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Showing results for tags 'rank'.
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Version 2.1.1
219 downloads
"Clan Cores" is a simple "stat tracker" (if you will) for clans to compete to become #1! Create some rivalry between the teams on your server using this! Clans can compete to become the #1 Clans can lose points for getting raided But can gain points for killing or raiding other clans Clans can only start earning points once they have an established TC FEATURES - Automatic ranks for the winners at the end of wipe - Track kills, deaths, tcs, crates, etc* - Amazing UI - Welcome Controller integration - Individual clan stats page - Last wipe winner and current leader page - Configurable UI colors - Configurable UI images - Configurable messages - ETC* /points - (Configurable) Need support or want updates about what is coming to the plugin? Join the support discord here https://discord.gg/RVePam7pd7$24.99 -
Version 2.1.13
459 downloads
XStatistics - statistics for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XStatistics or MySQL or SQLite. - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - UI settings in the configuration. - Display TOPs in game chat. - Ability to customize the privacy of the default statistics. - Ability to delete a player's stats after they have been banned. - Ability to customize grades of building blocks. [ To be recorded in statistics. ] - Ability to add a player to the blacklist. [ Player's statistics will not be displayed in the TOPs and will not be available to other players. ] - Ability to use MySQL or SQLite database. - Ability to automatically give awards and clear data after a WIPE. [ Settings in the configuration. ] [ Plugin economics or any other. Also [ RU ] GameStores. ] - A player can hide/open his statistics. [ Need permission. ] - A player can view the statistics of other players. [ Need permission. ] - A player can reset their statistics to zero. [ Need permission. ] - The player can view the entire list of players and search. [ Need permission. ] - Creating an unlimited number of categories, subcategories and pages. - Creating custom TOPs, coefficients and awards. [ Unlimited number. ] - Various admin commands to manage player statistics. - Support and compatibility with many plugins. - Server events (Bradley, Chinook, and Patrol Helicopter) count as stats for the player who did the most damage. - Checking OwnerID of Building blocks, Constructions and other entities. - Ability to create a Global TOP of your project. [ For this purpose it is enough to enter MySQL data and server name into the configuration.] [ This TOP can be disabled in the configuration and only the TOP players of the server can be used. Or you can use two TOPs at the same time! ] - Ability to use pages for categories with subcategories. - Administrator Mode. [ View hidden player stats, open player search and more ]. - Automatic deletion of statistics of players who have not logged connection the server for N days. - Ability for players to disable messages with the TOP players in chat. If your server is visited by more than 500 players, it is recommended to use SQLite or MySQL. Statistics were tested on a server with 120 online and 5000 players in the database. Excellent result on optimization. To display player avatars you need to customize the configuration of the ImageLibrary plugin! What are the statistics at this point? Global TOP data is manually deleted from the MySQL database. [ It is important that the servers are turned off so that online players data is not written to the database ]. Or after all servers are wiped, run the command - player_stats_reset globaldata null - on one of the servers. [ Also take into account the servers parameters, for a fair TOP they should be the same! ] Shortnames to customize statistics Permissions xstatistics.use - access to the statistics menu. xstatistics.top - access to the TOPs of subcategories. xstatistics.coefficients - access to view the coefficients. xstatistics.player - access to view player statistics, player list and player search. xstatistics.resetwipe - access to the ability for a player to reset his statistics - WIPE. xstatistics.resetall - access to the ability for a player to reset his statistics - ALL TIME. xstatistics.shstats - access to the ability to hide/open your statistics. [ If the permission