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  1. More information about "Cargo Plane Crash"

    $19.99 $15.99

    Cargo Plane Crash

    Adds a cargo plane crash event to your server. The crash site is guarded by NPCs that patrol the area and can chase players.
    You can also set up custom loot using the "SimpleLootTable" plugin.

    Features:
    Support for third-party plugins Great customization options in the config
    Console commands:
    callcargoplane -  force the event to start callcargoplane {steamID/name} - the event will be reserved for one player crashcargoplane -  force a cargo plane to crash cpc_stop -  force the event to end
    Chat commands(need admin privileges):
    showcrashzone -  displays the crash area setcrashzonecenter -  set the center of the crash zone to where the player is callcargoplane -  force the event to start callcargoplane {steamID/name} - the event will be reserved for one player crashcargoplane -  force a cargo plane to crash cpc_calltome - force an event to start (the cargo plane will go to the player's coordinates) cpc_stop -  force the event to end cpc_add_crashzone - adds a new zone at the location where the player is, can be used if you use multiple zones(you can set the name and radius - /cpc_add_crashzone "name" "radius") Hooks:
    void CargoPlaneCrashStarted() // called when the event starts
    void CargoPlaneCrashCrashed() //  called when a cargo plane crashes
    void CargoPlaneCrashEnded() //  called when the event ends
    void CargoPlaneCrashEventWinner(BasePlayer player) //  called when a player loots any crate first
     
    CargoPlaneCrash config:
    { "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Give event ownership to the owner's teammates if he is no longer the owner. Only if teammates are within the event radius (for PVE mode)": true, "Radius for event(for PVE mode)": 380, "Create a dome for PVE mode": false, "Dome transparency (the higher the value, the darker the dome, recommended 4)": 4, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Message when a player enters the event dome(only for PVE mode if there is a dome)": "You have entered the Cargo Plane Crash Event", "Message when the event owner leaves the event dome (only for PVE mode if there is a dome)": "Return to the event dome, otherwise after 300 seconds you will no longer be the owner of this event", "Do not allow other players into the event(only for PVE mode if there is a dome) Be careful, if the crash site is near the player's base and the player is not the owner of the event, he will be ejected from his base outside the dome": false, "Message when a player is ejected from the event dome(only for PVE mode if there is a dome)": "You cannot be here, you are not the owner of this event", "Allow admin to be in event dome (only for PVE mode if there is a dome)": true, "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Time to event start(in seconds)": 3600.0, "Random time to event start": false, "Minimum time to event start(in seconds)": 600, "Maximum time to event start(in seconds)": 10800, "CargoPlane speed(recommended 4 to 6)": 5.0, "Minimum amount of online players to trigger the event": 1, "Minimum crates amount(spawn after crash)": 1, "Maximum crates amount(spawn after crash)": 1, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0, "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0, "Crates lifetime(in seconds). The crate will not be destroyed if it