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Everything posted by nivex
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not sure what you're referring to players can already drop a TC and type /sar claim quote it
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hm ok, maybe it's the rock check again. try this in .cs file if (!SpawnsController.IsAreaSafe(v, spq.safeRadius, spq.buildRadius, spq.pasteData.radius, queueLayers, out var cacheType, spq.type, spq.options.CustomSpawns)) change it to this: if (!SpawnsController.IsAreaSafe(v, spq.safeRadius, spq.buildRadius, spq.spawns.IsCustomSpawn ? 0f : spq.pasteData.radius, queueLayers, out var cacheType, spq.type, spq.options.CustomSpawns))
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Changed Status from Pending to Closed
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you can put as many items in a loadout as you want or you can use as many kits as you want instead if you want to use silencers on guns then you need to use kits they even have Damage Multipliers for explosives, guns and melee @Merdynn "Weapon Accuracy (0 - 100)": { "Allow Npcs To Play Catch When Equipped With Explosives": false, "Aggression Range": 70.0, "Health For Murderers": 150.0, "Health For Scientists": 100.0, "Murderer Kits": [ "Scientist Kits": [ "Decrease Damage Linearly From Npcs With A Maximum Effective Range Of": 0.0, "Decrease Damage Linearly From Players With A Maximum Effective Range Of": 0.0, "Damage Multipliers": { "Explosive Damage Multiplier": 1.0, "Gun Damage Multiplier": 1.0, "Melee Damage Multiplier": 1.0 }, "Maximum Respawn Npc X Seconds After Death": 0.0, "Minimum Respawn Npc X Seconds After Death": 0.0,
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hi. it is too close to another event Check If Abandoned Bases Are Too Close Together
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heya, Disable All Prefab Loot Spawns set this to true in the profiles, oxide/data/RaidableBases/Profiles/
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@Andres S I don't know what causes this without some errors to go off of you can DM me your server logs and oxide logs and I can take a look server logs are in the root (log.txt, latest.log, /logs/ in timestamped folders, etc) oxide logs are in oxide/logs/ but those don't contain traces from behavior exceptions
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed