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Cr0miX

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Everything posted by Cr0miX

  1. Feature Request: keep custom item name and (skin id) icon during the servers purge day (preferably vanilla pvp), we like to have custom items operate on default item.shortname values, without the automatic rename to fallback item and exclamation mark after unloading. best regards
  2. greetings, thank you for considering this feature request. during the servers purge day (preferably vanilla pvp), we like to have custom items operate on default item.shortname values, without the renaming to fallback item and exclamation mark after unloading the plugins. best regards
  3. Cr0miX

    Boss Monster

    Greetings, very admirable that you're trying to assist server owners. i am an admin to medusa @ support ticket, there i cannot type. Adding ItemName/ItemText format, would allow itemperk enhanced items as main bossmonster loottable drops, e.g which will result in 500% Lumberjack chainsaw. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 1, "ShortName": "5xchainsaw", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 15.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 111111112, "Text": [Lumberjack 5], "Name (empty - default)": "Golden Chainsaw 5X" The legendary items defined by the boss drop profile have less than 1% chance on the server, what makes normal 5x tools redundant to add and only pollute the pool. Furthermore the chainsaw and jackhammer can be bought in shop for 3 million $. The screenshot above exemplified a 5x tools entry from the Rust Kits plugin, which is used for a Prestige Kit. If you like to help you could link this post to the designated thread for the developer to see https://codefling.com/files/support/25873-items-bag-disappear-map-terrain-bug-sometimes/ Thx again for your attention to the matter and trying to assist.
  4. bug report video showcasing the issue https://cdn.discordapp.com/attachments/1440818037656911912/1440818228451348501/Rust_-_2025-11-19_21-34-55.mp4?ex=691f8a0a&is=691e388a&hm=620a5f4a4e53550ef44c4905cdedf42de434d688c298bb94be544fb1dee60e00& available console errors NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.FarmPro+FarmProBehaviour.TryPlantCrop (PlanterBox box, Socket_Base socket, Item seed) [0x00000] in <5473905e039b4a0eb3721ed8776a1fb1>:0 at Oxide.Plugins.FarmPro+FarmProBehaviour+<PlantSeedsRoutine>d__37.MoveNext () [0x00265] in <5473905e039b4a0eb3721ed8776a1fb1>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <f98723dd4586469db5213ec59da723ca>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <f98723dd4586469db5213ec59da723ca>:0 at System.Linq.Enumerable+<OfTypeIterator>d__32`1[TResult].MoveNext () [0x00067] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.FarmPro+FarmProBehaviour+<AdvanceGrowthRoutine>d__24.MoveNext () [0x001bd] in <5473905e039b4a0eb3721ed8776a1fb1>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
  5. Cr0miX

    Quest System

    which line(s) in the .cs are handling the auto on lights/i.o. entities? using a garage door in a custom build Questhouse is constantly triggering it's activation sound. we like to do one in a christmas themed configuration preferably with specific gdoors skins thank you very much best regards
  6. Feature request: adding Hotbar as eligible inventory slots for legendary drops
  7. Cr0miX

    Boss Monster

    Feature Request: ItemName format, allowing itemperk enhanced items as drops example
  8. Cr0miX

    Item Perks

    Bug report I cannot submit a support query (as an admin to a server owner). apparently facepunch changed some npc prefab names
  9. Feature suggestion: adding permission based profiles [VIP] as it is present for CW. thank you for consideration
  10. Cr0miX

    Quarry Computer

    Suggestion: "Custom Item Name":
  11. Cr0miX

    Item Perks

    Failed executing console command 'ipconfirmenhance' in 'Item Perks v1.0.25 by imthenewguy' [callback] (Object reference not set to an instance of an object) at string Oxide.Plugins.ItemPerks.GetOwnershipDescription(BasePlayer player, Item item, bool found) in /home/rustserver/serverfiles/carbon/plugins/ItemPerks.cs:line 1852 at void Oxide.Plugins.ItemPerks.EnhanceExistingItem(BasePlayer player, Item item, Perk perk) in /home/rustserver/serverfiles/carbon/plugins/ItemPerks.cs:line 5093 at void Oxide.Plugins.ItemPerks.ConfirmEnhancement(Arg arg) in /home/rustserver/serverfiles/carbon/plugins/ItemPerks.cs:line 5060 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) Server is running ItemPerks Legendary Items 1.0.4 as well Ive dealt with a few player reports now, over past four days where ekits randomly become unusable, when you try to select a piece of gear for enhancement, no armour or weapons shows up for selection, even if the item has no enhancement on it. When a new kit of the same type is spawned in, it works fine. Reloading the plugin doesn't resolve it. video showcasing: https://cdn.discordapp.com/attachments/1404559758144311357/1404559760371749137/RUST_2025.08.11_-_21.01.44.01.mp4?ex=689c4a76&is=689af8f6&hm=3b929006f1667c66aaafbbe849efc37d0cf2defb2827d3f79b0e7048691ea037&
  12. An added blacklisting logic for items (and skin ids) would be a great addition.
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