has been revoked, the statistics privacy will automatically change to default. ] xstatistics.admin - access to admin mode. Commands /stat, /stats, /statistic, /statistics - to open the statistics menu. [ Commands can be changed in the config. ] Server console --- Admin commands. stats_ct <customTopName> - to see the top players. [ Custom TOP. ] stats_t <subcategoryName> - to see the top players. [ TOP subcategory. ] player_stats_reset statswipe <steamID> - to reset a player stats to zero - WIPE. player_stats_reset statsall <steamID> - to reset a player stats to zero - ALL TIME. player_stats_reset all <steamID> - to reset a player stats to zero - WIPE and ALL TIME. player_stats_reset global <steamID> - delete a player from the database Global TOP. [ Player must be offline! ] player_stats_reset globaldata null - Delete data from a table in a MySQL database - Global TOP. [ Use this command after all of your servers have been wiped. ] [ The command can be used on any of the Global TOP servers. ] player_actstats global true/false - change statistics privacy for all players. player_actstats <steamID> true/false - change statistics privacy for a player. stats_give_award - start giving out awards for TOPs. stats_clear_data_wipe - to clear all statistics - WIPE. [ Same as after a server wipe ] Config$45.99 -
Version 0.1.3
64 downloads
Adds a reputation system, similar to the well-known Infestation Survivor Stories(The WarZ). More information on how the plugin works can be found at the bottom in the "Principle of work" section. The ability to create an unlimited number of reputations. The only condition is that their value ranges must not overlap; The ability to flexibly customize the bar for each reputation; The ability to automatically reset reputations upon detecting a wipe; The ability to show your reputation by waving to players; The ability to see a player's reputation when aiming at them with scope items. Unfortunately, the reputation will also be displayed if a player is in certain bushes; The ability to see the reputation of all players in the bandit zone; The ability to prohibit players with a certain reputation from entering safe zones (except for the bandit zone). Also, notifying players about it; The ability to set fake reputations to confuse players. reputationmaster.vip - Provides the ability to set a fake rank value. reputationmaster.admin - Provides the ability to set or reset reputation value to other players. { "Chat command": "rep", "Is it worth enabling GameTips for messages?": true, "Is it worth resetting reputations upon detecting a wipe?": true, "Use ddraw command, for displaying the rank? NOTE! To use, an administrator flag is required, which is granted before rendering and revoked immediately after issuing the command": true, "Is it worth displaying reputation when aiming at a player with a scope (ddraw should be enabled)? NOTE! The player's reputation may be displayed in certain bushes": true, "The time of self-defense for a lawman against an attack by another lawman(in seconds)": 900, "Forbid bandits from visiting the SafeZone(except for Banditcamp)?": true, "The time(in seconds) a bandit can stay in the SafeZone before being killed, and anyone can loot their loot": 10.0, "The prefab name of the effect upon killing a bandit in the SafeZone": "assets/prefabs/misc/xmas/advent_calendar/effects/open_advent.prefab", "The minimum value for fake reputation": -10000, "The maximum value for fake reputation": 10000, "Is it worth using the AdvancedStatus plugin?": true, "UI. Position - Left to Right": true, "UI. Position - AnchorMin": "1 0.9", "UI. Position - AnchorMax": "1 0.9", "UI. Position - OffsetMin": "-208 -15", "UI. Position - OffsetMax": "-16 15", "UI. Reputation Positive Value Image - URL": "https://i.imgur.com/HKqyHO8.png", "UI. Reputation Negative Value Image - URL": "https://i.imgur.com/mMdm55h.png", "UI. Added Value Sound - Prefab Name": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 3 } } Note: To use ddraw, an administrator flag is required, which is granted before rendering and revoked immediately after issuing the command. The player's reputation may be displayed in certain bushes. [ { "Name": "Assassin", "MinRange": -3.40282347E+38, "MaxRange": -1000.0, "Reward": 20.0, "Penalty": 0.0, "IsLawman": false, "AllowSafeZone": false, "Bar": { "Order": 20, "Height": 30, "Main_Color": "#FF341E", "Main_Transparency": 0.6, "Main_Material": "", "Image_URL": "https://i.imgur.com/CdDKpwv.