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Dad Frog

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Everything posted by Dad Frog

  1. Dad Frog

    XSkinMenu

    Hello THX monster
    Good plugin that does its job and dev listens. With the addition of the command to set a position in the latest update, this plugin is perfect.
    Hello Good plugin and modest price, efficient and precise, the choice between 4 configurations is more than enough to satisfy all admins. Just a bad idea I had, ask players opinions for the design. Result, no one agrees on which one to put Perhaps an idea for a future version, that each player can choose their model, as is sometimes the case with other plugins of the same genre. Another option that would be nice is to be able to move the bar as desired in the UI. Because here again no one agrees on its location and it is sometimes complex for admins (like me) to move with the anchors.
  2. Dad Frog

    XSkinMenu

    Great plugin! Very complete, the option to be able to skin already installed entities is a great bonus. And this plugin works with Epic Loot, unlike others which erase epic attributes. I recommend it!
  3. Yes I understood how to configure but that is not the case. The opposite happens. If I set false, the plugin I use (StackSizeController) no longer does its job and if I set true the plugin works again and I have the stacks that I defined in its config. And I'm not just talking about DN items but all items
  4. Although this line is false, my stack plugin (stacksizecontroller) no longer works: "Allow DeployableNature to control stack sizes? [Set to false if using a stacks plugin]": false and if I set it to true it works. So the opposite of what is indicated.
  5. hello The /dnpickup command and mouse wheel with hammer in hand does not work on certain new objects on tugboat. Impossible to remove tables, chairs and toilets An exemple of my config : "3027621575": { "enabled": true, "displayName": "control chair", "item_shortname": "chair", "prefab_path": "assets/bundled/prefabs/static/controlchair.static.prefab", "prefab_durability": 20, "TCAuthRequired": true, "canBePickedUp": true, "authDamageOnly": true, "max_spawn_quantity": 3, "max_stack_size": 10, "prefab_type": 4, "prevent_gather": true, "treeType": 0, "bushType": 0, "market_price": 10, "permission_required": "deployablenature.chair" } I don't know if it has a connection but, in data, for this object that I set admin_deployed is false and Qteam ID does not correspond to mine:: "138830536": { "AuthDamageOnly": true, "hits_taken": 0, "max_hits": 20, "skinID": 3027622773, "prevent_gather": true, "type": 4, "ownerID": 76561197960782080, "loc": { "x": 2522.836, "y": 1.18075573, "z": -1430.82324 }, "rot": { "x": 0.296962082, "y": 351.613556, "z": 358.9668 }, "path": "assets/bundled/prefabs/static/toilet_b.static.prefab", "tool_cupboard_id": 0, "admin_deployed": false, "deployedOnTugboat": true },
  6. Thank you a lot Death, its perfect.
  7. Hello The member who bought the plugin from me is "Balek", he will contact you. And I'm sure he checked the box and put my member name because I helped him do it by screen sharing on discord.
  8. Hello a player bought me the plugin "JetPack" by checking the box "Yes, I am buying this for another member" and put my nickname but I can't download it. Only he can.
  9. Dad Frog

    JetPack

    Hello a player bought me the plugin by checking the box "Yes, I am buying this for another member" and put my nickname but I can't download it. Only he can.
  10. Hello A plugin that could be interesting would be to display the distance of markers in real time like Admin Radar does for almost everything (except markers...).
  11. hello my server is not in stability off. players lay several large stones on top of each other, build foundations on them, remove the stones and the base is in the air… How to prevent this? And it does not work on tugboats (version 1.0.17)
  12. Dad Frog

    Raid Protection

    Hello before buying this plugin, I have a question. I'm using TruePVE, is an area automatically put around the base (like the raidable bases plugin)? In more detail, can players attacking an unprotected base be killed by traps (auto-turret and such) or by other players (in the zone) and players not attacking the base are protected (outside the zone)?
  13. Ok thx MeinRust. I have the paid version, I will test this solution. if I used Extra Loot it would give this? : { "1. ShortName": "lowgradefuel", "2. Chance": 15, "3. Minimal Amount": 75, "4. Maximal Amount": 75, "5. Skin ID": 2664651800, "6. Display Name": "High Quality Fuel", "7. Blueprint": false, "8. Min Spawn Height": 0.0, "9. Max Spawn Height": 0.0 }
  14. I don't have extra loot I use Better Loot. And I don't see how to integrate it since this plugin doesn't use ids. It's the same for raidables bases, these two plugins use the shortname and not the id.
  15. Good idea, but not all players have access to Ganja and on the other hand I want all players to have access to HeliSpeed. And as for it to appear in the mixing desk, you have to give Ganja's authorization... In fact, a new craft authorization would be required for Heli Speed.
  16. How do players get them since you can't craft them (whether at the workbenches or the mixer) or put them up for sale in a vending machine?
  17. Can we speed up the loading of the skin (green and purple colors)? I've had high quality in my inventory for 30 minutes and it's still the default skin (with the 2 blue arrows) Do I have to restart the server after installing the plugin?
  18. Hello Could in a future update the recipe be added to the mixing table? Like Ganja.
  19. Could you add a lang file to be able to change the messages? For the moment it is necessary to modify the .js, which is never a good thing.
  20. And the players have no mercy for him
  21. And also the bradley kills the silo scientists by crushing them...
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