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Everything posted by nivex
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hi, attach your server log
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no problem
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nah, it doesn't think the base is in an event. that message means that the base can't be in an event because it has no TC. another plugin would have to be blocking the decay because it isn't possible for it to be Abandoned Bases. TruePVE ignores decay, but it is possible for another plugin to hook TruePVE and block the damage. though that's completely unnecessary since TruePVE won't override another plugin since it doesn't handle decay damage to begin with. so a plugin could simply hook OnEntityTakeDamage instead and block the decay that way.
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I'm changing Cancel Automated Events If Abandoned Owner Comes Online in next update so that it works when players convert bases by attacking them. since if the base converts it would technically be automated since it's not done with the /sar command
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Abandoned Bases and TruePVE do not control any decay damage
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"Do Not Destroy Base When Despawn Timer Expires": false, "Do Not Destroy Manually Converted Base When Despawn Timer Expires": false, hi, set this true
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Changed Status from Pending to Closed
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rip wish the updater would not do that np
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if they all spawn as easy then the profiles are not correct. something has reset them. either, 1. oxide or newtonsoft bug changed the difficulty setting - no idea why this happens. I never modify it. 2. auto update plugin installed free version, followed by premium being installed again if #1 then just open the profiles and change the difficulty setting to what it should be. they are all set to 0 as this is the only way they can spawn as Easy. if #2 then you have to reinstall the package or a backup
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@Nstahg8r queues are stalling when you have an invalid base in the copypaste folder rbe debug doesn't fix the issue for you. it tells you what the issue is so that you can fix it. the debug won't show an invalid base. you would need to look in the server console and logs to find any errors regarding that. I'd have to see what it says to tell you what the issue is
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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you can /paste and /copy the base again it is ignored in this update, but another error caused the issue now it is fixed next update
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ok the second error is caused by the first error with the bad copypaste file
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this is two different errors one is a broken copypaste file, so look for a bad file in oxide/data/copypaste/MichuX8.json the other is an error for the queue, which explains why it breaks! good job finding that
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sent you a fix
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Changed Status from Pending to Closed
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this is being discussed in the discussion forum already closing this will DM you the same test version I gave the other person
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Version 3.5.1
282 downloads
Everlight allows infinite light from configured objects without consuming or using any fuel resources. You can also enable no resource usage on furnaces and/or refineries by enabling them in the configuration file. "Barbeque","Camp Fire","Cursed Cauldron","Chinese Lantern","Stone Fireplace","Furnace","Large Furnace","Jack O Lantern Angry","Jack O Lantern Happy","Lantern","Skull Fire Pit","Small Oil Refinery","Tuna Can Lamp", "Hobo Barrel" Configuration The settings and options can be configured in the Everlight file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. Credits Wulf, for the original version of this plugin **Arainrr **: Previous maintainer lukespragg: Previous maintainerFree -
ill take a look