Jump to content

beee

Creator
  • Posts

    644
  • Joined

  • Days Won

    7

Everything posted by beee

  1. beee

    help

    hey, in case you haven't figured it out yet, config should look something like this: { "Version": { "Major": 1, "Minor": 0, "Patch": 8 }, "Chat Icon (SteamId)": 0, "Sample Types for Reference (Do Not Edit)": "Timed | ChatCommand | NewPlayerJoined | PlayerConnected | PermissionGranted | PermissionRevoked | AddedToGroup | RemovedFromGroup | PlayerDead | EnteredZone | LeftZone", "Toggle Chat Command": "tips", "Messages": [ { "Messages (Random if more than one)": [ "Next wipe is on the 7th of September" ], "Enabled": true, "Type (Check Sample Types above for Reference)": "AutoReply", "Broadcast to all?": true, "Interval between messages in minutes (if Type = Timed)": 0, "Target": "when,wipe", "Permissions": [], "Groups": [ "default" ], "Blacklisted Permissions": [], "Blacklisted Groups": [], "Player Can Disable?": false }, { "Messages (Random if more than one)": [ "Welcome {playername} to <color=#F3D428>Our Server</color>, enjoy your stay.\n\nCommands you would want to memorize:\n<color=#98EECC>/outpost</color>\t\tTo teleport to outpost\n<color=#98EECC>/mini</color>\t\tPurchase/Spawn a minicopter\n<color=#98EECC>/info</color>\t\tFor more details" ], "Enabled": true, "Type (Check Sample Types above for Reference)": "NewPlayerJoined", "Broadcast to all?": false, "Interval between messages in minutes (if Type = Timed)": 0, "Target": "", "Permissions": [], "Groups": [ "default" ], "Blacklisted Permissions": [], "Blacklisted Groups": [], "Player Can Disable?": false } ] }
  2. beee

    Automated Messages

    Send me your config for enter group messages in a support ticket please
  3. beee

    Automated Messages

    Yeah, maybe not in it's own update but will include it in the next one.
  4. beee

    Automated Messages

    Posted an update that should show the right {playername} with any trigger. This should be available now with the AutoReply trigger, please check example in description.
  5. beee

    Automated Messages

    You made me realize the {playername} was showing the player receiving the message not the player joined, will post an update for that soon. "showmessage NewPlayerJoined" should be right, is it not sending?
  6. beee

    Automated Messages

    Was planning to add auto reply triggers, might include it in an update in the weekend.
  7. beee

    Automated Messages

    Posted an update that includes sending to global option. Yes the plugin is lightweight.
  8. Changed Status from Pending to Closed Changed Fixed In to 1.2.9
  9. does that happen when you send in global, or when sending in team? if you can reach out to me in discord, we can figure this out quicker .b.e.e.e.
  10. I just checked now, it's working properly, what's wrong with it?
  11. beee

    Automated Messages

    Not sure what you mean by this part. Currently it's only player side for trigger based messages, i can add global if needed
  12. beee

    Chat to Notifications

    That was added a couple of updates ago but forgot to mention it in description. Command is "/n disable" or "/n enable"
  13. Changed Status from Pending to Not a Bug
  14. it would be enough, but you had an extra colon for all of them.
  15. As i can see, you set the Gether Rewards in config to "GatherRewards:" even tho the chat text is "[GatherRewards]". Same with Dangerous Treasures, should be "[ Dangerous Treasures ]", it's basically a unique partial text from the messages.
  16. Oh you're right, that must be annoying when deleting alot of items.
  17. I like that @Delltus, haven't thought about it. The tool looks pretty cool too, what did you use to make that?
  18. Changed Status from Pending to Closed
  19. beee