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FF341E", "Text_Size": 14, "Text_Color": "#FF341E", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#FF341E", "SubText_Font": "RobotoCondensed-Bold.ttf" } }, ... { "Name": "Civilian", "MinRange": -4.99, "MaxRange": 9.99, "Reward": 1.0, "Penalty": -1.0, "IsLawman": true, "AllowSafeZone": true, "Bar": { "Order": 20, "Height": 30, "Main_Color": "#5EC0CA", "Main_Transparency": 0.6, "Main_Material": "", "Image_URL": "https://i.imgur.com/cgi9T1D.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#5EC0CA", "Text_Size": 14, "Text_Color": "#5EC0CA", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#5EC0CA", "SubText_Font": "RobotoCondensed-Bold.ttf" } }, ... { "Name": "Paragon", "MinRange": 1000.0, "MaxRange": 3.40282347E+38, "Reward": 20.0, "Penalty": -125.0, "IsLawman": true, "AllowSafeZone": true, "Bar": { "Order": 20, "Height": 30, "Main_Color": "#0AFBFB", "Main_Transparency": 0.6, "Main_Material": "", "Image_URL": "https://i.imgur.com/6yzrXE0.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#0AFBFB", "Text_Size": 14, "Text_Color": "#0AFBFB", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#0AFBFB", "SubText_Font": "RobotoCondensed-Bold.ttf" } } ] MinRange, MaxRange - Range of values for the group rank; Name - Name of the rank; Reward - Reward for killing or reviving(divided by 2) a player in this rank. If the initiating player has IsLawman = true, the value will be positive, otherwise, it will be negative; Penalty - Penalty for a peaceful player of this rank, for killing another peaceful player. If the target did not initiate this pvp first; IsLawman - Does the rank apply to peaceful players? AllowSafeZone - Is this rank allowed to visit Safe Zones (except Bandit Camp)? The "Forbid bandits from visiting the SafeZone (except for Banditcamp)" config should be set to true. Path: *SERVER*\oxide\data\ReputationMaster\ReputationsData.json EN: { "MsgNotAllowed": "You do not have permissions to use this command!", "MsgPlayerNotFound": "The specified player was not found!", "MsgPlayerMoreThanOne": "More than one player found!", "MsgResetAllValues": "Successfully reset {0} reputations!", "MsgResetPlayerValue": "{0}'s reputation successfully reset!", "MsgFakeValueSucceeded": "Value {0} successfully set as fake!", "MsgFakeValueFailed": "You need to specify a digit value for the fake reputation.", "MsgBanditZoneSet": "Position {0} successfully set for Bandit Camp!", "MsgBanditZoneFailed": "Failed to set {0} as the position for the Bandit Camp!", "MsgPlayerNewValue": "Player {0} assigned a new reputation value: {1}({2})!", "MsgPlayerNewValueWrong": "Incorrect format! Example: '/rep *userNameOrId* *value*'.", "MsgReputation": "Reputation", "MsgNewReputation": "Congratulations! You've reached a new reputation rank {0}!", "MsgKillNoPenalty": "You have killed {0}({1}). However, since he attacked you first, you will not be penalized.", "MsgLawmanToLawman": "You attacked {0}({1}) first. If he kills you within {2} minutes, he will not receive a penalty.", "MsgBanditEnterSafeZone": "You are not welcome here! If you do not leave this place, you will be killed in {0} seconds.", "MsgBanditLeaveSafeZone": "Do not return here anymore! Individuals like you belong in the Bandit Camp!", "MsgLawmanEnterBanditZone": "You've entered the Bandit Camp! Be cautious, there are plenty of outlaws around here!", "MsgLawmanLeaveBanditZone": "You've left the Bandit Camp! We recommend avoiding this place.", "MsgBanditEnterBanditZone": "Welcome to the Bandit Camp! Make yourself at home!", "MsgBanditLeaveBanditZone": "You've left the Bandit Camp! We hope for your swift return!", "MsgShowPlayerReputation": "{0}'s rank is {1}({2})." } RU: { "MsgNotAllowed": "У вас недостаточно прав для использования этой команды!", "MsgPlayerNotFound": "Указанный игрок не найден!", "MsgPlayerMoreThanOne": "Найдено игроков больше чем один!", "MsgResetAllValues": "Успешно сброшено {0} репутаций!", "MsgResetPlayerValue": "Репутация игрока {0} успешно сброшена!", "MsgFakeValueSucceeded": "Ложное значение {0} успешно установлено!", "MsgFakeValueFailed": "Вам необходимо указать числовое значение ложной репутации.", "MsgBanditZoneSet": "Позиция {0}, успешно установлена для Лагеря Бандитов!", "MsgBanditZoneFailed": "{0} не удалось установить как позицию для Лагеря