraEvents:</color>", "No Permission": "You do not have permission to use this command.", "Chat Command Reply No Admin Permission": "Command Usage:\n/{chat_command} ui - Toggle the event UI\n/{chat_command} image - Toggle the event images\n/{chat_command} sound - Toggle the event sounds", "Chat Command Reply With Admin Permission": "Command Usage:\n/{chat_command} ui - Toggle the event UI\n/{chat_command} image - Toggle the event images\n/{chat_command} sound - Toggle the event sounds\n/{chat_command} start - Start random event\n/{chat_command} start EventName - Start specific event\n/{chat_command} end - End current event", "Console Command Reply With Admin Permission": "Command Usage:\n/{chat_command} start - Start random event\n/{chat_command} start EventName - Start specific event\n/{chat_command} end - End current event", "No Event Found": "Cannot find the requested event: {event_name}", "Upcoming Event": "An upcoming event is already queued: {event_name}", "Active Event": "An event is already active: {event_name}", "No Active Event": "There is no event currently active.", "UI Enabled": "ExtraEvents UI Enabled", "UI Disabled": "ExtraEvents UI Disabled", "Image Enabled": "ExtraEvents Image Enabled", "Image Disabled": "ExtraEvents Image Disabled", "Sound Enabled": "ExtraEvents Sound Enabled", "Sound Disabled": "ExtraEvents Sound Disabled", "AnimalAnnihilation_Event_Name": "AnimalAnnihilation", "AnimalAnnihilation_Event_Description": "Kill animals to win!", "AnimalAnnihilation_Event_Chat_Prefix": "", "AnimalAnnihilation_UI_Pending_Participation_Message": "No one has played... yet.", "AnimalAnnihilation_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "AnimalAnnihilation_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "AnimalAnnihilation_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "AnimalAnnihilation_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "AnimalAnnihilation_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "AnimalAnnihilation_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "BarrelBreakers_Event_Name": "BarrelBreakers", "BarrelBreakers_Event_Description": "Break barrels to win!", "BarrelBreakers_Event_Chat_Prefix": "", "BarrelBreakers_UI_Pending_Participation_Message": "No one has played... yet.", "BarrelBreakers_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "BarrelBreakers_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "BarrelBreakers_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "BarrelBreakers_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "BarrelBreakers_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "BarrelBreakers_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "BerryBlast_Event_Name": "BerryBlast", "BerryBlast_Event_Description": "Gather wild berries to win!", "BerryBlast_Event_Chat_Prefix": "", "BerryBlast_UI_Pending_Participation_Message": "No one has played... yet.", "BerryBlast_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "BerryBlast_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "BerryBlast_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "BerryBlast_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "BerryBlast_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "BerryBlast_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "BotBash_Event_Name": "BotBash", "BotBash_Event_Description": "Kill bots to win!", "BotBash_Event_Chat_Prefix": "", "BotBash_UI_Pending_Participation_Message": "No one has played... yet.", "BotBash_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "BotBash_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "BotBash_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "BotBash_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "BotBash_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "BotBash_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "CrateClash_Event_Name": "CrateClash", "CrateClash_Event_Description": "Loot crates to win!", "CrateClash_Event_Chat_Prefix": "", "CrateClash_UI_Pending_Participation_Message": "No one has played... yet.", "CrateClash_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "CrateClash_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "CrateClash_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "CrateClash_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "CrateClash_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "CrateClash_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "FishingFrenzy_Event_Name": "FishingFrenzy", "FishingFrenzy_Event_Description": "Catch fish to win!", "FishingFrenzy_Event_Chat_Prefix": "", "FishingFrenzy_UI_Pending_Participation_Message": "No one has played... yet.", "FishingFrenzy_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "FishingFrenzy_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "FishingFrenzy_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "FishingFrenzy_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "FishingFrenzy_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "FishingFrenzy_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "HempHunters_Event_Name": "HempHunters", "HempHunters_Event_Description": "Gather wild hemp to win!", "HempHunters_Event_Chat_Prefix": "", "HempHunters_UI_Pending_Participation_Message": "No one has played... yet.", "HempHunters_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "HempHunters_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "HempHunters_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "HempHunters_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "HempHunters_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "HempHunters_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "MushroomMadness_Event_Name": "MushroomMadness", "MushroomMadness_Event_Description": "Gather wild mushrooms to win!", "MushroomMadness_Event_Chat_Prefix": "", "MushroomMadness_UI_Pending_Participation_Message": "No one has played... yet.", "MushroomMadness_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "MushroomMadness_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "MushroomMadness_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "MushroomMadness_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "MushroomMadness_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "MushroomMadness_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "OreWar_Event_Name": "OreWar", "OreWar_Event_Description": "Mine ore nodes to win!", "OreWar_Event_Chat_Prefix": "", "OreWar_UI_Pending_Participation_Message": "No one has played... yet.", "OreWar_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "OreWar_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "OreWar_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "OreWar_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "OreWar_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "OreWar_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "PlayerBattle_Event_Name": "PlayerBattle", "PlayerBattle_Event_Description": "Kill other players to win!", "PlayerBattle_Event_Chat_Prefix": "", "PlayerBattle_UI_Pending_Participation_Message": "No one has played... yet.", "PlayerBattle_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "PlayerBattle_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "PlayerBattle_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "PlayerBattle_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "PlayerBattle_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "PlayerBattle_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "ResourceRumble_Event_Name": "ResourceRumble", "ResourceRumble_Event_Description": "Collect