Jump to content

imthenewguy

Creator
  • Posts

    3,453
  • Joined

  • Last visited

Everything posted by imthenewguy

  1. I tested on my server and they don't seem to have any issues dying. Tested with having a non-associated combat buff on to enable the hook. Tested with having the shark resistance on. Tested having with the underwater damage on. In all tests I was able to kill the shark without issue. Are you sure it is SkillTree causing the issue? You have translated and removed the escape sequence: \n if you ever see an escape sequence in a string, leave it. "ReceivedSP": "Sie haben {0} Fähigkeitspunkte erhalten.\nNeuer verfügbarer Bestand: {1}", This is how it should look.
  2. FIxed
  3. DO you mean the shark buff, or sharks themselves are immortal?
  4. imthenewguy

    Image not load

    I recommend restarting your server and restarting your client.
  5. The developer would need to.
  6. Ill look into it
  7. Changed Status from Pending to Closed
  8. imthenewguy

    new error

    Have added a few more null checks to the hook for next release to hopefully prevent his error.
  9. I do plan on making a few more event plugins that involve combat. These are my plugins that work with EventManger:
  10. imthenewguy

    Everything can be picked up

    You most likely have a plugin that is conflicting with mine. I recommend unloading all plugins (o.unload *). Load ImageLibrary and DeployableNature (in that order) and see if the issue persists. Also what oxide version are you using?
  11. This plugin only works with a handful of event plugins that I have coded. Won't work with plugins that haven't integrated this.
  12. imthenewguy

    Everything can be picked up

    Have you updated to version 1.0.11? The items can't be picked up anymore.
  13. imthenewguy

    EpicLoot

    Have reached out to Nivex to see if there is any API I can use to load items in. If not, you will need to write the items into the config manually. That would be damn tedious though.
  14. Show me the error for legendary beasts please. Have added a null/real player check for the method that calls STCanGainXP for next release. Add me on discord and we can test. im the new guy#0001
  15. imthenewguy

    Cooking

    I dont see this error myself. Added some failsafes in the hook for next release just to cover all bases, but the only thing it could be eletronic luck or component luck perks firing off and trying to access a list with no items in it. This shouldn't happen though, as it pulls from the servers itemList.
  16. If a player had data prior to the change in config it wont add any new recyclers. Unload your plugin, delete your data file and reload your plugin, and it should allocate them 3 each. Keep in mind that any existing recyclers on the map will need to be killed manually if you do this.
  17. I set the default because I ran 2 points per level on my server due to the influx of additional trees and skill nodes. Simply set the value back to 100 if you plan to keep your sp/lvl at 1 and level at 100.
  18. This is the SkillTree page, not EpicLoot. Please create a support ticket under EpicLoot
  19. Should be no reason why that is happening. It is targeting the player data specifically.
  20. Hmm. For now change "Font size for the pump bar" to use smaller font.
  21. imthenewguy

    Help me im Stupid

    Is it randomly happening or is it happening constantly? Would you know what action is being done to cause it? Check the config for where to edit skins. Should be near the bottom.
  22. imthenewguy

    EpicLoot

    Set these values to false. "Automatically add missing sets from the default sets?" "Automatically add missing set bonuses from the default sets?"
  23. Working fine for me. Unfortunately not. Its XP based.
  24. imthenewguy

    EpicLoot

    The way the loot is handled is when a player opens a crate/corpse/barrel for the first time. If they are successful, the items is spawned into the crate and they can see it. If not, the container is added to a list of looted containers, so it can't be rolled again. I will add permissions next release that players will require in order to obtain loot from these sources. This should allow you to give the permissions to your weaponsmith class, making them the only ones that can loot the items from containers. I will also add a permission for the crafting proc, salvaging and enhancing.
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

116k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.