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Everything posted by beee
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Regarding the previous crash on add item, it is fixed in 1.6.5 not 1.6.4. "Could not retrieve skin shortname" means could not know which item this skin belongs to (due to steam workshop not always providing complete info), so u need to select an item from the combobox then try to add the skin again.
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Updated for fix.
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Changed Status from Pending to Closed
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All good here?
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Yes i am aware will include the update soon, temporarily please open up the cs file, and replace string Layer = "Hud"; with string Layer = "Under";
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I understand having too many settings can be confusing but necessary from config side. I understand you are not sending as a player, i am saying config settings only apply to Default state for players, because each player may want to change it. If you feel previous version works for you it's fine, might not be optimal for handling potential hiccups later. If you want you can dm me a screenshot of where u want it on the screen and i will help u with the settings.
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regular occurence of error when calling OnItemAddedToContainer
beee replied to tacman1981's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.1.9 -
regular occurence of error when calling OnItemAddedToContainer
beee replied to tacman1981's Support Request in Support
here because download button not downloading latest for some reason AmmoHUD.cs -
regular occurence of error when calling OnItemAddedToContainer
beee replied to tacman1981's Support Request in Support
you using 1.1.6? -
regular occurence of error when calling OnItemAddedToContainer
beee replied to tacman1981's Support Request in Support
Might be a bad wipe handling, will check -
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Not exactly sure what the case you're mentioning is, but it does currently filter by text that the administrator puts in config, and yes if it was part of a player's message, it will move the player message along with their name. For command to be configurable it'll be in the next update along with position settings. Will look into adding game time sure. Is that the case you're mentioning? In this case that is how it looks in config: "@bradley": { "Force Color": false, "Color": "#ffffff" }
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