resources to win!", "ResourceRumble_Event_Chat_Prefix": "", "ResourceRumble_UI_Pending_Participation_Message": "No one has played... yet.", "ResourceRumble_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "ResourceRumble_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "ResourceRumble_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "ResourceRumble_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "ResourceRumble_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "ResourceRumble_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "RoadsignRun_Event_Name": "RoadsignRun", "RoadsignRun_Event_Description": "Destroy roadsigns to win!", "RoadsignRun_Event_Chat_Prefix": "", "RoadsignRun_UI_Pending_Participation_Message": "No one has played... yet.", "RoadsignRun_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "RoadsignRun_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "RoadsignRun_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "RoadsignRun_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "RoadsignRun_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "RoadsignRun_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "TreeTrimmers_Event_Name": "TreeTrimmers", "TreeTrimmers_Event_Description": "Chop trees to win!", "TreeTrimmers_Event_Chat_Prefix": "", "TreeTrimmers_UI_Pending_Participation_Message": "No one has played... yet.", "TreeTrimmers_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "TreeTrimmers_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "TreeTrimmers_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "TreeTrimmers_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "TreeTrimmers_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "TreeTrimmers_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "TunnelTussle_Event_Name": "TunnelTussle", "TunnelTussle_Event_Description": "Kill tunnel dwellers to win!", "TunnelTussle_Event_Chat_Prefix": "", "TunnelTussle_UI_Pending_Participation_Message": "No one has played... yet.", "TunnelTussle_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "TunnelTussle_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "TunnelTussle_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "TunnelTussle_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "TunnelTussle_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "TunnelTussle_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "UnderwaterWar_Event_Name": "UnderwaterWar", "UnderwaterWar_Event_Description": "Kill underwater lab scientists to win!", "UnderwaterWar_Event_Chat_Prefix": "", "UnderwaterWar_UI_Pending_Participation_Message": "No one has played... yet.", "UnderwaterWar_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "UnderwaterWar_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "UnderwaterWar_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "UnderwaterWar_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "UnderwaterWar_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "UnderwaterWar_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "HighQualBrawl_Event_Name": "HighQualBrawl", "HighQualBrawl_Event_Description": "Collect high quality metal ore at 3x the normal rate!", "HighQualBrawl_Event_Chat_Prefix": "", "HighQualBrawl_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "HighQualBrawl_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "HighQualBrawl_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "MetalMash_Event_Name": "MetalMash", "MetalMash_Event_Description": "Collect metal ore at 3x the normal rate!", "MetalMash_Event_Chat_Prefix": "", "MetalMash_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "MetalMash_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "MetalMash_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "ResourceRun_Event_Name": "ResourceRun", "ResourceRun_Event_Description": "Collect resources at 2x the normal rate!", "ResourceRun_Event_Chat_Prefix": "", "ResourceRun_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "ResourceRun_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "ResourceRun_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "StoneSmash_Event_Name": "StoneSmash", "StoneSmash_Event_Description": "Collect stones at 3x the normal rate!", "StoneSmash_Event_Chat_Prefix": "", "StoneSmash_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "StoneSmash_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "StoneSmash_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "SulfurSpree_Event_Name": "SulfurSpree", "SulfurSpree_Event_Description": "Collect sulfur ore at 3x the normal rate!", "SulfurSpree_Event_Chat_Prefix": "", "SulfurSpree_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "SulfurSpree_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "SulfurSpree_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "WoodWhirl_Event_Name": "WoodWhirl", "WoodWhirl_Event_Description": "Collect wood at 3x the normal rate!", "WoodWhirl_Event_Chat_Prefix": "", "WoodWhirl_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "WoodWhirl_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "WoodWhirl_Event_Ending": "The <color=purple>{event_name}</color> event has ended." } Default Config
    { "General Options": { "Chat Prefix": "<color=purple>ExtraEvents:</color>", "Chat Icon (Steam64 ID)": 76561199519603325, "Minimum Players Online to Automatically Start Random Event": 3, "Auto Random Event Start Time Min (seconds)": 3600, "Auto Random Event Start Time Max (seconds)": 7200, "Enable Console Messages": true, "Enable Log File": true, "Chat Command": "extraevents", "Admin Permission": "extraevents.admin", "All Events Permission (optional, overrides individual event permissions if enabled)": "extraevents.all" }, "Event Types": { "AnimalAnnihilation": { "Enable Event": true, "Event Name": "AnimalAnnihilation", "Event Description": "Kill animals to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "chicken", "stag", "boar", "wolf", "wolf2", "bear", "polarbear", "crocodile", "panther", "tiger", "snake.entity" ], "Enable Event Permission": false, "Event Permission": "extraevents.animalannihilation", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BarrelBreakers": { "Enable Event": true, "Event Name": "BarrelBreakers", "Event Description": "Break barrels to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ], "Enable Event Permission": false, "Event Permission": "extraevents.barrelbreakers", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BerryBlast": { "Enable Event": true, "Event Name": "BerryBlast", "Event Description": "Gather wild berries to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "gather", "Event Length (seconds)": 600, "Event Entities": [ "black.berry", "blue.berry", "green.berry", "red.berry", "white.berry", "yellow.berry" ], "Enable Event Permission": false, "Event Permission": "extraevents.berryblast", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BotBash": { "Enable Event": true, "Event Name": "BotBash", "Event Description": "Kill bots