Бандитов!", "MsgPlayerNewValue": "Игроку {0} установлено новое значение репутации: {1}({2})!", "MsgPlayerNewValueWrong": "Не верный формат! Пример: '/rep *имяИлиИд* *значение*'.", "MsgReputation": "Репутация", "MsgNewReputation": "Поздравляем! Вы получили новый ранг репутации {0}!", "MsgKillNoPenalty": "Вы убили {0}({1}). Но так как он первым вас атаковал, вас не накажут.", "MsgLawmanToLawman": "Вы первым атаковали {0}({1}). Если он вас убьет в течении {2} минут, то не получит штрафа.", "MsgBanditEnterSafeZone": "Вам здесь не рады! Если вы не покинете это место, то вас убьет через {0} секунд.", "MsgBanditLeaveSafeZone": "Больше сюда не возвращайтесь! Таким как вы место в Лагере Бандитов!", "MsgLawmanEnterBanditZone": "Вы пришли в Лагерь Бандитов! Будьте бдительны, здесь полно отморозков!", "MsgLawmanLeaveBanditZone": "Вы покинули Лагерь Бандитов! Советуем обходить это место.", "MsgBanditEnterBanditZone": "Добро пожаловать в Лагерь Бандитов! Будьте как дома!", "MsgBanditLeaveBanditZone": "Вы покинули Лагерь Бандитов! Надеемся на скорое ваше возвращение!", "MsgShowPlayerReputation": "Ранг игрока {0}: {1}({2})." } fake *value* - Sets a fake reputation value for display to other players. Permissions "reputationmaster.vip" or "reputationmaster.admin" required. reset *userNameOrID* - Resets the reputation of the specified player. Permission "reputationmaster.admin" required. reset all - Resets the reputation of all players. Permission "reputationmaster.admin" required. *userNameOrID* *value* - Sets a new reputation value for the specified player. Permission "reputationmaster.admin" required. Example: /rep fake 150 ReputationValueUpdated: Called after the player's reputation value has changed. Works only for players that are not NPCs. void ReputationValueUpdated(ulong userID, string repName, float repValue) { Puts($"{userID} updated a reputation value to {repValue}. Current reputation rank is {repName}."); } ReputationUpdated: Called after the player receives a new reputation rank. Works only for players that are not NPCs. void ReputationUpdated(ulong userID, string oldRep, string newRep, bool isLawman, bool allowSafeZone, float repValue) { Puts($"{userID} has updated their rank from {oldRep} to {newRep}. Is peaceful: {isLawman}\nSafe Zones: {allowSafeZone}\nReputation Value: {repValue}"); } (float) GetReputationValue(ulong userID) - Returns the reputation value of the specified player. Returns null if the player is not found. (string) GetReputationName(ulong userID) - Returns the reputation name of the specified player. Returns null if the player is not found. (bool) GiveReputationNPC(BasePlayer npc, float value, float fakeValue = 0f) - Sets the reputation for NPCs. Returns true if successful, and false otherwise. You can create as many reputation ranks as you want, but there are only two main groups: Lawmen(peaceful or civilians); Outlaws(bandits). Each kill has a different scores depending of the reputation rank of the victim and attacker. For exampe, if you are a Civilian, you will receive: Paragon: -20 Vigilant: -15 Guardian: -10 Lawman: -4 Deputy: -3 Constable: -2 Civillian: -1 Thug: +2 Outlaw: +3 Bandit: +4 Hitman: +10 Villain: +15 Assassin: +20 Reviving: For reviving a player, you will receive a reward divided by 2. If the target is a lawman, the reward will be positive, else if a target is a bandit, it will be negative. Also, this is the only way out of bandit rank for bandits. Outlaw: When you reach the outlaw reputation, you have no more back! Except for reviving a peaceful player. You can kill other bandits but still counting as negative reputation! So, after you reach the outlaw reputation rank, scores by killing a player of a certain reputation will be as follows(negative reward value) : Paragon: -20 Vigilant: -15 Guardian: -10 Lawman: -4 Deputy: -3 Constable: -2 Civillian: -1 Thug: -2 Outlaw: -3 Bandit: -4 Hitman: -10 Villain: -15 Assassin: -20 Lawman: The scores will be as follows for each kill a outlaw reputation ranks(positive reward value) : Assassin: +20 Villain: +15 Hitman: +10 Bandit: +4 Outlaw: +3 Thug: +2 But for killing a peaceful player, you will receive penalties based on your rank. A list of penalties for each reputation rank: Paragon: -125 Vigilante: -60 Guardian: -40 Lawman: -15 Deputy: -2 Constable: -1 Civilian: -1 There is also a self-defense system that works as follows: If a peaceful player initiates an attack on another peaceful player, a timer of 15 minutes(sets from config) is activated, during which the victim can kill the attacker without penalties. So, it's very hard to become a lawman, and it's very easy to get out from lawman.$4.99- 6 comments