has been activated": 3600, "Crates timer(in seconds)": 900, "Remove crates after being looted by a player(in seconds)": 300, "Minimum airdrops amount(spawn after crash)": 1, "Maximum airdrops amount(spawn after crash)": 1, "Airdrop simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Airdrops lifetime(in seconds)": 3600, "Fireballs amount(spawn after crash)": 5, "Passengers amount(spawn after crash)": 2, "Explosion marker on the map(spawn after crash)": true, "Explosion marker lifetime(in seconds)": 300, "Enable signal smoke(spawn after crash)": true, "Signal smoke lifetime(in seconds, max 214)": 214, "Map size(crash zone size), you can see the zone, use the chat command /showcrashzone": 4500.0, "Starting altitude, defaults to map size, can be increased if cargo plane hits high ground(no more than 10000 recommended)": 4500.0, "Crash zone center. Use chat command /setcrashzonecenter to set to player position. You can check crash zone center, use the chat command /showcrashzone": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Use multiple zones": false, "Select a zone from the list sequentially(if false, then the crash zone will be chosen randomly)": false, "Zones list": [ { "name": "0", "radius": 300, "center": { "x": -300.0, "y": 0.0, "z": 0.0 } }, { "name": "1", "radius": 200, "center": { "x": 100.0, "y": 0.0, "z": 0.0 } } ], "Event message(if empty, no message will be displayed)": "CargoPlane event started", "Crash message(if empty, no message will be displayed)": "Cargo plane crashed", "Event end message(if empty, no message will be displayed)": "CargoPlaneCrash event ended", "Message about coordinates(will display the coordinates of the crash site. If empty, no message will be displayed)": "", "Kit name(you can use kits for passengers if you have Kits plugin)": "", "Passenger name": "Mister bot", "Use NPC prefab for passengers": false, "Minimum NPCs amount(spawn after crash)": 2, "Maximum NPCs amount(spawn after crash)": 2, "NPCs lifetime(in seconds)": 3600, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "NPCs attack range": 75.0, "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Minimum distance to NPC damage": 75.0, "Message if the player attacks far away NPCs": "NPC is too far away, he doesn't take damage", "Kit for NPCs. The NPC will use the weapon that is in the first slot of the belt(requires Kits plugin)": "", "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Crashsite NPC", "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "Crashsite NPC1", "Crashsite NPC2", "Crashsite NPC3" ], "Will NPCs attack zombies": true, "Remove NPC corpses": false, "Prohibit building near the crash site": false, "Building prohibition radius": 20.0, "How long construction is prohibited near the crash site(in seconds)": 1800, "Event marker on the map(spawn an event marker at the crash site)": false, "Display approximate end time of event on marker": false, "Event marker name": "Cargo plane crash site", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Do not spawn crates and NPCs when a cargo plane falls under water (if the water depth is greater than)": 0.5, "Do not choose a crash site near monuments": false, "If possible, the crash site will not be chosen near player bases": true, "SteamID for chat message icon": 0, "Complete the event if all crates were destroyed after looting": false, "Use Notify plugin for messages": false, "Notify message type": 0 }
  2. More information about "F15 Crash Event"

