jordo2k25
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Everything posted by jordo2k25
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hey mevent, just a heads up after server restart still the same error? the only other sql file i have for oxide in the extensions folder is the oxide.sql file but its giving an error for the sqlite file which has been removed, searched all server files for it and its defo gone.... im stumped ignore this mate sorry, it was mysql, oxide had one in the extension folder of carbon that i migrated... bloody hell brain fart moment
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glad to hear its not just us, i think out of all monuments and the jungle dlc theres about 5 monuments that are fine, but any with the rug or the junk pile with the tyre bug out and collision.
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yeah i was kind of thinking that tbh, ill wait till the server dies mate and do it cant be bothered with the moaning lol! I'm pretty sure that will fix it cheers for the help!
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ok mevent there was no sqlite in the rustdedicated/managed folder as i migrated the oxide files to the extension folder in carbon (as stated i should do). so i deleted the sqlite oxide extension from there and reloaded the plugin yet it still says the same? any ideas?
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cheers mevent!
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i migrated to carbon today from oxide, im now recieving this error message : Failed compiling 'UltimateLeaderboard.cs': 1. The type 'SQLite' exists in both 'Carbon.Common, Version=2.0.239.0, Culture=neutral, PublicKeyToken=null' and 'Oxide.SQLite, Version=2.0.3804.0, Culture=neutral, PublicKeyToken=null' [CS0433] (UltimateLeaderboard 20 line 4233) how do i go about fixing the issue ? i presume its because there are now conflicts between sql.
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hey! i have a weired issue on alot of the monuments were at certain places while running around a monument u get stuck in the spot and get a rubber banding effect. it seems to be certain clutter items that are on the floor for example rubble piles, rugs etc etc. can you investigate this ? it seems to be happening to everyone on the server. i have included 2 pictures of 1 spot on eye of the jungle which it happens.
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"door spawn group entries": [ { "Id": 7989, "Prefab": "assets/bundled/prefabs/modding/asset_store/bankheist_package/bankheist_vol03/prefabs/door.vault.static.prefab", "Profile": "door1", "Position": { "x": -5.53546143, "y": -0.514063835, "z": 11.49173 }, "Rotation": { "x": -5.008956E-06, "y": 63.1745529, "z": 180.0 }
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exact same thing ive experianced. when gungame starts anyone on the server who drops an item out of there inventory etc on the floor loses the item weather they are part of gungame or not the whole server is effected, i also asked 2 guys who run this on there servers and its the exact same issue, we have all had to disable the plugin. problem is people wont notice as its such a strange issue, in my opinion the plugin is broke and everyone will be having this issue they just dont know it.
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- #rust custom
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we bought the map for this wipe, 2 questions so far. 1. should npc's spawn at custom monuments/villedges etc automaticly? or is a plugin like better npc needed? (when we played this map on another server npc's were in these custom areas) 2. at dome the puzzle room is half way into the ground on the map an no access is possible, same at hqm qaurry there is a container u cannot walk in due to being below the surface. anything we can do our end to re align structures without going into rust edit?
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