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beee

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Everything posted by beee

  1. Version 1.4.1

    756 downloads

    Filter chat messages by keywords and convert them into notifications. You can configure which messages to exclude from chat and display as notifications instead, all through the config file. Use Cases Reduce chat spam caused by plugins by moving unnecessary messages from chat to the notification area, allowing players to communicate more effectively. Preserve important messages from event plugins, ensuring players can refer back to essential event details that would otherwise be lost in chat. They can review missed messages anytime by typing /n. Highlight your broadcasted messages to players when you use the 'global.say' command. Improve communication on PVE servers by filtering monument callouts (e.g., @bradley, @trainyard, etc.), keeping chat cleaner while still providing key information. Chat Commands /n - (Shows list of recently appeared notifications - can be changed in config) /n disable - (Disables notifications for player) /n enable - (Enables back notifications for player) Video (shows an older version) Configuration { "General settings": { "Can filter player messages?": true, "Recent notifications command": "n", "Show time (gametime, servertime, none)": "gametime" }, "Server messages settings - 'say' command": { "Convert all server messages?": false, "Prefix": "[Server]", "Prefix color": "#FFB84C" }, "Notification area settings": { "Time visible (in seconds)": 10, "Max # of notifications visible": 5, "Alternate color 1": "#212741", "Alternate color 2": "#303856", "Opacity": 70, "Width": 350, "Position (Top, TopLeft, TopRight, Left, Right, Center, Bottom, BottomLeft, BottomRight)": "TopRight", "X axis": 15, "Y axis": 15, "Single notification settings": { "Height": 20, "Font size": 11, "Text alignment (left, right, center)": "center", "Default text color (if not formatted)": "#ffffff" } }, "Recent notifications modal settings": { "Primary color": "#212741", "Secondary color 1": "#18122B", "Secondary color 2": "#303856" }, "Message filtering rules": [ { "Text to match": "Rust Rewards", "Is RegEx (Advanced)": false, "Show as notification": true, "Keep in chat": false, "Formatting": { "Color setting": { "Use custom color": false, "Custom color": null }, "Regex formatting (Advanced)": { "Enabled": false, "Pattern": null, "Replacement": null } } }, { "Text to match": "[DeathNotes]", "Is RegEx (Advanced)": false, "Show as notification": true, "Keep in chat": false, "Formatting": { "Color setting": { "Use custom color": false, "Custom color": null }, "Regex formatting (Advanced)": { "Enabled": false, "Pattern": null, "Replacement": null } } }, { "Text to match": "Raidable Bases", "Is RegEx (Advanced)": false, "Show as notification": true, "Keep in chat": false, "Formatting": { "Color setting": { "Use custom color": false, "Custom color": null }, "Regex formatting (Advanced)": { "Enabled": false, "Pattern": null, "Replacement": null } } } ], "Version": { "Major": 1, "Minor": 3, "Patch": 0 } } Credits @nivex - performance enhancements in version 1.2.14 (thank you)
    $9.99
  2. beee

    how to install raidable bases

    Changed Status from Pending to Closed
  3. beee

    how to install raidable bases

    No, either you make ones yourself, or buy one of the ones offered by the plugin developer (who is not me). Here are the packages offered: https://codefling.com/buildings/raidable-bases-tier-3-package-plugin-sold-separately-bundle-available https://codefling.com/buildings/raidable-bases-tier-2-package-plugin-sold-separately-bundle-available https://codefling.com/buildings/raidable-bases-tier-1-package-plugin-sold-separately-bundle-available Again fyi, you're in a loot table editor support, head to raidable bases page and you will get better support.
  4. beee

    how to install raidable bases

    You should find a video explaining how to setup the main Raidable Bases plugin in the main plugin page about section, whether on Codefling or uMod. Here is just a visual loot table editor.
  5. beee

    ultrawide configuration?

    Changed Status from Pending to Closed
  6. beee

    ultrawide configuration?

    I should eventually make it available for admins to add presets, will try to have it in an update soon. It's a nice position tho tbh. Cheers.
  7. beee

    ultrawide configuration?

    Use that instead: AnchorMin = "0.5 0", AnchorMax = "0.5 0", OffsetMin = "-350 15", OffsetMax = "-210 80"
  8. beee

    ultrawide configuration?

