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Everything posted by Kom4nder
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так я уже отправил множество раз
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@RIPJAWBONES There is still no update
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nope
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I have a custom map with a combined outpost and a bandit camp, I cannot say that this problem occurs only in such conditions. The problem itself is that when you die and try to respawn in the camping module, the game goes into constant loading. @RIPJAWBON
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Will there be any response to my request?
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I see that the repeated request is for the same problem. The author does not respond.
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I found the problem In Outpost Respawn 1.0.2 I have a custom map with a combined outpost and a bandit camp, I cannot say that this problem occurs only in such conditions. The problem itself is that when you die and try to respawn in the camping module, the game goes into constant loading. @RIPJAWBON
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- 4 comments
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- #outpost
- #bandit camp
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(and 4 more)
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Hello Support Team, We have encountered an issue with the Loottable plugin. When changing the stack size in the stackSizeController section, the automatic stacking of items upon pickup stops working. Issue Description: Expected Behavior: Under default settings, items automatically stack when picked up, as managed by the hooks (CanStackItem, OnItemStacked, OnItemSplit) within the plugin. Actual Behavior: After modifying the stack size settings in stackSizeController, the auto-stacking functionality is disabled, resulting in an excessive number of individual items in the inventory instead of being combined into stacks. Context: The stacking mechanism is activated through the UpdateStackingSubscriptions method, which subscribes to the necessary hooks if stackSizeController is enabled. It appears that altering the stack size in the configuration affects the controller’s logic, preventing the required hooks from being registered, and consequently, the automatic merging of items does not occur. Steps to Reproduce: Open the plugin configuration and navigate to the stackSizeController section. Modify the stack size value (for example, set it to a value different from the default). Save the settings and reload the plugin. Pick up items that should automatically stack. Notice that the items remain separate despite having identical properties (ID, skin, name, condition, etc.). Proposed Solution: Please review the logic in the UpdateStackingSubscriptions method, which handles the subscription of stacking-related hooks. It seems that changing the stack size in stackSizeController may cause the condition (stackSizeController.Enabled && !unsubscribe) to fail, preventing the hooks from being registered correctly.We appreciate your prompt attention to this matter. Rust 2025-03-27 10-40-28 (1).mp4
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- 1,050 comments
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- #loot
- #customloot
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Good afternoon, I installed Loot Table & Stack size GUI 2.1.11 - each time items or resources are collected, they are not collected together, but a separate stack of items is created. I checked the configuration and all the settings - none of the combinations fixes it. What am I doing wrong or what should I do to make everything work as in the previous version?
- 1,050 comments
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- #loot
- #customloot
- (and 13 more)