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Everything posted by nivex
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you can change Stab under Player Damage To Base Multipliers to 0.0 for min/max to disable jackhammers. set this thread private and list your plugins
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@Zindel RaidableBases.json is in oxide/config/ install the config from the package into that folder then reload the plugin use the command rbe debug if you have more problems after installing the config and reloading @Nstahg8r you can increase Create Dome Around Event Using Spheres but no, there is not a way to do that. there will always be some form of visibility inside of the event. rust would have to add something to make that possible afaik
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yes, the Rust update was released on the 4th along with 2.8.2 no, there's no further documentation. most options are self explanatory if you have further questions you can create your own thread or ask in discussions and I can help you there
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you need to update edit: the above fix was for December the new fix requires a different signature which is already patched
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hi, eco raid is not related. if you're destroying parts in 2 or 3 hits then another plugin is causing that or you've configured Player Damage To Base Multipliers within the profiles surely you'd know if you did that so the issue is another plugin then.
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"Allow Players To Buy PVP Raids": false, this is not false in the tier package all profiles have Allow PVP set to true so you won't be able to buy any raids "Convert PVP To PVE": true, this is sufficient to prevent them from buying pvp.
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can you set this thread private
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attach your config from your server (not from the tier package)
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install the config file too and reload then when grid is fully loaded you can type rbe debug type again to turn it off. (12:09:22) | [RaidableBases] Grid initialization completed in 16 seconds and 593 milliseconds on a 4600 size map with 4945 potential points.
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yes that's fine. all of the relevant files exist.
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copy the profiles to oxide/data/RaidableBases/Profiles/ reload the plugin rb.config list
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it's not fully installed. the profiles are missing which is why it's showing you default files instead of the copypaste files which you did install
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hi, type rb.config list
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@Kobani I will explain it again 1. the dome spawning in the wrong spot is a bug and will be fixed 2. this bug inadvertently shows you which copypaste files are not centered. so when I fix this bug, you will no longer notice that your bases are not centered. everything will appear normal until your bases start rotating into the terrain. this has never changed. if the base is not centered then it can rotate into the terrain. this is the entire reason that the bases were re-centered in my tier packages in 1.0.8 furthermore, the dome being in the wrong spot is nothing more than a visual bug. it has zero impact on the plugin
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@Chevelle the issue with having all of your bases for every difficulty in 1 profile is that they all share the same settings if you put them into their own profiles then they can have independent settings for each as intended the zip file I gave you is your profile split into all 5 difficulties so you just need to adjust them
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@Chevelle I attached a zip that has separate files for each difficulty Commands To Run With Assign Rank After X Completions Commands To Run On Event Completion Murderer Items Dropped On Death Scientist Items Dropped On Death Amount Of Items To Spawn all of those settings need to be adjusted to the expected value for each difficulty chevelle.zip
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@Chevelle you have it configured to spawn both PVP and PVE with this setting. it overrides everything. either set it to 100.0 or to 0.0 "Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.1, all of your bases spawn as nightmare because they're in a nightmare profile "Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 4, difficulties are separated by profile using this setting, not by the name of the copypaste file