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Everything posted by nivex
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Changed Status from Pending to Closed
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heya that option is Allow Players To Pickup Deployables or Entities Not Allowed To Be Picked Up no problem
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@HunterZ else if (config.Settings.Management.EjectDeployables && e.OwnerID.IsSteamId()) ya it must be a steamid for it to eject the deployables. use ent who on any entity that was ejected mounts no, the plugin will eject these regardless of being owned by a player or not. many servers do not assign an owner to the mount so that check will not work. you will have to avoid accidentally spawning a base there
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- 572 comments
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- 3
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- #rust
- #rust plugin
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- 572 comments
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- #rust
- #rust plugin
- (and 6 more)
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heya if lifetime stats reset then the file became corrupted. you'd have to restore your backup. unload the plugin then restore the RaidableBases.json datafile to oxide/data/RaidableBases.json and ignore the other files. wipe stats only reset when the map wipes or is empty
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Buyraid Bases Crumble After Server Restart
nivex replied to JimDeadlock's Support Request in Support
heya. no, that isn't possible. that option is for Require All Bases To Spawn Before Respawning An Existing Base -
haha that is weird. I wouldn't know though. I don't spawn that.
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ok i do believe that is fixed in the next update. thanks
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lol no problem and wow that's set high
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heya. I've tested 2.8.5 for you and it works events cannot change from PVP to PVE so you can't see PVP when you enter and PVE when you exit noclip and vanish will bypass triggering PVP delay to start, and many other features. attacking an NPC or a base doesn't trigger it PVP Delay Triggers When Entity Destroyed From Outside Zone can trigger when you kill a building block outside of the zone (disabled by default)
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check permissions and make sure that players do not have raidablebases.canbypass or raidablebases.allow permissions. those are for admins and staff only. zip everything and DM it to me if that's not it. Convert PVP to PVE is in the config.