    $19.99 $15.99

    F15 Crash Event

    Adds the "F15 Crash" event to your server! An F15 jet crashes, spawning crates containing valuable loot at the crash site. Pilots eject and land near the crates, protecting the loot. Easy to set up. Excellent customization options in the config
     
    Commands(admin only):
    f15ce_start - start an event
    f15ce_start {steamID/name} - the event will start and will be reserved for one player
    f15ce_stop - force stop an event
    f15ce_addzone <radius> <name> - adds an additional crash zone
    f15ce_displayZones - shows all crash zones
    f15ce_removeAllZones - removes all crash zones
     
    Hooks:
    void F15CrashEventStarted() - called when the event starts
    void F15CrashEventEnded() - called when the event has ended
     
    config:
    { "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Dome transparency (the higher the value, the darker the dome, 0 - the dome is disabled)": 0, "Dome radius": 100, "Do not allow other players into the event(only for PVE mode if there is a dome) Be careful, if the crash site is near the player's base and the player is not the owner of the event, he will be ejected from his base outside the dome": false, "Autostart event(disable if you want to trigger the event only manually)": true, "Minimum time between events(in seconds)": 3600, "Maximum time between events(in seconds)": 7200, "Minimum event duration(in seconds)": 2000, "Maximum event duration(in seconds)": 3000, "Extend event duration if NPCs is attacked (if less time left, extend to set time (in seconds))": 600, "Complete the event if all crates were destroyed after looting and all NPCs were destroyed": true, "Minimum time after which the F15 will go to the crash point(in seconds)": 60, "Maximum time after which the F15 will go to the crash point(in seconds)": 120, "F15 altitude": 400, "Minimum number of online players to trigger an event": 1, "Event marker on the map": true, "Event marker name": "F15 crash site", "Event marker transparency(0-1)": 0.55, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Display event owner name on marker": true, "Display the time remaining until the end of the event on the marker": true, "SteamID for chat message icon": 0, "Crash zones list": [ { "position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "radius": 2200.0, "name": "0" } ], "Fireballs amount": 5, "NPCs min amount": 1, "NPCs max amount(maximum 6)": 2, "NPCs displayName(for SimpleKillFeed/DeathNotes plugin)": "F15 pilot", "NPCs damage scale": 1.0, "NPCs health": 100.0, "NPCs attack range": 100.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "List of clothes for NPCs": [ { "name": "hazmatsuit", "skin": 0 } ], "NPCs weapon": "pistol.m92", "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Maximum distance at which NPCs can take damage from players": 75.0, "Minimum crates amount": 3, "Maximum crates amount": 4, "Use rigidbody for crates": true, "Crates on fire time(in seconds)": 300, "Remove crates after being looted by a player(in seconds)": 300, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 1, "Maximum number of items in a crate, maximum 12(plugin SimpleLootTable is required)": 2, "Own loot table(there can be a maximum of 12 items in a crate)": { "useOwnLootTable": false, "minAmount": 2, "maxAmount": 4, "itemsList": [ { "name": "metal.fragments", "dropChance": 100, "minAmount": 50.0, "maxAmount": 300.0, "displayName": "", "skinID": 0 }, { "name": "metal.refined", "dropChance": 100, "minAmount": 5.0, "maxAmount": 10.0, "displayName": "", "skinID": 0 }, { "name": "scrap", "dropChance": 100, "minAmount": 10.0, "maxAmount": 20.0, "displayName": "", "skinID": 0 }, { "name": "techparts", "dropChance": 50, "minAmount": 1.0, "maxAmount": 2.0, "displayName": "", "skinID": 0 } ] } }  
  3. More information about "CubeBuild"

    $39.99 $29.99

    CubeBuild

    CubeBuild is a plugin that adds Minecraft-style building with cube blocks.
    Players receive a special building plan and can create structures from blocks: houses, castles, towers, statues, and many other objects that are difficult or impossible to build with the standard building system.
    Cube structures can be used not only as decorations. Players can place regular deployable objects inside these buildings, such as boxes, workbenches, furnaces, planters, lights, sleeping bags, and other items needed for gameplay and progression.
    There are currently 7 block categories available: wood, stone, brick, concrete, metal, high quality metal, and glass. Each category includes several skins, allowing players to combine different materials, colors, and textures in one build.
    More than 30 block variants are currently available. More blocks may be added in the future based on customer requests.
     
    AI Building Generation
    The plugin includes instructions for generating ready-to-use builds with AI.
    You can describe the build you want in ChatGPT, for example: a castle, village, tower, statue, or arena. After that, AI will generate a special building file in the CubeBuild format.
    Simply add this file to the plugin data folder, and the build can be pasted on the server with one command:
    /cubepaste <presetName>
    Plugin reload is not required.

    This allows you to quickly create new objects without placing every block manually. An administrator can generate a build, upload the file to the server, and instantly place it in the desired location.
    The instruction has been tested only with ChatGPT. Compatibility with other AI services is not guaranteed.
     
    Copy and Paste
    The built-in copy and paste system allows you to save completed builds and place them later.
    You can build an object once, save it as a preset, and reuse it at any time.
    At the moment, this feature is intended for administrators only.


    Custom Building Privilege
    CubeBuild has its own building privilege system, which replaces the standard building privilege for cube structures.
    It is designed to protect the house from decay and works as a separate upkeep system. If there are enough resources, the structure will be protected from decay. If the resources run out or are not sufficient, the cube blocks will gradually start to decay.
    The building privilege UI also includes a convenient repair feature. A player can repair the entire house inside the privilege zone with one button, without repairing each block manually.
     
    Limitations
    CubeBuild uses separate entities for cube blocks, so they should not be placed in unlimited amounts.
    The config includes block limits for each player. It is not recommended to disable these limits or set them too high.
    I cannot guarantee stable plugin performance if more than 50,000 cube blocks are placed on the server.
     
    Chat Commands
    - /givecubeplan - gives a custom building plan. Admin only.
    - /killallcubes - deletes all cubes and custom doors created by the plugin. Admin only.
    - /cubecopy <radius> <presetName> - copies a cube structure within the specified radius and saves it as a preset.
    - /cubepaste <presetName> - pastes a previously saved build.
    - /cubedelete <radius> - deletes cubes within the specified radius.
     
    Console Commands
    - givecubeplan <userId> [amount] - gives one or more custom building plans to a player.
     
    Permissions
    - cubebuild.building - allows players to use the custom building plan.
    - cubebuild.copy - allows players to use the copy command.
    - cubebuild.paste - allows players to use the paste command.
    - cubebuild.delete - allows deleting blocks within a radius.
     
    Plugin Config
    en  –  example of plugin configuration in English
    ru  –  example of plugin configuration in Russian
     
    Check out the rest of my work:  Adem's Codefling Library
    You can reach out to me in Discord:  Adem's Discord Profile
    Join the Mad Mappers Discord!
  4. More information about "Zen Mail"

    $17.99 $16.99

    Zen Mail

    Zen Mail is an in-game mail and notification system for Rust servers, allowing players to send “emails” to online and offline players. Admins will also benefit from being able to include attachments such as items, commands, and economy rewards. With permission, players can also attach images via URL.
    Designed for wipes, announcements, rewards, crash compensation, support, and direct communication, Zen Mail ensures both online and sleeping players receive admin messages, while also providing threaded conversations—replies are appended to the original message, so players can follow the full back-and-forth via a simple UI they can access at any time.
     
    Perfect For
    Admin announcements Server rules and new player welcome messages Compensations Reward delivery Event prizes Player to Player communication  
    Core Features
    Persistent inbox per player
    Messages are delivered even when players are currently offline Configurable inbox limits per player - oldest message deleted if limit exceeded. Optional wipe-based inbox clearing Simple message creation
    Ability to input subject and message content Recipient can be easily selected via a player picker UI, with unique colors and tags for Online/Sleeper/Staff Images can be attached to messages through either image URLs pre-configured, or by supplying an image URL (permission required) Clean scrollable UI and configurable max length for long messages. Admins can easily include a combination of items, economies, or commands ran against the recipient. Messages and attachments can also be created via console commands, perfect for use in other plugins. Unread notifications
    Notification delivery and visual/audible cue driven by Zen Panel  
    Attachments & Rewards
    Each message can include any combination of:
    Item rewards Multiple items per message Custom display names Optional skin IDs Inventory-safe claiming Image from a pre-configured list or directly via an image URL Command rewards
    Ability to run server commands on claim Supports placeholders to ensure command is run against the recipient (%steamid%) Repeatable command execution via amount entry Economy rewards
    Economics ServerRewards TCBank each handled independently, with clear failure feedback if unavailable or failed Players claim attachments directly from the inbox with a single click
     
    Admin & Console Tools
    Send messages with attachments:
    Using In-game UI Using Console commands Attach items and pre-configured images using simple flag-based commands Ability to include item/command/economy attachments is admin permission based Target:
    Individual players All players (Online and Sleepers) Online players only  
    Customization/Config
    Customize HUD icon and unread indicators via Zen Panel Configure which user groups are displayed as Staff Add pre-configured images (samples included) Configure max subject/message lengths Configure maximum amount of threads for a player inbox to hold Configure if messages are cleared on server wipe.
      Chat Commands:
    /inbox - Opens the Inbox UI where players can view and send/reply messages
    /sendmail "PlayerName" - optional chat command to send message to specific player without going through inbox/player picker
    /inbox_top - Admin command to view players with largest inbox sizes
    /inbox_clear "PlayerName" - Admin command to clear a specific player's inbox
     
    Permissions:
    zenmail.send - required to be able to send messages
    zenmail.admin - required to add attachments via UI and run admin commands
    zenmail.imageurl - required to attach images through a URL
     
    🤖 Console command functionality
    Console commands can be used for both messaging and attachment delivery using flags, with included option to select which image will appear in the message
    Basic command structure is as follows:
    mail.send <playername OR SteamID> "<subject>" "<content>" [flags] mail.sendall "<subject>" "<content>" [flags] Available flags are desribed below and may be used multiple times and in any order:
    Image Flag:
    -img <number> Sets the message image.
    Uses the image list from the config Index starts at 0 0 = first image, 1 = second, etc. _______________________________
    Item Flag:
    -item <shortname> <amount> <skinId> optional:"displayName" Adds an item attachment.
    skinId may be 0 Custom name is optional If omitted, the item’s default name is used _______________________________
    Commands Flag:
    -cmd "<name>" "<command>" <amount> Runs a server command when claimed.
    amount specified how many time to run the command. It defaults to 1 Supports %steamid% and %name% wildcards - useful when sending to all players or via other plugins. "name" is what the player will see as the attachment name (instead of seeing the command itself) _______________________________
    Economy Flag:
    -eco <type> <amount> Adds a currency attachment.
    Supported types: Economics ServerRewards TCBank _______________________________
     
    ❔Example Console Commands:
    Below are some example console commands.
    Note you can use \n\n for following text to start as a new paragraph Simple message only to single player(with image)
    mail.send PlayerName "Welcome!" "Welcome to the server. Enjoy your stay!" -img 0 Simple message only to all players (with image)
    mail.sendall "Server Notice" "Welcome to the server everyone!" -img 0 Single item attachment (with image)
    mail.send PlayerName "Resource Gift" "Here are some materials to get you started." -img 1 -item wood 2000 0 Item attachment with custom display name and specific skinID (with image)
    mail.send PlayerName "Special AK" "You have received skinned HV pistol ammo." -img 2 -item rifle.ak 1 987654321 "Very Cool AK" Multiple items (with image)
    mail.send PlayerName "Supply Drop" "A mix of useful resources." -img 0 -item wood 3000 0 -item stones 2000 0 -item metal.fragments 500 0 Command attachment (with image)
    mail.send PlayerName "Starter Kit" "Claim this message to receive your starter kit." -img 1 -cmd "Starter Kit" "kit give %steamid% starter" Economy reward (Economics) (with image)
    mail.send PlayerName "Welcome Bonus" "You have received a currency reward." -img 0 -eco Economics 1000 Mix of Items + Economics (with image)
    mail.send PlayerName "Builder Pack" "Resources and money to help you build." -img 2 -item wood 4000 0 -item stones 4000 0 -eco Economics 2500 Mix of Items and Command (TWO vip kits) (with image)
    mail.send PlayerName "VIP Trial" "Enjoy a one time VIP kit." -img 1 -item scrap 250 0 -cmd "VIP Kit" "kit give %steamid% VIP" 2 Full mixed attachments (items + command + economy) (with image)
    mail.send PlayerName "Welcome Package" "Everything you need to get started." -img 0 -item wood 3000 0 -item ammo.pistol.hv 100 0 -cmd "Starter Kit" "kit give %steamid% starter" -eco Economics 1500 Full mixed attachments to all players (note using \n\n to create a new paragraph within message content) (with image)
    mail.sendall "Attention Citizens!" "Thank you for being awesome.\n\nAttached some gifts." -img 0 -item wood 3000 0 -item ammo.pistol.hv 100 0 -cmd "Starter Kit" "kit give %steamid% starter" -eco Economics 1500  
    If using the commands within a JSON (config) file, you will need to ensure you escape the quotes with a backslash (place a backslash before any quote sign), for example:
    mail.send %SteamID% \"Welcome!\" \"Welcome to the server!\n\n This is a mail system used to message online and offline players and for admins to share important information, changes or updates during the wipe\n\nWe hope you have a great time\" -item ammo.pistol.hv 100 0 \"\" -img 1  
    If you’re looking for a modern replacement for chat spam, manual kit commands, or unreliable reward delivery, Mail System provides a polished, user-friendly solution that players will instantly understand and appreciate.
    I have done my best to document the full functionality, but if any doubt do not hesitate to open a support request.
     