to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "Scientist", "scientistnpc_roam", "scientistnpc_patrol", "scientistnpc_junkpile_pistol", "scientistnpc_peacekeeper", "scientistnpc_excavator", "scientistnpc_full_any", "scientistnpc_full_lr300", "scientistnpc_oilrig", "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "scientistnpc_heavy", "scientistnpc_full_shotgun", "scientistnpc_outbreak", "scarecrow", "zombie", "npc_underwaterdweller", "npc_tunneldweller", "scientistnpc_ptboat", "scientistnpc_rhib", "scientist2" ], "Enable Event Permission": false, "Event Permission": "extraevents.botbash", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "CrateClash": { "Enable Event": true, "Event Name": "CrateClash", "Event Description": "Loot crates to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "loot", "Event Length (seconds)": 600, "Event Entities": [ "crate_basic", "crate_elite", "crate_normal", "crate_normal_2", "crate_normal_2_food", "crate_normal_2_medical", "crate_underwater_basic", "crate_underwater_advanced", "crate_tools", "crate_mine", "minecart", "vehicle_parts", "hiddenhackablecrate", "codelockedhackablecrate", "codelockedhackablecrate_oilrig", "supply_drop", "bradley_crate", "heli_crate", "crate_ammunition", "crate_fuel", "crate_medical", "crate_food_1", "crate_food_2", "foodbox", "loot_trash", "trash-pile-1", "tech_parts_1", "tech_parts_2", "wagon_crate_normal", "wagon_crate_normal_2", "wagon_crate_normal_2_food", "wagon_crate_normal_2_medical", "giftbox_loot", "presentdrop", "xmastunnellootbox", "crate_basic_jungle" ], "Enable Event Permission": false, "Event Permission": "extraevents.crateclash", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "FishingFrenzy": { "Enable Event": true, "Event Name": "FishingFrenzy", "Event Description": "Catch fish to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "fish", "Event Length (seconds)": 600, "Event Entities": [ "fish", "fish.herring", "fish.yellow_perch", "fish.brown_trout", "fish.anchovy", "fish.sardine", "simpleshark", "fish.troutsmall", "fish.catfish", "fish.salmon", "fish.orangeroughy" ], "Enable Event Permission": false, "Event Permission": "extraevents.fishingfrenzy", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "HempHunters": { "Enable Event": true, "Event Name": "HempHunters", "Event Description": "Gather wild hemp to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "gather", "Event Length (seconds)": 600, "Event Entities": [ "cloth" ], "Enable Event Permission": false, "Event Permission": "extraevents.hemphunters", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "MushroomMadness": { "Enable Event": true, "Event Name": "MushroomMadness", "Event Description": "Gather wild mushrooms to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "gather", "Event Length (seconds)": 600, "Event Entities": [ "mushroom" ], "Enable Event Permission": false, "Event Permission": "extraevents.mushroommadness", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "OreWar": { "Enable Event": true, "Event Name": "OreWar", "Event Description": "Mine ore nodes to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense", "Event Length (seconds)": 600, "Event Entities": [ "sulfur.ore", "metal.ore", "stones" ], "Enable Event Permission": false, "Event Permission": "extraevents.orewar", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "PlayerBattle": { "Enable Event": true, "Event Name": "PlayerBattle", "Event Description": "Kill other players to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "player" ], "Enable Event Permission": false, "Event Permission": "extraevents.playerbattle", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "ResourceRumble": { "Enable Event": true, "Event Name": "ResourceRumble", "Event Description": "Collect resources to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "collect", "Event Length (seconds)": 600, "Event Entities": [ "sulfur.ore", "metal.ore", "hq.metal.ore", "stones", "wood", "cloth", "leather" ], "Enable Event Permission": false, "Event Permission": "extraevents.resourcerumble", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "RoadsignRun": { "Enable Event": true, "Event Name": "RoadsignRun", "Event Description": "Destroy roadsigns to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9" ], "Enable Event Permission": false, "Event Permission": "extraevents.roadsignrun", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "TreeTrimmers": { "Enable Event": true, "Event Name": "TreeTrimmers", "Event Description": "Chop trees to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense", "Event Length (seconds)": 600, "Event Entities": [ "wood" ], "Enable Event Permission": false, "Event Permission": "extraevents.treetrimmers", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "TunnelTussle": { "Enable Event": true, "Event Name": "TunnelTussle", "Event Description": "Kill tunnel dwellers to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "npc_tunneldweller" ], "Enable Event Permission": false, "Event Permission": "extraevents.tunneltussle", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "UnderwaterWar": { "Enable Event": true, "Event Name": "UnderwaterWar", "Event Description": "Kill underwater lab scientists to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "npc_underwaterdweller" ], "Enable Event Permission": false, "Event Permission": "extraevents.underwaterwar", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } } }, "Additional Event Types": { "HighQualBrawl": { "Enable Event": true, "Event Name": "HighQualBrawl", "Event Description": "Collect high quality metal ore at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "hq.metal.ore" ], "Enable Event Permission": false, "Event Permission": "extraevents.highqualbrawl", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "MetalMash": { "Enable Event": true, "Event Name": "MetalMash", "Event Description": "Collect metal ore at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "metal.ore" ], "Enable Event Permission": false, "Event Permission": "extraevents.metalmash", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "ResourceRun": { "Enable Event": true, "Event Name": "ResourceRun", "Event Description": "Collect resources at 2x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 2.0, "Event Entities": [ "sulfur.ore", "metal.ore", "hq.metal.ore", "stones", "wood", "cloth", "leather" ], "Enable Event Permission": false, "Event Permission": "extraevents.resourcerun", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "StoneSmash": { "Enable Event": true, "Event Name": "StoneSmash", "Event Description": "Collect stones at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "stones" ], "Enable Event Permission": false, "Event Permission": "extraevents.stonesmash", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "SulfurSpree": { "Enable Event": true, "Event Name": "SulfurSpree", "Event Description": "Collect sulfur ore at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "sulfur.ore" ], "Enable Event Permission": false, "Event Permission": "extraevents.sulfurspree", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "WoodWhirl": { "Enable Event": true, "Event Name": "WoodWhirl", "Event Description": "Collect wood at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "wood" ], "Enable Event Permission": false, "Event Permission": "extraevents.woodwhirl", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } } }, "Version": { "Major": 1, "Minor": 16, "Patch": 3 } }  
     