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- 1
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- #rust
- #reputation
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Version 0.1.2
159 downloads
The plugin enables the collection of a vast amount of gaming data with subsequent transmission to a database(MySQL). This functionality empowers website owners to display the desired statistics from the database on their sites. Moreover, it offers the capability to send data via API, which proves highly beneficial in scenarios where your gaming server and database reside on separate machines, and the database restricts connections beyond localhost. Please note that an instruction manual will be included in the downloaded file, and it is imperative for users to read it thoroughly. Collecting(The full list is available below in the section Collected Data) : Server information; Player information; Team information; Clan information(in future); Feedback(F7) information; Report(F7) information. Sending data through: direct MySQL; via API(POST query) to MySQL. { "Current Server ID": 0, "Time in seconds for updating data in the database(0 to disable)": 300.0, "DataBase - Display upload messages": true, "DataBase - Upload method(true for API, false for MySQL)": true, "API - Service URL(Specify the address of your website)": "https://site.com/ExtendedStats/index.php", "API - Service Key(Generate your own API key)": "GlBRw-elM6v-gjko3-cxSDk-Tsy7B", "MySQL - Host": "localhost", "MySQL - Port": 3306, "MySQL - Database name": "db_playrust", "MySQL - Username": "root", "MySQL - Password": "root", "Data Base - Servers Name": "db_servers", "Data Base - Players Name": "db_players", "Data Base - Players Deploys Name": "db_players_deploys", "Data Base - Players Explosions Name": "db_players_explosions", "Data Base - Players Farms Name": "db_players_farms", "Data Base - Players Kills Name": "db_players_kills", "Data Base - Players Raids Name": "db_players_raids", "Data Base - Teams Name": "db_teams", "Data Base - Clans Name": "db_clans", "Data Base - Feedbacks Name": "db_feedbacks", "Data Base - Reports Name": "db_reports", "Wipe - Clear data upon detection of wipe": true, "Wipe - Clear database data upon detection of wipe": true, "Wipe - List of data to clear upon detection of wipe": [ "players", "teams", "clans", "feedbacks", "reports" ], "List of deployed names": {}, "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 2 } } ServerData: ServerName ServerIdentity ServerIP ServerPort QueryPort ServerDescription ServerHeader ServerURL ServerTime ServerTags MaxPlayers ServerEntities ServerUptime ServerMap MapSize MapSeed FirstSave LastSave WipeID ServerVersion ServerProtocol RconPort RconPassword PlayersData: Info UserID DisplayName Language UserGroups CurrentTeam CurrentClan Flags - Online/Offline, Banned BanReason Connection Connections - Number of connections to the server Ping PlayedTime - PlaytimeTracker/PlayTimeRewards plugins required IdleTime - PlaytimeTracker/PlayTimeRewards plugins required FirstConnectionIP LastConnectionIP FirstConnectionDate LastConnectionDate FarmStats Balance - Economics plugin required BankBalance - BankSystem plugin required Points - ServerRewards plugin required Experience Reputation - ReputationMaster plugin required Barrels Fish_Attempts Guts Supplies Excavator_Supplies Chinooks Surveys Blueprints CraftList GatherList CratesList - List of open crates with quantities FishList MonumentsList - Number of monument visits. MonumentsWatcher plugin required DeployedsList KillStats InflictedDamage - Damage inflicted exclusively on real players Kills FriendlyKills Deaths Suicides WoundsInflicted - Only real players TimesWounded - Only real players Chickens Boars Stags Wolves Bears Sharks Scientists Patrols Bradleys VehicleStats(kills) Bikes Cars RowBoats RHIBs Submarine_Solos Submarine_Duos Tugs Heli_Minis Heli_Attacks Heli_Scraps Balloons Trains Train_Wagons Train_Wagon_Cabooses HitParts - List of body part hits with quantities, only real players KillParts - List of body part kills with quantities, only real players KillWeapons - List of kills from various weapons with quantities, only