     

     

     


  5. More information about "NPC Dancers"

    $24.99

    NPC Dancers

    What is it?
    Transform your server into an unforgettable experience with this innovative plugin! Whether you want to host epic dance parties or add immersive NPC actions to your RPG adventures, this plugin is designed to bring life and fun to your community. Let your players team up with their new animated companions and turn mundane gameplay into extraordinary moments. Perfect for dance parties and roleplay events; there's no limit to the creativity this plugin enables!
    Usage
    Make yourself or let players make the BEST dance parties ever!
    Also can be used for various actions for example on RPG servers (You can make NPC keep pointing somewhere etc..)
     
    Commands
    Main command /npcd -- Opens the menu (user friendly, contains/has the same or even better abilities than all the other chat commands) Spawn options: /npcd spawn (id) -- Spawns certain group /npcd despawn (id) -- Despawns certain group Group options: /npcd create -- Creates certain group /npcd remove (id) -- Removes certain group /npcd manage (id) -- Start managing certain group /npcd list -- Displays all dance groups Group Manage options: /npcd dancer add -- Adds new dancer with your current position and rotation to the group /npcd dancer remove (id) -- Removes certain dancer /npcd dancer list -- Displays all the dancers from the managed group /npcd group name (name) -- Changes managed group's name to the new one --Dancer's settings-- /npcd dancer manage (id) name (New Dancer's name) -- Changes dancer's name /npcd dancer manage (id) random (true/false) -- Turn ON or OFF to make dancer use random dance /npcd dancer manage (id) dance (Dance Name) -- Set's dance for the dancer Available: The Twist, Cabbage Patch, Raise the Roof, Clap, Friendly, Hurry, Ok, Point, Shrug, ThumbsUp, ThumbsDown, Victory, Wave, Chicken, Drink, Push, Kick /npcd dancer manage (id) clothing add (clothing name) -- Adds new clothing for the dancer /npcd dancer manage (id) clothing remove -- Removes clothing from the dancer /npcd dancer manage (id) god (on/off) -- Turns ON or OFF god for the dancer /npcd dancer manage (id) hp (amount) -- Set's the spawn HP for the dancer
    Permissions
    npcdancers.use -- Gives player permission to use the plugin npcdancers.god -- Gives player permission to turn ON or OFF godmode for dancers npcdancers.hp -- Gives player permission to change dancer's spawn HP npcdancers.admin -- Has all permissions, bypasses all limits in config + can manipulate with other's dance groups
    UI Features
    Dance Groups
    Owner OwnerID Amount of Dancers Group name Add Dancer button Spawn/Despawn button Remove button Dancers
    Name HP God Random Dance Clothing Remove button
    Config
    { "Max groups per player": 3, "Max dancers per group": 5 }  
    Localization
