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nivex

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Everything posted by nivex

  1. yes, tell your host to quit blocking it. their block is not protecting anything and is easy to get around just delete this from cs CreateDefaultFiles();
  2. nivex

    Raidable Bases

    @Gaming-Bavaria yes, probability works correctly now. it is rolled each time now instead of once only so if you have a loot table with 20 items and require 100 items to spawn then it can roll 5 times. 100/20 = 5 before it would roll once, and ignore the probability each roll afterwards to get the 100 items spawned Check Lower Probability Once Per Loot Item is the new option and it will roll one time only @Craft Buyable Cooldowns are per level. Apply All Cooldowns will apply all of the cooldowns but they cannot use one cooldown. Player Lockouts has Apply All Lockouts Everytime as well @abcderanzi I will look
  3. where is the full message?
  4. Changed Status from Pending to Closed
  5. no problem
  6. I took a quick peek and think I figured it out I sent you a DM with the fix, try that and let me know gotta sleep now
  7. np ill check it out in the morning
  8. zip everything for rb and attach it oxide/data/RaidableBases/ oxide/config/RaidableBases.json
  9. nivex

    Raidable Bases

    2.7.7 is released now! enjoy
  10. oops closed too soon pushing 2.7.7 update now
  11. Changed Status from Pending to Closed Changed Fixed In to Next Version
  12. Changed Status from Pending to Closed
  13. ya it reset the difficulties to 0 that's why glad the reinstall worked! np
  14. Changed Status from Pending to Closed
  15. yes, as I said that would have deleted any paid options since they don't exist in the free version you have to reinstall the tier too
  16. yea, if you see normal it's because the umod version is installed if you use an updater then make sure you blacklist raid bases it will have deleted any paid options since those don't exist in the free version =/
  17. nivex

    Raidable Bases

    thats from 2.7.6 which was reverted to 2.7.4 I will release 2.7.7 soon
  18. public override BaseCorpse CreateCorpse() change that to this, in the .cs file public override BaseCorpse CreateCorpse(PlayerFlags flagsOnDeath, Vector3 posOnDeath, Quaternion rotOnDeath, BaseEntity parentOnDeath) Ill have the new update out in an hour or so
  19. heya. normal mode is in the free version only 2.7.6 is the free version 2.7.4 is the current paid version because it was reverted from 2.7.6
  20. nivex

    Raidable Bases

    @Charles Fields looks like the plugin tried to delete but was blocked by something I have some changes in the next version that might help with this I keep trying to fix it but I won't be able to until I can reproduce it. I can't spot any issue with it and don't have the issue myself (unless I crash, and even then its rare)
  21. nivex

    Raidable Bases

    true, and unloading raidable bases plugin before a restart with timed execute plugin is one way to ensure that the plugin shuts down gracefully and destroys the bases before the restart.
  22. nivex

    Raidable Bases

    @flysd I don't know then if the server isn't shutdown properly then it can definitely happen
  23. nivex

    Raidable Bases

    @flysd is host machine using linux?
  24. nivex

    When Purge is on

    ok ill check it out
  25. nivex

    Abandoned Bases

    @FreeManStars hi, there's no way to do that with this plugin. you might be able to do it with the timed permissions plugin
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