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Everything posted by nivex
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@Zehterus hi that's a copypaste issue where some children (like that turret weapon) aren't called back to RB. you can ignore it until that dev can fix it. rb savefix is a command that will remove anything null from the save list too. @Hawkhill ok great. I've added it as an option to the config. you will need to enable that option next update
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- 311 comments
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- 311 comments
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heya @Mr01sam there is an issue with the CanBeTargeted hook. it returns true when CanEntityBeTargeted returns true, instead of null. this causes the native AutoTurret.ObjectVisible method to return early. that bypasses the visible checks and results in turrets shooting at players behind walls. if your call to CanEntityBeTargeted returns true then you can return null from CanBeTargeted. then the game can continue with its visible checks in AutoTurret.ObjectVisible
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@Deicide hi, same response, that's caused by an outdated copypaste file. rust has changed horses to the new horse. you can remove the existing horse, or update it to the new prefab. oxide/data/copypaste/ change: assets/rust.ai/nextai/testridablehorse.prefab to: assets/content/vehicles/horse/ridablehorse2.prefab
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@miniMe_rust thanks, that's good info, and it makes sense why they can walk through in those conditions. i'll see what i can do @Hakkai hi, that's caused by an outdated copypaste file. rust has changed horses to the new horse. you can remove the existing horse, or update it to the new prefab. oxide/data/copypaste/perfecttower.json change: assets/rust.ai/nextai/testridablehorse.prefab to: assets/content/vehicles/horse/ridablehorse2.prefab @Vasilyi Yrupin hi, this is fixed in the next update, in .cs change: s to: if (!Has(entity) && !raid.BuiltList.Contains(entity))
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@miniMe_rust heya, what you're explaining is how it should work. if you disable Divide Rewards Among All Raiders then everyone should get the total reward, not a divided amount. Only Award Owner Of Raid will grant the reward to a single player, the owner, but this is not fair as no one else will get the ladder reward. I don't see a reason for that, so I'll make sure they get the ladder reward next update if that's enabled. you will need to disable Not The Owner under Event Messages or it will tell them they didn't get a reward because they're not the owner.
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@urbanviking i've got several reports of it, but nothing was changed that should cause this.. it could be debris as minime suggests, but that should have no affect @miniMe_rust hi, you can delete this from the .cs if you think it's causing it and let me know decay.debrisPrefab.guid = null; @TeaGuy Jordan hi, yes. use the Spawns Database File in the Expert and Nightmare profiles with the Spawns Database plugin.