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Mals

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Everything posted by Mals

  1. Any updates on this?
  2. Mals

    bug on Carbon?

    Does it compile in Oxide?
  3. Mals

    How does one obtain XLIB.dll

    Hi Big Tod. Is it working with the advice XRay provided?
  4. Mals

    Tutorial Display

    Any progress on this getting updated?
  5. Any update on the update? 😉
  6. Mals

    Lights On

    I had not thought of that, It should be a simple fix, thanks for letting know.
  7. Mals

    Lights On

    Ideally put in a support request with your config and I will test and debug it. You have the setting for them specifically set to n
  8. Where are you seeing this message? How did you copy the server across? I am assuming you are self hosting? I have done some server migrations in both Oxide and Carbon, it is not too hard.
  9. Mals

    Tutorial Display

    I'd suggest a support request for that error. Intermittent ones are hard to fix though.
  10. Mals

    PLease Fix or Refund

    What type of server? Hosted, or self-hosted? Are you running Oxide or Carbon (it does not support Carbon).
  11. Please ask the creator politely for a refund in a support request.
  12. Mals

    Support for Clan Tags

    Hi SEro. It is best to ask for support in the support channel for the plugin directly.
  13. Mals

    approval

    Approval of what? Are you a new customer? Is this your first purchase?
  14. Mals

    Balance Status

    I did a fresh installation on my test server after install the dependencies, and it worked as expected:
  15. Mals

    Balance Status

    Did you install the dependencies:
  16. Mals

    Auto Vote

    How is this going?
  17. Mals

    Lights On

    I tried a few different methods to control monument lights, but found none that would work and not impact normal circuits. Hopefully a smarter developer will find a solution.
  18. Mals

    Balance Status

    You need to have Economics or Server Rewards installed in order to have a balance to display.
  19. Mals

    Campfire doesn't cook

    Changed Status from Pending to Not a Bug Changed Fixed In to 2.1.04
  20. Mals

    Campfire doesn't cook

    Hi Newp. It is intentional. The plugins "turns things on" by activating the animation, but not the processing, to avoid accidentally burning up things stored in campfires, etc. It also reduces the server load, as the animation add a lot less load than processing. Animation is one time cost, processing is ongoing every tick. There is an option to protect stove (campfires, furnaces, etc.) with the options, so if they are on (or off) and have stuff in them, the plugin ignores them. Useful if you don't activate the insta-smelt option. -Mal
  21. Chill added the following details in their review: I highly recommend avoiding this plugin. It will make every boar on your server invincible (Tested on a blank server). Not only that, players get stuck in a pooping position quite often and get angry or quit. You won't always be there to help players who get stuck crapping themselves and can't move after. The boars are so easy to appear, and they kill you when they pop up from insanity. The idea of this plugin is amazing to have some additional things to take care of, but the bugs in this plugin are just too much, I had to remove it and go back to the free player-poop / sleep plugins separately. I really hope this plugin gets looked at because the premise of it is amazing, I'm even considering having a proper working version made to give sort of a sims aspect to a players' life.
  22. Mals

    wipes every reopening

    Some hosting sites restart the rust server if you hit the memory cap, convoy is not a light plugin so could be causing this if your memory cap is low.
  23. thanks!
  24. RaidableBases - Failed to compile: 'RaidableBases.HumanoidNPC.CreateCorpse()': no suitable method found to overridShutting down compiler because idle shutdown I have version 2.7.6... should I revert to 2.7.4?
  25. Mals

    Lights On

    Please note: if there is a switch attached to a light, it is not toggled. I mainly use it for hobo barrels. I can look to add an option and logic for monument lights (that have switches). I hopefully will have some time this weekend to look into it. I've tried a few ways, but it is not behaving as expected. I hope to have some time off at Christmas to try again.
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