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Everything posted by imthenewguy
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I tested on my server and they don't seem to have any issues dying. Tested with having a non-associated combat buff on to enable the hook. Tested with having the shark resistance on. Tested having with the underwater damage on. In all tests I was able to kill the shark without issue. Are you sure it is SkillTree causing the issue? You have translated and removed the escape sequence: \n if you ever see an escape sequence in a string, leave it. "ReceivedSP": "Sie haben {0} Fähigkeitspunkte erhalten.\nNeuer verfügbarer Bestand: {1}", This is how it should look.
- 1,253 comments
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- #leveling
- #progression
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- 1,253 comments
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- #leveling
- #progression
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I recommend restarting your server and restarting your client.
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Changed Status from Pending to Closed
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Have added a few more null checks to the hook for next release to hopefully prevent his error.
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You most likely have a plugin that is conflicting with mine. I recommend unloading all plugins (o.unload *). Load ImageLibrary and DeployableNature (in that order) and see if the issue persists. Also what oxide version are you using?
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- 1,253 comments
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- #leveling
- #progression
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Have you updated to version 1.0.11? The items can't be picked up anymore.
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- 243 comments
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- #enhanced
- #custom loot
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(and 7 more)
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Show me the error for legendary beasts please. Have added a null/real player check for the method that calls STCanGainXP for next release. Add me on discord and we can test. im the new guy#0001
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I dont see this error myself. Added some failsafes in the hook for next release just to cover all bases, but the only thing it could be eletronic luck or component luck perks firing off and trying to access a list with no items in it. This shouldn't happen though, as it pulls from the servers itemList.
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- 75 comments
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- #recycler
- #monetization
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- 1,253 comments
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- #leveling
- #progression
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- 1,253 comments
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- #leveling
- #progression
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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Is it randomly happening or is it happening constantly? Would you know what action is being done to cause it? Check the config for where to edit skins. Should be near the bottom.
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- 243 comments
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- #enhanced
- #custom loot
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(and 7 more)
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- 1,253 comments
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- #leveling
- #progression
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The way the loot is handled is when a player opens a crate/corpse/barrel for the first time. If they are successful, the items is spawned into the crate and they can see it. If not, the container is added to a list of looted containers, so it can't be rolled again. I will add permissions next release that players will require in order to obtain loot from these sources. This should allow you to give the permissions to your weaponsmith class, making them the only ones that can loot the items from containers. I will also add a permission for the crafting proc, salvaging and enhancing.
- 243 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with: