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Everything posted by Jbird
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If a map you are using has this plugin with it, you'd get an updated version there. But if you have a map that does not come with the plugin you can delete it.
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- 472 comments
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- #abilities
- #boss
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- 472 comments
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- #abilities
- #boss
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I can add something about this to our notes, I don't recall this ever being added for BossMonster. I don't believe it is for any reason that I can explain. There are less bosses to deal with though where in BetterNpc there are quite a few presets to work with. If you have any problems with configuring them yourself let me know.
- 472 comments
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- 1
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- #abilities
- #boss
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- 116 comments
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- #barricade
- #ch47
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What else are they wearing in addition? If you want, join the Mad Mapper Discord, the link is in my profile as well as a few other places. If you create a ticket and tag me you can more privately drop your config and have me help look over the changes you're making and make any other suggestions or answer any other questions as well.
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You can give them different outfits but have to use the correct short name and cannot combine things that players could not wear, like a full suit skin plus armor for example. Another option is to use the frankenstein parts as armor, but this gives the NPCs high armor stats and make them more more difficult to do. It is best at least to start, with using other outfits instead.
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Does Skill Tree allow custom files, for example can it give rewards based on an NPCs 'name'? Off the top of my head I don't think SkillTree is specifically written into the plugin I know at least 1 or 2 plugins have been added over time as far as rewarding points of some kind for killing. I feel like SkillTree might have the customization configuration options but if not let us know especially if you've reached out to that developer and gotten any feedback from them let us know.
- 472 comments
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- #abilities
- #boss
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Do you have any information by chance leading up to this happening? Something is going crazy there and if you have any details leading up to that it will help diagnose the issue. Something I want to share. This is the line referenced in the error you shared which is 1689 if (Npc.Config.States.Contains("RoamState")) AddState(new RoamState(Npc)); I am wondering if you can find what NPCs this might be referring to and check their roam range in your configuration. See if anything looks off there because that is my first guess. Alternatively if needed we may also check with the Carbon team since I see that you're using Carbon, and just make sure that's not a repeatable issue that's happening on Carbon that we can sort out that way in the back end of stuff.
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This is a link to an old uMod help ticket for Rust it seems I can't even tell what the plugin it was posted on otherwise. But I think wrong link essentially sorry. Are you able to provide details for what kind of damage is taking place? Need to understand the entity being damage and what's going on in this instance and we can address it.
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I just want to say if you think this was a long message, you've never seen me go off on a tangent filled rant. The one thing I want to mention, is that as far as the prefabs that cause errors, there are a couple things to note. First, one thing that will add to this headache is unlocking all prefabs in the editor. It can be nice as it unlocks some hidden prefabs, but it also unlocks A LOT of stuff that is not intended for use and can cause errors or servers not to load for example. As to the list I'll see if I can find a reference point for you unless anyone beats me to it.
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This is partially depending on your configuration. Because Player A can only be outside of the Event for as long as you have it configured, before they lose the status. Player B will become the owner if Player A leaves for as long as you have it configured. Player A and B if on the same team would never get the warning message, but again this also depends on which options you have configured to be blocked, and which you do not. The control is in your hands!
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- 44 comments
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- #supermarket
- #crates
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- 194 comments
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- #boat
- #facepunch
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- 472 comments
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- #abilities
- #boss
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- 45 comments
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- #broken cars
- #cargoplane
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