  3. More information about "SlotMachineJP"

    $19.99

    SlotMachineJP

    This plugin is for CARBON only.
    https://www.youtube.com/watch?v=xHyw3WcolBM
    ==================================================
    NEW - Version 3 (v3.11.1): completely renewed
    ==================================================
    The previous description was out of date, so this page has been rewritten for
    the new version. Version 3 is a full rework of the game:
    The lottery is decided at lever-on, just like a real pachislot. Six settings plus an event setting "S", with a tuned RTP curve
    (setting 1 89.9% ... setting 6 130.1%). A Chance Zone battle, set-based AT whose continuation is the base level,
    BASE DEFENSE, AIRDROP RUSH, a ceiling and a CZ through ceiling. Real-machine presentation: three screens, step-ups, notice lamp, big
    animated titles and a Million God style freeze. Hand out settings to a whole row of machines in one command
    (collect / normal / release). Bet multiplier up to x20 (admins only). English and Japanese. Upgrading from 1.x / 2.x: use the bundled configs/SlotMachineJP.json and
    data/SlotMachineJP_Tables.json, and delete carbon/lang/*/SlotMachineJP.json
    once. Machines you already placed keep working (from 1.x, set their settings
    again).
    https://www.youtube.com/watch?v=xHyw3WcolBM
    ==================================================
    SlotMachineJP - Japanese Pachislot for Rust
    ==================================================
    SlotMachineJP turns Rust's slot machine into a full Japanese "pachislot"
    (AT type). Using Harmony patches, it replaces the spin lottery and the payouts
    with a complete game cycle: a hidden mode, forewarnings, a Chance Zone battle,
    a set-based AT with a base-defense continuation battle, an add-on zone, a
    ceiling and a premium freeze - all wrapped in a Rust survival story.
    If your players are bored of the plain Rust slot machine, this brings the real
    tension and rhythm of a Japanese slot hall to your server.
    The Game Cycle
    The lottery is decided the moment the lever is pulled; the screen reveals it
    while the reels spin. Players never know exactly where they are - that
    uncertainty is the whole point.
    Normal (SURVIVE)
    Small roles (replay, bell, cherry, watermelon, rare) are drawn every spin.
    Cherry and watermelon roll for the Chance Zone with odds set by a hidden mode;
    a rare role can enter the Chance Zone or even go straight to AT, and three
    sevens give a direct AT.
    Forewarning
    "Something is coming..." - a few games of rising tension before a Chance Zone
    or AT. Some forewarnings are fake.
    Chance Zone - MONUMENT RAID (5-30 games)
    A battle. The enemy you face shows how likely you are to win:
    Bradley < Heavy Scientist < Polar Bear < Chicken (premium). Cherry and
    watermelon raise the chance or win outright; a rare role or sevens win at
    once. Your weapon (bow -> pistol -> AK -> rocket launcher) climbs as an
    expectation display. Many wins are drawn out to the final game.
    AT - RUST RUSH (40-game sets)
    Sevens line up at a high rate. Your base level (Lv1 twig ... Lv5 armored)
    is the continuation rate (20% ... 85%) and rises on rare roles. Sub roles add
    extra games.
    BASE DEFENSE (5 games)
    At the end of each set the raiders attack wave after wave while the base's
    durability drops. Defended - next set; base fell - the AT ends. A rare role
    can still rewrite a loss into a continue.
    AIRDROP RUSH (3 games)
    Entered from watermelon / rare roles during AT. Every game is an add-on; the
    total decides the LOOT RANK (C ... SS).
    Freeze (1/8192)
    Blackout, lightning, "GOD" lines up one reel at a time - a 200-game AT with a
    strong base guaranteed.
    Spec of the bundled tables (simulated, 1 billion spins per setting)
    Setting RTP AT first hit CZ success AT length
    1 89.9% 1/422 34% 101 G
    2 95.1% 1/410 36% 106 G
    3 100.0% 1/398 38% 110 G
    4 110.0% 1/382 41% 119 G
    5 120.8% 1/368 45% 129 G
    6 130.1% 1/360 48% 138 G
    S 140.3% 1/189 55% 80 G (event setting)
    Ceiling 250 games (CZ guaranteed), CZ through ceiling 5 (the 6th CZ wins).
    Every number is in the tables file and fully editable.
    Key Features
    SIX SETTINGS + EVENT SETTING "S"
    Settings 1-6 like a real machine, plus "S" for events (CZ about every 32
    games, short 20-game sets). Set one machine with /slotjp setting.
    SET A WHOLE ROW AT ONCE
    /slotjp area hands out settings to the machines around you so their average
    hits a target - collect (95%), normal (110%) or release (114%) - with a small
    or large spread, and resets them for the next day. Different every time, and
    machines in use are left alone. Also from RCON.
    HIDDEN MODE SYSTEM (Low / Normal / High / SuperHigh)
    Each machine drifts between four modes that decide how easily it enters the
    Chance Zone. Mode hint screens tease the player without revealing the truth.
    CEILINGS
    A guaranteed Chance Zone after 250 games without a hit, and a guaranteed win
    after 5 Chance Zone misses in a row.
    REAL-MACHINE PRESENTATION
    Three screens (main LCD for the show, a progress panel, a data bar),
    expectation-coloured step-ups (white ... rainbow), a "RUSH" notice lamp
    (before or after the reels), frame and stop-button lamps, sounds, big
    animated titles, AT-confirmed patterns and the freeze cinematic. Pulling the
    lever cuts the previous effect, so fast play always stays in sync.
    DATA COUNTER + NET GRAPH
    Like a real slot hall, every machine keeps spins, in/out, net, RTP, current
    dry spell, ceiling counter and bonus history, saved across restarts. Players
    open the data panel and the net graph from the machine's screen.
    BET MULTIPLIER UP TO x20
    One spin bets 3 scrap x the multiplier and pays out the same multiple. Only
    admins can change it (in game with the machine's buttons, or by command) -
    not even the machine's owner.
    ENGLISH AND JAPANESE
    All texts are in language files, so you can edit them.
    FULLY DATA-DRIVEN
    Plugin settings (SlotMachineJP.json) and every gameplay number
    (SlotMachineJP_Tables.json) live in JSON files and hot-reload in game. The
    bundled tables were tuned with a simulator of the plugin's own lottery.
    ADMIN & TEST TOOLKIT
    Place, convert, configure, inspect and reset machines, plus test commands to
    force states, modes, the ceiling, forewarnings, a CZ, the base level, the
    freeze and to preview every effect.
    Symbols & Payouts
    Reel faces are Rust items. Three of a kind pays (defaults):
    Charcoal 3, Wood 3, Rope 4, Bandage 5, Low Grade Fuel 6,
    Sulfur Ore 7, Scrap 10, Lucky Seven 15
    A single Low Grade Fuel (cherry) pays 1. All payouts are multiplied by the bet
    multiplier and are configurable.
    Commands
    Type /slotjp in game for the list and /slotjp help test for the test commands.
    A command for one machine picks: NetId > the machine you look at > the machine
    you sit on.
    Place:
    /slotjp spawn <1-6|S> Place a machine where you look, facing you
    /slotjp convert [1-6|S] Turn a vanilla machine into a managed one
    /slotjp give [look 1-3] [count] Get machine items (alias: /giveslot)
    One machine:
    /slotjp setting [NetId] <1-6|S> Change the setting
    /slotjp multiplier [NetId] <1-20> Bet multiplier (admins only)
    /slotjp info [NetId] Machine stats
    /slotjp reset [NetId] Next-morning reset (setting kept)
    Machines around you (radius 20 m by default):
    /slotjp area [radius] List settings, multipliers, spins, RTP
    /slotjp area reset [radius] Reset them (settings kept)
    /slotjp area <collect|normal|release> <small|large> [radius]
    Hand out settings and reset
    All machines:
    /slotjp list Every machine (NetId, position, setting, state, spins)
    /slotjp stats Server-wide summary
    /slotjp resetall confirm Reset every machine (settings kept)
    /slotjp reload Reload config and tables
    Test (while seated):
    /slotjp test freeze | state <name> | mode <name> | ceiling <G>
    | fore <cz|at|fake> [G] | cz [G] [rate%] | base <1-5>
    /slotjp fx <name> [color] Preview any LCD effect, step-up or title
    /slotjp debug on|off Debug panel
    Console / RCON:
    slotjp.area <x> <y> <z> <radius> [reset | <mode> <spread>]
    On-machine console commands (used by the screen's buttons):
    slotjp_data / slotjp_graph / slotjp_closedata
    Permissions
    slotmachinejp.give /slotjp give and /giveslot
    slotmachinejp.admin Every other /slotjp command and the bet multiplier
    slotmachinejp.debug See the debug panel (after /slotjp debug on)
    Requirements & Notes
    CARBON only (a Carbon plugin using Harmony patches). Built on Rust's own slot machine: players sit down, insert scrap and pull the
    lever as usual. Remove a machine with entkill. Ships with the tuned tables and default settings; every probability and
    payout can be changed to fit your server's economy. Full reference: SlotMachineJP_Config_Description.txt (English and Japanese).
  4. More information about "Deep Sea Options"

    $9.99

    Deep Sea Options

    Deep Sea Options is a single config control plugin for Rust’s new Deep Sea feature.
    It lets server owners fully control when Deep Sea opens, what spawns inside it, what vehicles can enter, and how access rules are enforced. You can also configure if players can build inside deep sea.
     
    🏗️ Building Control
    Enforce building allowed / blocked inside Deep Sea * Limit how many foundations a player can build in Deep Sea * Buildings persist restart, as long as the deep sea isnt being closed.
     
    🌊 Deep Sea Behavior Control
    Configure defaults:
    Whether the deep sea should always remain open, be on timers, or disabled Whether deepsea will auto open on server wipe (facepunch disables this by default) Control all phase timers GameTip messages to announce deep sea openinig/closing  
    🏝️ Deep Sea Content Control
    Configure procedural spawns:
    Island counts Ghost Ships counts RHIB counts Control:
    count spacing radius minimum distance between spawns distance from Deep Sea edges Settings are grouped and explained in the config  
    📦 Loot spawn
    Configurable respawn option for crates/ore/npc Respawn for scientist boat groups  
    🚁 Access & Teleport Rules
    Control:
    Allow all vehicles (including planes and helis)  or only an allow-listed set players can enter without a boat flying (noclip/admin) players can bypass checks NPC passengers are allowed on vehicles Prevent or allow “vehicle stacking” (boats/helis on deck)  
    Chat Commands
    /deepsea status Shows current Deep Sea state
    /deepsea open Opens deep sea if not alrady open
    /deepsea close Closes current Deep Sea
     
    Console Commands
    dso open - to open the deepsea through the plugin
    dso close - to close the deepsea through the plugin
    dso forceclose - to force close the deepsea in case you need it closed but 'AlwaysOpen' is reopening it
     
    Note if you make changes to some config values (such as the procedural spawns, you will need to close the deep sea and reopen.)
     
    Config options:
    === GENERAL CONTROLS === Control - Schedule If ON: Plugin controls when Deep Sea opens/closes and how long it stays open. Control - Content If ON: Plugin controls how many islands, ghost ships, RHIB patrol groups, and initial loot scale Deep Sea uses. Control - Travel Rules If ON: Plugin controls who/what is allowed to use Deep Sea portals (vehicles, NPCs, players without vehicle, etc). Control - Building If ON: Plugin controls whether players can build while inside Deep Sea. Force Apply On Reload If ON: When plugin reloads, it forces Deep Sea to close and reopen so spawn changes apply immediately. If OFF: Changes apply next time Deep Sea opens normally. === SCHEDULE SETTINGS === Mode Vanilla = Normal Rust Deep Sea cycle. AlwaysOpen = Deep Sea never closes. Disabled = Deep Sea never opens. Plugin keeps pushing the next opening far into the future. Open Time Seconds How long Deep Sea stays open before closing. Cooldown Seconds How long Deep Sea stays closed before opening again. Final Phase Seconds End-of-cycle phase used for weather / atmosphere effects. Radiation Warning Phase Seconds When time left is below this, new entry is normally blocked unless late entry is allowed. AlwaysOpen - Keep Time Left Around Seconds In AlwaysOpen mode, plugin keeps the remaining open time around this value. AlwaysOpen - Refill When Below Seconds If time left drops below this, it refills back up to the target above. Disabled - Push Next Opening To Seconds In Disabled mode, pushes next open time far into the future. Entrance Portal Direction Forces the entrance portal direction. 0 = Map-based 1 = North 2 = East 3 = South 4 = West Set Open On Server Wipe If ON: Plugin controls the vanilla wipe setting. Open On Server Wipe Only used if above is ON. If enabled, Deep Sea is allowed to auto-open on server wipe. Set Generation Pacing If ON: Plugin controls Deep Sea generation pacing values. Increasing these delays can help if you experience long lag spikes when Deep Sea is opening. Entities Spawn Interval Seconds Only used if above is ON. Controls delay between general Deep Sea entity spawns during generation. Lower = faster generation. Spawn Groups Spawn Interval Seconds Only used if above is ON. Controls delay between Deep Sea spawn-group waves during generation. Lower = faster generation. NavMesh Spawn Interval Seconds Only used if above is ON. Controls delay between Deep Sea island navmesh generation steps. Lower = faster generation. === CONTENT SPAWNING === These control placement spacing for each Deep Sea content type. Islands / Ghost Ships / RHIB Groups all use the same logic: Count How many spawn each time Deep Sea opens. Spacing Size General spacing radius. Bigger = more spread out. Edge Buffer How far from the outer Deep Sea border spawns must stay. Bigger = more toward the center. Minimum Spacing Hard minimum distance between spawns. Overrides spacing size if larger. Loot Initial Loot Scale Controls the initial vanilla Deep Sea loot population multiplier when Deep Sea generates. 1.0 = vanilla amount. Higher = more initial loot spawned. Lower = less initial loot spawned. === RESPAWN (CRATES / NPCs / HACKABLES / RHIBS) === Enable Respawn System If ON: Plugin respawns eligible Deep Sea crates, ores, island scientists, hackable crates, and optional RHIB/PT boat patrol groups. Enable Debug Logging If ON: Plugin prints debug messages for entity removal, queueing, cleanup, and respawning. Check Interval Minutes How often the respawn system runs. Min Distance From Players To Allow Respawn Entities only respawn if no players are within this distance. Respawn Hackable Crates Via Ghostship If ON: Hackable crates respawn through ghost ship crate spawning. Hackable Crates Count How many hackable crates the plugin wants available through ghost ship spawning. Respawn RHIB Patrol Groups When None Remain If ON: Plugin maintains Deep Sea RHIB/PT patrol groups by checking current live patrol boats and respawning missing groups up to the configured boat count. === TRAVEL RULES === Allow Any Vehicle If ON: Any vehicle can use the portal. Allowed Vehicle Prefabs If Allow Any Vehicle is OFF, only vehicles matching these prefab names/partial names are allowed. If Any Vehicle, Require Boat Type Only? If ON: Even allowed vehicles must still be boat-type vehicles. Allow Players Without Vehicle If ON: Players can teleport without standing on a vehicle. Allow Noclip Players If ON: Flying/admin players bypass normal vehicle checks. Allow Non-Player Passengers (NPCs) If OFF: Vehicles with NPC passengers cannot teleport. Allow Non-Player Entity Teleport (NPCs) If ON: NPC player-type entities themselves can teleport. Allow Entry During Radiation Warning Phase If ON: Players can still enter even when Deep Sea is near closing. Modify DeepSea Portal Height? If ON: Plugin enlarges the Deep Sea portal height to help high-flying or tall custom vehicles enter more reliably. Ignore Extra Vehicle Onboard Check If ON: Skips checks for extra vehicles being carried/on top of another vehicle, such as helicopters on boats. Log Entry/Exit If ON: Logs allow/deny travel decisions for debugging. === BUILDING === Allow Building In Deep Sea If OFF: Players cannot build inside Deep Sea. If ON: Building is allowed. DeepSea - Limit Foundations If ON: Limits how many foundations each player can place inside Deep Sea only. DeepSea - Max Foundations Per Player Maximum number of foundations a player can place inside Deep Sea. DeepSea - GameTip: Show Remaining On Successful Place If ON: When a player places a foundation in Deep Sea, shows how many they can still place. DeepSea - GameTip: Show Message When Denied If ON: When a player hits the Deep Sea foundation limit, shows a GameTip. === NOTIFICATIONS === GameTip - Deep Sea Opening If ON: Shows a GameTip when Deep Sea starts opening. GameTip - Deep Sea Opened If ON: Shows a GameTip when Deep Sea is fully open. GameTip - Deep Sea Closing If ON: Shows a GameTip when Deep Sea starts closing. GameTip - Deep Sea Closed If ON: Shows a GameTip when Deep Sea is fully closed.  
  5. More information about "Dynamic Monuments"

    $49.99

    Dynamic Monuments

    DynamicMonuments is a groundbreaking plugin for Rust servers that breathes new life into your maps!
    Say goodbye to tedious manual map editing or relying on RustEdit.
    With just a few clicks, your server will be transformed, featuring 18 unique monuments that blend seamlessly into any environment.
     

    Key Features:
    Dynamic Spawning:
    - Monuments can spawn randomly during wipes or with each server restart (optional)
    -  Customize spawn frequency and zones through the plugin's configuration
    -  A variety of monument complexities, ranging from cozy hideouts to sprawling fortresses
    18 Unique Monuments:
    - Water Monuments
    - Coastal Monuments
    - River Monuments
    - Roadside Monuments
    - Modifications for Standard Monuments: (Metro entrances, power line towers, substations, quarries, and more).
    Personalization:
    - Give players personal monuments
    Versatility:
    - Compatible with both custom and procedural maps.
    - Automatically adapts to terrain, water, and roads.
    - No RustEdit required! Everything is managed through the plugin's configuration.

    Giving a monument to a player
    9 out of 18 monuments can be given to players for personal placement.
    The dynamic monument is represented as a flare with a unique skin, which can be given to players in any way, such as through an in-game store.
    To spawn the monument, the player must hold the flare and find a suitable location, receiving instructions in the chat and notifications.
    Once placed, the monument is locked to the player, and only they can loot it.
    Chat commands (admin only)
    /killmonument -    destroys the DynamicMonument you're looking at /replacecrate NewCratePresetName - replaces the crate you're looking at on the location with  NewCratePresetName /spawnmonument  PresetName -  spawns a monument in a random position /spawnmonumentmypos PresetName -  spawns  the monument in your position /killallmonuments -  destroys all DynamicMonuments on the server /respawnmonuments -  forcibly launches automatic respawn of DynamicMonuments /givemonument  PresetName -  give the monument to yourself /addprefabspawnpoint PresetName — adds a crate or static NPC spawn point to a monument at your current position   (only for Static Npc and crates) /removemonumententity command — removes  entity spawn point you're looking at. (only for StaticNpc/crates/Entities for respawn) Console commands (RCON only)
    spawnmonument  PresetName -  spawns a monument in a random position killallmonuments - destroys all DynamicMonuments on the server respawnmonuments -    forcibly launches automatic respawn of DynamicMonuments givemonument PresetName userID -  give the DynamicMonument to the player Plugin Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    Check out the rest of my work:  Adem's Codefling Library
    You can reach out to me in Discord:  Adem's Discord Profile
    Join the Mad Mappers Discord!

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.3m
Total downloads
Customers
12.4k
Customers served
Files Sold
175.7k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.