    Can you be more specific? Like colors and icon url? or beyond that? Nvm you meant ultrawide screens, try out latest update and delete the config file so it would reset. If it still looked odd or needed more configuration, send me a screenshot of how it looks.
  9. beee

    Ammo HUD

    Currently when you set permission to group/player it will automatically be enabled, then they can use command /ammohud to toggle on and off if needed, it will retain it's state for them. Will keep that in mind to add a default state in config.
  10. beee

    Ammo HUD

    Shouldn't be, could you share your server ip
  11. beee

    Ammo HUD

    Is this happening with you consistently on reload? I couldn't replicate the issue on my side, might be able to resolve this quicker if you get in touch on discord - beee#4345.
  12. beee

    Ammo HUD

    will look into that
  13. beee

    Ammo HUD

    Version 1.2.3

    2,511 downloads

    Allows players to show an Ammo HUD. Features Shows active weapon Ammo with colored warning when low. Shows total available Ammo in inventory. Icon color depends on type of Ammo (bronze = regular, blue = hv, red = incen, black = explo) Permissions ammohud.use Chat Commands /ammohud - (Sends available commands and positions) /ammohud toggle - (Toggles on/off HUD) /ammohud {position} - (Allows player to reposition Ammo HUD on their screen) Positions Available Default, Top, Bottom, Right, Left, BottomRight, BottomLeft, TopRight, TopLeft Video Config { "Version": { "Major": 1, "Minor": 2, "Patch": 1 }, "General Settings": { "Show Text Outline": true, "Show Individual Ammo Icons": false, "Show Throwables": false }, "Position Settings": { "Default State (true = on, false = off)": true, "Position (Top, TopLeft, TopRight, Left, Right, Bottom, BottomLeft, BottomRight)": "Right", "Custom Position": { "Enabled": false, "Custom Position": { "ParentPosition": { "Enabled": true, "AnchorMin": "1 0.5", "AnchorMax": "1 0.5", "OffsetMin": "-155 -32", "OffsetMax": "-15 33" }, "WeaponAmmoPosition": { "Enabled": true, "AnchorMin": "0 0", "AnchorMax": "0.79 0.70", "OffsetMin": "0 0", "OffsetMax": "0 0" }, "WeaponAmmoFontSize": 36, "WeaponAmmoTextAlignment": 8, "TotalAmmoPosition": { "Enabled": true, "AnchorMin": "0 0.55", "AnchorMax": "1 1", "OffsetMin": "0 0", "OffsetMax": "0 0" }, "TotalAmmoFontSize": 22, "TotalAmmoTextAlignment": 8, "IconPosition": { "Enabled": true, "AnchorMin": "1 0.13", "AnchorMax": "1 0.13", "OffsetMin": "-30 0", "OffsetMax": "0 30" } } } } }
    Free
  14. beee

    Probability explanation

    Changed Status from Pending to Closed
  15. Thanks. For betterloot you could try https://blmc.artemdanilkin.ru/.
  16. beee

    Probability explanation

    Yeah unfortunately that would be better directed to nivex or anyone who has good enough experience with it maybe in RB discussions. Wish I could clarify but I personally don't have experience using it.
  17. beee

    No skin file loaded

    Changed Status from Pending to Closed
  18. beee

    No skin file loaded

    you gotta load first the skins file you have for your plugin (Skins.json or SkinBox.json or Skinner.json)
  19. beee

    Importing Collections

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.6.0
  20. Changed Status from Not a Bug to Closed
  21. Changed Status from Pending to Not a Bug
  22. To edit your skinbox skins, press Import/SkinBox, locate your SkinBox.json file to import it. Then after you finish editing you can export to copy the json code. Unless you think this is a skin collection, which then you'd be mistaken.
  23. From which plugin?
  24. beee

    Importing Collections

    Changed Status from Pending to Work in Progress
  25. beee

    Importing Collections

    I am not sure if skinner has a command for it but looks like you can add it in their config "Import Skin collections (steam workshop ID)". Adding collections is in mind to include in the next update anyway, would be pretty useful.
2.1m

Downloads

Total number of downloads.

9.7k

Customers

Total customers served.

140.5k

Files Sold

Total number of files sold.

3m

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