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Everything posted by JimDeadlock
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I see a previous post about this, but I think this is a different type of error. It throws out a lot of spam, it calms down after a reload but then after a while it starts spamming again. It shows various different hooks in the error, example: Failed to call internal hook 'CreateBar' on plugin 'AdvancedStatus v0.1.5' [4161173479] (Object reference not set to an instance of an object) at void Oxide.Plugins.AdvancedStatus.CreateBar(BasePlayer player, Dictionary parameters) in /home/jim/svr/carbon/plugins/AdvancedStatus.cs:line 328 at object Oxide.Plugins.AdvancedStatus.InternalCallHook(uint hook, object[] args) in AdvancedStatus.cs/Internal:line 70 Failed to call internal hook 'OnSendModelState' on plugin 'AdvancedStatus v0.1.5' [2734162625] (The given key '76561199104022138' was not present in the dictionary.) at Dictionary System.Collections.Generic.Dictionary>.get_Item(ulong key) at int Oxide.Plugins.AdvancedStatus.CountStatusBar(BasePlayer player) in /home/jim/svr/carbon/plugins/AdvancedStatus.cs:line 225 at void Oxide.Plugins.AdvancedStatus.InitCountBars(BasePlayer player) in /home/jim/svr/carbon/plugins/AdvancedStatus.cs:line 265 at void Oxide.Plugins.AdvancedStatus.OnSendModelState(BasePlayer player) in /home/jim/svr/carbon/plugins/AdvancedStatus.cs:line 458 at object Oxide.Plugins.AdvancedStatus.InternalCallHook(uint hook, object[] args) in AdvancedStatus.cs/Internal:line 222
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It's looking great now thanks!
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I tried your suggestion for the icon. My config looks like this: "Status. Image - URL": "explosive.timed", "Status. Image - Sprite(empty to use image from URL)": "", "Status. Image - Is raw image": true, "Status. Image - Color": "#0370A4", But it results in a blank icon, see below. I also tried "explosion.png" and "assets/icons/explosion.png" for the URL (taken from the link you gave) but it's still blank. I do have the ImageLibrary plugin installed and running.
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It's not the crafting countdown that's the problem, it's the confirmation message bar. So if you craft lots of gunpowder for example you'll see this:
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I was wondering how to set this config: Status. Image - Sprite(empty to use image from URL) Am I correct in thinking that sprites are the in-game icons? I tried to set this as "explosive.timed" or ":explosive.timed:" but it doesn't seem to work. I also have players asking if there's a way to toggle the bar on/off - they say it overlaps the crafting bar and also it stays on when HUD is switched off which interferes with their screenshots. Just a suggestion for the features wish list.
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I'm trying to get to grips with the cooldown system. I've set each cooldown to 18 hours: "Normal Users": 1080.0 ...but players are still able to buy multiple raids with apparently no cooldown. I'm not sure, but I think they are doing for example /buyraid easy to bypass the cooldown. Is there a way to lock them down properly? Config is attached. RaidableBases.json
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Thanks, not sure how that happened
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I have the paid version of RB with the Tier 3 package. It was working fine last wipe and I haven't changed any configs or anything, but now when players buy an easy raid they pay the correct amount for easy, but the same hard base spawns all the time: [RaidableBases] SomePlayer has paid for the Easy base (raidhard7) at (1026.5, 41.2, 1172.6) in W7!
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The RaidableBases config is 5 miles long and very intimidating. I can't imagine how long it took to create all these bases and tweak the config to perfection. All I had to do was make a couple of config tweaks and I was good to go in 10 mins with, I daresay, the most complex plugin ever. The cost is well worth the many hours of my life that it would take to reach this point.
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The download button is still delivering version 1.0.1
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... what does this mean? I've had RustyBanLite running for a few weeks now, and this is the first thing it has reported so I'm curious. EDIT: apparently 521 means that your website is down so cloudfare can't connect to it?