You may have fixed it. I'll load 1.0.2 on my local and have a look. One image was showing one location of a collider and the other was the error msg I was getting when loading the map on RustEdit at 11 prefabs just before it crashed RE. What discord are you on? CodeFling?
Players have found large invisible colliders on the map, one player spawned within one. So far the only one I can confirm is at p15. Will post others I find and also trying to load the map in RustEdit crashed it.
Other locations" i 19, i20, k16, l16, l17, k16, J16, J15, J15 on train track, H15. Can't fly above a certain height in Mini.
@DeX I just had a look in RustEdit and the spawn points are there it's just very minimal. You can fix that by opening it up in RE, in the top right click Terrain Painter, open Layers, select Topology then in Channel select Cliff. Keep the brush size small, choose a Brush Type and paint away but keep in mind the more Nodes the higher the Entity count. The Forest layer could be increased as well the same way.
Thank you MNGO. I know its a small thing and never meant any malus. That 12.02.2021 wipe messed a lot of things up in my server to which I'm still trying to understand what plugins caused what issues.
Your plugin works beautifully though.
Your update says 1.1.0 though your .cs file says 1.0.0. Im updating all the plugins I have and just updated this plugin when it didn't need updating. Can you correct it please.
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