    Chat to Notifications

    Will keep in mind with next update.
  20. Version 2.4.1

    4,411 downloads

    Automated chat messages based on chat keywords, advanced scheduling modes, or various other triggers. In addition to sending messages, the plugin can also automatically run server console commands when an action triggers. Admin UI — easy-to-use editor for complete setup Scheduling — Interval, Server Time, Game Time and Countdown modes Localization — localized replies for every language the game supports Targeting — send messages only to specific Groups or Permissions Player toggle — players can turn messages on/off if they don't find them useful Video Supported Triggers Scheduling & Chat — Timed · ChatCommand · AutoReply Connection — NewPlayerJoined · PlayerConnected · PlayerDisconnected Permissions & Groups — PermissionGranted · PermissionRevoked · AddedToGroup · RemovedFromGroup Gameplay — PlayerDead · CrateHacked Deep Sea — EnteredDeepSea · LeftDeepSea Zones — EnteredZone · LeftZone Monuments — EnteredMonument · LeftMonument Tip If what you need isn't listed here but still falls within the scope of the plugin, reach out to me. Commands Command Description Permission /am.edit Opens the Admin UI for complete setup automatedmessages.admin /tips Lets players toggle messages on/off (command name configurable) — Message Localization You can switch between languages in the Admin UI to set up localized replies for every language the game supports. See Config Settings below for how to add languages. Game Tips You can use Rust's native game tip UI to show specific messages instead of, or alongside, sending them to chat. Variables Variables can be included in message text to show additional info based on the trigger or player. The plugin also supports Placeholder API and its extensive list of variables. Variable Description {playername} Player name {playerid} Player Steam ID {playercountry} Player country {online} Number of players online {sleeping} Number of players sleeping {joining} Number of players joining {target} The target string associated with the triggered action {hacklocation} Location of the hacked crate (CrateHacked only) {wipetimeremaining} Time until wipe, like 2d 5h {wipetimeremaining:d} Days until wipe {wipetimeremaining:h} Hours until wipe (0–23) {wipetimeremaining:th} Total hours until wipe {countdown} Live time remaining (Countdown scheduling mode) {countdown:m} Minutes remaining (0–59) {countdown:s} Seconds remaining (0–59) {countdown:tm} Total minutes remaining {countdown:ts} Total seconds remaining Wipe time is based on Rust convar settings if a Missile Silo monument is present. Config Settings Note Only settings not available in the Admin UI are listed below. It's highly recommended to edit triggers and actions using /am.edit. Setting Description Replies Server Languages Languages your server will support (see list below) Default Server Language Fallback language if the player's client language has no available replies Warning You must have at least one reply in the Default Server Language for an action to work. Available Languages af Afrikaans · ar Arabic · ca Catalan · cs Czech · da Danish · de German · el Greek · en English · en-PT Pirate English · es-ES Spanish · fi Finnish · fr French · hu Hungarian · it Italian · ja Japanese · ko Korean · nl Dutch · no Norwegian · pl Polish · pt-PT Portuguese · pt-BR Portuguese (Brazil) · ro Romanian · ru Russian · sr Serbian · sv Swedish · tr Turkish · uk Ukrainian · vi Vietnamese · zh-CN Chinese (Simplified) · zh-TW Chinese (Traditional)
    $14.99
  21. beee

    Chat to Notifications

    Patched in 1.2.8, thx for reporting
  22. So basically I can in no way know what plugin a message is from, we basically use part of the text that is used in all their messages to filter. For this plugin doesn't seem to have something common between it's messages, so what you can do is, go to file oxide/lang/en/RaceTrack.json (which i assume the plugin must have). Add in all messages sent from this plugin [RaceTrack] at the start of each message. If you did that, you can then do exactly as you did for DeathNotes. If you're still stuck, dm me on discord because it's alot easier for me. Discord username is .b.e.e.e.
  23. To explain, how it works, you basically put a unique part of the messages like what you did with Death Notes. Regex is not necessary if you find it hard to understand, don't worry about it, you're doing it correctly.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.2m
Total downloads
Customers
12.3k
Customers served
Files Sold
174.8k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.