real players RaidedDeployableConstructionsList RaidedConstructionsList RaidStats Cupboards Doors Windows Foundations Ceilings Walls Doorways WindowFrames Stairs Hatches External_Wooden_Gates External_Wooden_Walls External_Stone_Gates External_Stone_Walls External_Ice_Walls External_Ice_Short_Walls RBStats - The number of raided bases by difficulty level. RaidableBases plugin required RBEasy RBMedium RBHard RBExpert RBNightmare ExplosionStats Rocket Rocket_HV Rocket_I Rocket_Smoke Rocket_Missile Rocket_MLRS Torpedo Explosive_Ammo Grenade_Explosive_40mm Grenade_Smoke_40mm Nade_F1 Nade_Moly Nade_Flash Nade_Smoke Nade_Bean Satchel C4 TeamsData: TeamID TeamName LeaderID TeamMembers ClansData(temporarily not working) : ClanID ClanName LeaderID ClanMembers FeedbacksData: ID UserID Subject Type Message Time ReportsData: ID UserID TargetID TargetName Subject Type Message Time$19.99- 2 comments
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- #rust
- #reputation
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Version 1.0.2
79 downloads
Temp grants users VIP either randomly or by being one of the first X amount of people to join after wipe. A great incentive to get players to join right on wipe and a great way to reward players for joining and playing! FEATURES - Grant vip to random players on join based on a % chance - Grant vip to the first X amount of players to join after wipe - Options to remove the ranks on next wipe - Options to remove the ranks on a time basis - ETC* CONFIG { "VIP options on new wipe": { "Grant VIP on wipe to the first X amount of joiners (0 = disabled)": 10.0, "Oxide group to grant": "vip", "Remove rank after X minutes (0 = disabled)": 120.0, "Remove rank on new wipe": true, "Count as a free VIP rank if the user already has that VIP rank": false }, "Random VIP granter options": { "Random % chance of user getting a VIP rank on join (0 = disabled)": 5.0, "Oxide group to grant": "vip", "Max Random VIP's given per wipe (0 = inf)": 10.0, "Remove rank after X minutes (0 = disabled)": 120.0, "Remove rank on new wipe": true, "Allow user to randomly get VIP more than once a wipe": false } } Need support or want updates about what is coming to the plugin? Join the support discord here https://discord.gg/RVePam7pd7$4.99 -
Version 0.0.2
38 downloads
It is designed to allow you to easily view the statistics of your server and players. The plugin will be constantly improved, so it is very important for me to express your wishes. Commands /showplayerstats "name" /showserverstats /showmystats Permission stattracker.admin "Allows you to use authority-level features" stattracker.use "Allow you to use basic-level features" Data { "timePlayed": { "76561198069763717": "00:00:02.9089164" }, "entityPlaced": { "76561198069763717": 4 }, "playerDeath": { "76561198069763717": 4 }, "totalDeaths": 4, "rocketCount": 1, "explosiveCount": 3 } I will try to keep this plugin as updated as I can. I would be very happy if you specify the features you would like to see.Free -
Version 1.1.2
438 downloads
Hackable Crate Unlock is a plugin that allows to set different unlock times for hackable crates depending on the permission of the player, lock crates so that only the player who started hacking it (or clan members) can get the loot, or send Discord webhook messages. In addition, players can reduce unlock times by dropping targeting computers to the crates and it includes a leaderboard showing the players with most hackable crates unlocked. Permissions hackablecrateunlock.vip1 - Players unlocking a crate with this permission will make it to unlock in the seconds specified for that permission. hackablecrateunlock.vip2 - Players unlocking a crate with this permission will make it to unlock in the seconds specified for that permission. hackablecrateunlock.admin - Required to use in-game admin commands. Commands /hc rank - Shows top 10 of players with most hackable crates unlocked. /hc default 'seconds' - Sets default unlock seconds. /hc vip1 'seconds' - Sets vip1 unlock seconds. /hc vip2 'seconds' - Sets vip2 unlock seconds. /hc clear - Wipes data file for /hc rank. Config$2.99- 18 comments
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- 4
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- #crates
- #hackablecrates
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(and 4 more)
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