    { "Syntax": "----- Spawn Options -----\n/npcd spawn (id) -- Spawns the group\n/npcd despawn (id) -- Despawns the group\n----- Manage Options -----\n/npcd create -- Creates new group\n/npcd remove (id) -- Removes the group\n/npcd manage (id) -- Let's you manage the group\n/npcd list -- Displays all dance groups", "Created": "Successfully created dancers group: {0}", "Removed": "Successfully removed dancers group: {0}", "NotFound": "Couldn't find a dance group with this id.", "NoGroups": "There are not any groups yet.", "NoDancers": "There are not any dancers yet.", "GroupList": "ID:{1} {0} - {2} dancers", "Managing": "----- Managing {0}'s group -----\nID: {1}\nGroup name: {2}\nDancers: {3}\n----- Manage Group -----\n/npcd dancer add -- Adds new dancer\n/npcd dancer remove (id) -- Removes the dancer\n/npcd dancer list -- Shows current dancers for this group\n/npcd group name (name)\n----- Dancer's settings -----\n/npcd dancer manage (id) name (Set Dancers Name)\n/npcd dancer manage (id) random (true/false) -- Dancer will choose random dance\n/npcd dancer manage (id) dance (Dance Name) -- Available: The Twist, Cabbage Patch, Raise the Roof, Clap, Friendly, Hurry, Ok, Point, Shrug, ThumbsUp, ThumbsDown, Victory, Wave, Chicken, Drink, Push, Kick\n/npcd dancer manage (id) clothing add (clothing shortname) -- Add specific clothing to the dancer\n/npcd dancer manage (id) clothing remove -- Removes all clothes from dancer\n/npcd dancer manage (id) god (on/off)\n/npcd dancer manage (id) hp (amount)", "NoManaging": "You are not managing any group right now.", "DancerAdded": "Successfully added new dancer:\nName:{0}\nID:{1}\nDance name:{2}\nRandom dance? {3}\nPos: X:{4} Y:{5} Z:{6}", "DancerRemoved": "Successfully removed Dancer: {0}(ID:{1})", "DancerNotFound": "Couldn't find dancer with that id", "DancerRename": "Renamed dancer:{0} to {1}", "DancerChangeDance": "Changed {0}'s dance to: {1}", "InvalidDance": "Invalid dance name! Changed {0}'s dance to: {1}", "NoPerms": "You don't have permissions to manipulate with other's groups!", "NoGodPerms": "You don't have permissions to toggle dancer's godmode", "NoDancersSpawn": "There are no dancers to spawn!", "GroupNotSpawned": "This group is not spawned", "GroupDespawn": "Group despawned", "SpecifyClothing": "You must specify the clothing", "SpecifyGod": "You must specify on or off for god mode", "SpecifyHp": "You must specify the amount of hp", "ToggleGod": "Dancer's godmode: {0}", "NoHpPerms": "You don't have permissions to set dancer's hp!", "SetHp": "Dancer's hp set to: {0}", "AddedClothing": "{0} added to the dancer", "RemovedClothing": "Removed dancer's clothes", "ClothingList": "Dancer's clothes: {0}", "GroupLimit": "Cannot create new dancer group! (Group limit reached!)", "GroupName": "Group name changed to: {0}", "DancerLimit": "Cannot add new dancer! (Dancer per group limit reached!)", "CUI YourGroups": "Your\nGroups", "CUI AllGroups": "All\nGroups", "NotExistWear": "{0} is non existing or not wearable item!", "NoMoreClothing": "This dancer can't take any more clothing!", "CUI SelectDancer": "Select Dancer", "CUI SelectedDancer": "Selected Dancer:\nID: {0}\nName: {1}", "CUI Name": "Name:", "CUI Random": "Random:", "CUI Dance": "Dance:", "CUI HP": "HP:", "CUI God": "God:", "CUI Owner": "Owner:", "CUI OwnerId": "OwnerID:", "CUI DancersAmount": "Amount of Dancers: {0}", "CUI Add": "Add Dancer", "CUI Remove": "Remove", "CUI NoDancers": "There are not any dancers yet", "CUI Spawn": "Spawn", "CUI Despawn": "Despawn", "CUI Dances": "The Twist, Cabbage Patch, Raise the Roof, Clap, Friendly, Hurry, Ok, Point, Shrug, ThumbsUp, ThumbsDown, Victory, Wave, Chicken, Drink, Push, Kick", "CUI ClothingAdd": "Add clothing:", "CUI ClothingList": "Current clothing:", "CUI CreateGroup": "Create\nGroup" }  

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