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Everything posted by Tay
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- 415 comments
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- #helicopter
- #helicopters
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@TimFS Hi, would it be possible to change it so that when a player votes and claims their rewards, the server only shows the total number of times they’ve voted? Right now, I have 4 servers, and when someone uses /claim, it spams the chat with messages like “voted 14 times and received,” “voted 15 times and received,” etc. Could it be made so that it only shows the final total number of votes?
- 5 comments
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- #easyvote
- #rust servers
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- 57 comments
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- #wallpaper
- #wall
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(and 5 more)
Tagged with:
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Version 1.0.0
4 downloads
Raidable Bases Pack – 30 Bases This package contains 30 prepared bases for the Raidable Bases plugin: ● 10x Easy ● 10x Medium ● 10x Hard Each base is pre-built and ready to use. The pack is ideal for servers that want to provide players with high-quality PvE raiding content without spending hours building their own bases. Installation: 1. Upload all files from the package into the directory: oxide/data/copypaste/ 2. You can rename the files as you like (recommended to keep the easy/medium/hard naming structure). Registering the bases in the plugin: After uploading the files, you need to register them in the plugin using the console. Use the following commands: Easy Bases rb.config add "Easy Bases" SW_project_base_easy_001 SW_project_base_easy_002 SW_project_base_easy_003 SW_project_base_easy_004 SW_project_base_easy_005 SW_project_base_easy_006 SW_project_base_easy_007 SW_project_base_easy_008 SW_project_base_easy_009 SW_project_base_easy_010 Medium Bases rb.config add "Medium Bases" SW_project_base_medium_001 SW_project_base_medium_002 SW_project_base_medium_003 SW_project_base_medium_004 SW_project_base_medium_005 SW_project_base_medium_006 SW_project_base_medium_007 SW_project_base_medium_008 SW_project_base_medium_009 SW_project_base_medium_010 Hard Bases rb.config add "Hard Bases" SW_project_base_hard_001 SW_project_base_hard_002 SW_project_base_hard_003 SW_project_base_hard_004 SW_project_base_hard_005 SW_project_base_hard_006 SW_project_base_hard_007 SW_project_base_hard_008 SW_project_base_hard_009 SW_project_base_hard_010 Summary: ● 30 prepared raid bases (Easy, Medium, Hard) ● Simple installation and registration ● Ready to use instantly on your server All bases were built with the help of members of SW-PROJECT$10.00 -
Version 1.0.0
5 downloads
BetterSecurity - Rust Server Moderation Plugin BetterSecurity is a powerful and easy-to-use Rust server plugin designed to enhance your server’s moderation capabilities. It provides a comprehensive system for temporary and permanent bans, warnings, kicks, and unbanning players, all with seamless Discord webhook integration for real-time notifications. Key Features: Temporary & Permanent Bans: Ban players either permanently or for a custom duration using intuitive commands. Warnings: Issue warnings to players with reasons, helping to maintain order without immediate bans. Kick Command: Kick disruptive players with a clear reason visible to them and the server. Unban Commands: Easily unban players by name or SteamID. Discord Integration: Automatic rich embed notifications to your configured Discord webhook for bans, warnings, kicks, unbans, and expired bans. Configurable: Set your Discord webhook URL in the config file to receive instant updates. Automatic Ban Expiry: Temporary bans automatically expire, and unban notifications are sent to Discord. Detailed Notifications: In-game messages and Discord embeds include player names, Steam IDs (with clickable Steam profile links), reasons, and durations. Robust and Reliable: Saves ban data persistently, checks for expired bans every 30 seconds. Commands: /warn (player) (reason) — Warn a player. /tempban (player) (duration) (reason) — Temporarily ban a player (e.g., 1d, 2h, 30m). /permban (player) (reason) — Permanently ban a player. /banid (steamid) (duration) (reason) — Ban by Steam ID. /kick (player) (reason) — Kick a player from the server. /unban (player) — Unban a player by name. /unbanid (steamid) — Unban a player by Steam ID. Config: Why Choose BetterSecurity? This plugin gives server admins full control over player behavior with a user-friendly command set and seamless integration with Discord, making moderation transparent and efficient. It ensures your Rust server stays clean and enjoyable for everyone.$6.00 -
@IIIaKa Hi, I updated to the latest version of the RealPVE and RaidableBases plugins, and after the updates the RB plugin stopped working. Inside the raid I can’t deal any damage, while before it worked normally. The RB developer told me the issue isn’t on his side — could your latest update have affected this?
- 102 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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@nivex Thank you very much for the advice, but it seems the issue is somewhere else. I have a Raid Base, and on the marker it shows Tay 120m, and after a longer time it shows Tay 90m, but it’s still locked on me, even though I set it to 20m as I sent before. To add, I entered the base, caused some damage, and then left without returning.
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@nivex Hi, I don’t really understand where or how I can set it so that if a player enters a raid base and locks it for themselves, and then leaves it, the base remains locked to them the whole time. Can I set it somewhere so that if they leave, after 10 minutes the base will unlock again for everyone?
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- 42 comments
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- #supermarket
- #crates
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- 8 comments
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- #wipe schedule
- #wipe
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(and 4 more)
Tagged with:
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- 8 comments
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- #wipe schedule
- #wipe
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(and 4 more)
Tagged with:
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@nivex I fixed it by setting the difficulty to 1 in all profiles. I had it set to 2 in medium and 3 in hard, but after changing everything to 1, it works correctly. I'm not exactly sure what I messed up before, but at least it's working now. The player even automatically received the raidmedium permission as well.
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@nivex Hi, I have a problem with raid bases. If a player goes into the easy base, it gives them ownership and they can raid, but in medium and hard it doesn’t work. It doesn’t give them ownership. I have it set so that bases are free and activate on entry. I don’t have any cooldowns, but it just doesn’t work. Players automatically get the permission raideasy but that’s all, nothing else. How is this usually resolved?