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Everything posted by beee
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hey, in case you haven't figured it out yet, config should look something like this: { "Version": { "Major": 1, "Minor": 0, "Patch": 8 }, "Chat Icon (SteamId)": 0, "Sample Types for Reference (Do Not Edit)": "Timed | ChatCommand | NewPlayerJoined | PlayerConnected | PermissionGranted | PermissionRevoked | AddedToGroup | RemovedFromGroup | PlayerDead | EnteredZone | LeftZone", "Toggle Chat Command": "tips", "Messages": [ { "Messages (Random if more than one)": [ "Next wipe is on the 7th of September" ], "Enabled": true, "Type (Check Sample Types above for Reference)": "AutoReply", "Broadcast to all?": true, "Interval between messages in minutes (if Type = Timed)": 0, "Target": "when,wipe", "Permissions": [], "Groups": [ "default" ], "Blacklisted Permissions": [], "Blacklisted Groups": [], "Player Can Disable?": false }, { "Messages (Random if more than one)": [ "Welcome {playername} to <color=#F3D428>Our Server</color>, enjoy your stay.\n\nCommands you would want to memorize:\n<color=#98EECC>/outpost</color>\t\tTo teleport to outpost\n<color=#98EECC>/mini</color>\t\tPurchase/Spawn a minicopter\n<color=#98EECC>/info</color>\t\tFor more details" ], "Enabled": true, "Type (Check Sample Types above for Reference)": "NewPlayerJoined", "Broadcast to all?": false, "Interval between messages in minutes (if Type = Timed)": 0, "Target": "", "Permissions": [], "Groups": [ "default" ], "Blacklisted Permissions": [], "Blacklisted Groups": [], "Player Can Disable?": false } ] }
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- 55 comments
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- 2
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Changed Status from Pending to Closed Changed Fixed In to 1.2.9 -
does that happen when you send in global, or when sending in team? if you can reach out to me in discord, we can figure this out quicker .b.e.e.e. -
I just checked now, it's working properly, what's wrong with it? -
- 55 comments
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Changed Status from Pending to Not a Bug
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it would be enough, but you had an extra colon for all of them.
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As i can see, you set the Gether Rewards in config to "GatherRewards:" even tho the chat text is "[GatherRewards]". Same with Dangerous Treasures, should be "[ Dangerous Treasures ]", it's basically a unique partial text from the messages.
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Changed Status from Pending to Closed
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- 55 comments
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Version 2.4.1
4,411 downloads
Automated chat messages based on chat keywords, advanced scheduling modes, or various other triggers. In addition to sending messages, the plugin can also automatically run server console commands when an action triggers. Admin UI — easy-to-use editor for complete setup Scheduling — Interval, Server Time, Game Time and Countdown modes Localization — localized replies for every language the game supports Targeting — send messages only to specific Groups or Permissions Player toggle — players can turn messages on/off if they don't find them useful Video Supported Triggers Scheduling & Chat — Timed · ChatCommand · AutoReply Connection — NewPlayerJoined · PlayerConnected · PlayerDisconnected Permissions & Groups — PermissionGranted · PermissionRevoked · AddedToGroup · RemovedFromGroup Gameplay — PlayerDead · CrateHacked Deep Sea — EnteredDeepSea · LeftDeepSea Zones — EnteredZone · LeftZone Monuments — EnteredMonument · LeftMonument Tip If what you need isn't listed here but still falls within the scope of the plugin, reach out to me. Commands Command Description Permission /am.edit Opens the Admin UI for complete setup automatedmessages.admin /tips Lets players toggle messages on/off (command name configurable) — Message Localization You can switch between languages in the Admin UI to set up localized replies for every language the game supports. See Config Settings below for how to add languages. Game Tips You can use Rust's native game tip UI to show specific messages instead of, or alongside, sending them to chat. Variables Variables can be included in message text to show additional info based on the trigger or player. The plugin also supports Placeholder API and its extensive list of variables. Variable Description {playername} Player name {playerid} Player Steam ID {playercountry} Player country {online} Number of players online {sleeping} Number of players sleeping {joining} Number of players joining {target} The target string associated with the triggered action {hacklocation} Location of the hacked crate (CrateHacked only) {wipetimeremaining} Time until wipe, like 2d 5h {wipetimeremaining:d} Days until wipe {wipetimeremaining:h} Hours until wipe (0–23) {wipetimeremaining:th} Total hours until wipe {countdown} Live time remaining (Countdown scheduling mode) {countdown:m} Minutes remaining (0–59) {countdown:s} Seconds remaining (0–59) {countdown:tm} Total minutes remaining {countdown:ts} Total seconds remaining Wipe time is based on Rust convar settings if a Missile Silo monument is present. Config Settings Note Only settings not available in the Admin UI are listed below. It's highly recommended to edit triggers and actions using /am.edit. Setting Description Replies Server Languages Languages your server will support (see list below) Default Server Language Fallback language if the player's client language has no available replies Warning You must have at least one reply in the Default Server Language for an action to work. Available Languages af Afrikaans · ar Arabic · ca Catalan · cs Czech · da Danish · de German · el Greek · en English · en-PT Pirate English · es-ES Spanish · fi Finnish · fr French · hu Hungarian · it Italian · ja Japanese · ko Korean · nl Dutch · no Norwegian · pl Polish · pt-PT Portuguese · pt-BR Portuguese (Brazil) · ro Romanian · ru Russian · sr Serbian · sv Swedish · tr Turkish · uk Ukrainian · vi Vietnamese · zh-CN Chinese (Simplified) · zh-TW Chinese (Traditional)$14.99 -
- 55 comments
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So basically I can in no way know what plugin a message is from, we basically use part of the text that is used in all their messages to filter. For this plugin doesn't seem to have something common between it's messages, so what you can do is, go to file oxide/lang/en/RaceTrack.json (which i assume the plugin must have). Add in all messages sent from this plugin [RaceTrack] at the start of each message. If you did that, you can then do exactly as you did for DeathNotes. If you're still stuck, dm me on discord because it's alot easier for me. Discord username is .b.e.e.e.
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To explain, how it works, you basically put a unique part of the messages like what you did with Death Notes. Regex is not necessary if you find it hard to understand, don't worry about it, you're doing it correctly.
