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Everything posted by PandaJun
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- 51 comments
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- #craftsyste
- #iqcraftsyste
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1. It is hoped that the building name can be judged as the activity theme during generation, and chat tips and map marking information can be provided. This may require adding configuration options; "BuildingNames": { "BUILDING1NAME": "Scientist cabin" 2.Password boxes are commonly used. Can I set a custom trophy table for them? 3.It is better to automatically delete the function of the active building Very simple and great plug-in, thank you
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The npc's configuration will only drop the first two items (0,1) and the later ones never appear. This is my configuration "dropchance": 15, "vipdropchance": 50, "scientist": true, "dweller": true, "bradley": true, "heli": true, "scarcrow": true, "customnpc": false, "zombie": true, "NPCItemList": { "0": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249132 }, "1": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249219 }, "2": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249178 }, "3": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249273 }, "4": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249410 }, "5": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249306 }, "6": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249089 }, "7": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249366 }, "8": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249478 }, "9": { "shortname": "glue", "displayname": "", "amount": 1, "SkinID": 2811249513 } } } }
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- 36 comments
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- 36 comments
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- 36 comments
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There are two ideas 1. Support other plants, corn, pumpkin, potatoes, berries. And customize gene G / Y / h And customize more "tier0": "Purple Haze4" "tier1": "Purple Haze5" "tier2": "Purple Haze6" "tier0": "Purple Haze7" 2. Add more buffs or add a permission group to match the permissions of other plug-ins This will contribute to the whole agriculture!
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botrespawn toplayer 76561198372514957 aaa Failed to call hook 'botrespawn' on plugin 'BotReSpawn v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotReSpawn.botrespawn (ConsoleSystem+Arg arg) [0x0013f] in <e430671388784dd2ae0a02fb69def8ec>:0 at Oxide.Plugins.BotReSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01880] in <e430671388784dd2ae0a02fb69def8ec>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d[110]
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- 60 comments
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- #storage
- #containers
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(and 4 more)
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- 60 comments
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- #storage
- #containers
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(and 4 more)
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- 60 comments
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- #storage
- #containers
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(and 4 more)
Tagged with:
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- 60 comments
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- #storage
- #containers
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(and 4 more)
Tagged with:
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- 60 comments
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- #storage
- #containers
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(and 4 more)
Tagged with:
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- 60 comments
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- #storage
- #containers
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(and 4 more)
Tagged with: