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Everything posted by Chill Roleplay
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enabled": true, "displayName": "desk - blue", "item_shortname": "box.wooden.large", "prefab_path": "assets/bundled/prefabs/static/desk_a.static.prefab", "prefab_durability": 20, "TCAuthRequired": true, "canBePickedUp": true, "authDamageOnly": false, "max_spawn_quantity": 3, "max_stack_size": 10, "prefab_type": 4, "prevent_gather": true, "treeType": 0, "bushType": 0, "market_price": 200.0, "permission_required": "deployablenature.desk" i highlighted 2 sections in json file that might interest you (each item has these perimeters) I believe auth damage only is what your looking for?
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- 18 comments
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- #xradiationore
- #radiation ore rust
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(and 1 more)
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Amazing Map this is so well done, I have always been hesitant to try shaped maps but this is out first time and this one is sooo awesome! very spooky! Also the number of Regular monuments was pretty cool and 10+ custom ones all with a low prefab count. some of my players over 5000 miles away say they noticed a great improvement in performance with this map
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- 111 comments
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- #halloween
- #zombie
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(and 8 more)
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- 111 comments
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- 2
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- #halloween
- #zombie
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(and 8 more)
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- 17 comments
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- #parachute
- #vehicle
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- 296 comments
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- #protection
- #base
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Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableEffects v1.4.61' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ConsumableEffects.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00011] in <3a54e43db93840759ee6a72b9cc77648>:0 s 54kb/s in, 923kb/s out at Oxide.Plugins.ConsumableEffects.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <3a54e43db93840759ee6a72b9cc77648>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableEffects v1.4.61' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ConsumableEffects.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00011] in <3a54e43db93840759ee6a72b9cc77648>:0 s 53kb/s in, 860kb/s out at Oxide.Plugins.ConsumableEffects.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <3a54e43db93840759ee6a72b9cc77648>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableEffects v1.4.61' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ConsumableEffects.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00011] in <3a54e43db93840759ee6a72b9cc77648>:0 s 57kb/s in, 939kb/s out at Oxide.Plugins.ConsumableEffects.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <3a54e43db93840759ee6a72b9cc77648>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableEffects v1.4.61' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ConsumableEffects.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00011] in <3a54e43db93840759ee6a72b9cc77648>:0 s 59kb/s in, 949kb/s out at Oxide.Plugins.ConsumableEffects.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <3a54e43db93840759ee6a72b9cc77648>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14Z Every time we huse heroin this happens , a player was tryng to inject us all with heroin and nothing happened. i looked at errors and seem this
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So fun - We had a great time! the goal is to blast out the floors of your opponents. The floors have 5 layers(configurable) and then all start crumbling randomly. Config is super easy to make any changes we liked turning the player damage off so you have to shoot out the floors that was our favorite way. The creator was very friendly and very quick to respond when I needed some help
- 45 comments
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Posting to discord does not appear to be working
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- 18 comments
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- #xradiationore
- #radiation ore rust
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(and 1 more)
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